Player Matchup

Hou Yi
Hou Yi
AJAW Ocelotl
Hou Yi
Level 22
God Stats
3W - 4L
1,505 SR
Queue Stats
27W - 29L
1,381 Elo+
Party 3
Thanatos
Thanatos
EtheriasNatsu338
Thanatos
Level 28
God Stats
53W - 45L
1,455 SR
Queue Stats
84W - 92L
1,405 Elo+
Party 3
Discordia
Discordia
LWiicho66
Discordia
Level 31
God Stats
1W - 0L
1,387 SR
Queue Stats
71W - 72L
1,385 Elo+
Party 3
Fafnir
Fafnir
Nickinnacity
Fafnir
Level 25
God Stats
6W - 11L
1,388 SR
Queue Stats
99W - 125L
1,454 Elo+
Party 1
Nike
Nike
YungStaCee
Nike
Level 27
God Stats
6W - 4L
1,738 SR
Queue Stats
74W - 75L
1,358 Elo+
Party 1
Team Averages
Level 27
1,495 SR
1,397 Elo+

VS

Team Averages
Level 11
1,526 SR
1,349 Elo+
Ra
Ra
JMay989
Ra
Level 24
God Stats
156W - 186L
1,497 SR
Queue Stats
190W - 263L
1,382 Elo+
Solo
Chernobog
Chernobog
MALIKDARKFIRE
Chernobog
Level 14
God Stats
6W - 6L
1,457 SR
Queue Stats
52W - 35L
1,363 Elo+
Party 2
Cthulhu
Cthulhu
TheMetalliCat
Cthulhu
Level 5
God Stats
3W - 1L
1,814 SR
Queue Stats
7W - 8L
1,499 Elo+
Party 2
Guan Yu
Guan Yu
WBDZFL
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,238 Elo+
Solo
Fenrir
Fenrir
xSF-Kilkilman__2
Fenrir
Level 5
God Stats
28W - 28L
1,364 SR
Queue Stats
97W - 110L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
3 / 1 / 6
8,071
448
8,524
7,944
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
14 / 3 / 2
9,830
546
15,458
9,302
3,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
LWiicho66
Discordia
13
2 / 1 / 3
8,330
463
7,198
4,234
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
12
2 / 0 / 9
9,096
505
4,224
10,279
10,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
2 / 1 / 1
8,979
499
6,158
10,574
6,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
7,947
442
3,511
9,970
3,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
MALIKDARKFIRE
Chernobog
9
2 / 5 / 1
6,662
370
5,054
10,181
2,430
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
9
0 / 3 / 3
7,097
394
4,513
11,219
6,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
WBDZFL
Guan Yu
14
3 / 2 / 1
8,758
487
5,322
12,952
5,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
1 / 7 / 1
6,425
357
4,259
10,470
2,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
23
Kills
6
6
Deaths
23
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
3
1
6
6
W
14
3
2
5
L
0
6
0
0
W
Discordia
LWiicho66
Discordia
2
1
3
3.5
L
Chernobog
MALIKDARKFIRE
Chernobog
2
5
1
0.5
W
Fafnir
2
0
9
6.5
L
Cthulhu
0
3
3
0.5
L
Guan Yu
WBDZFL
Guan Yu
3
2
1
1.75
W
2
1
1
2.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,562
Damage
22,659
42,333
Taken
54,792
24,208
Mitigated
20,566
18,601
Healing
10,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
8,524
4,239
0
3,420
7,944
2,887
1,881
2,041
5,903
0
33,616
W
15,458
6,680
0
8,023
9,302
3,240
331
1,893
7,409
0
42,209
L
3,511
364
527
2,189
9,970
3,801
1,575
2,500
7,318
46,896
0
W
Discordia
LWiicho66
Discordia
7,198
279
0
138
4,234
1,142
632
622
3,612
41,595
0
L
Chernobog
MALIKDARKFIRE
Chernobog
5,054
2,095
0
1,367
10,181
2,430
0
1,664
8,473
0
31,721
W
Fafnir
4,224
849
0
5,134
10,279
10,764
646
1,857
8,422
23,800
0
L
Cthulhu
4,513
154
0
748
11,219
6,271
0
2,989
8,124
18,357
0
L
Guan Yu
WBDZFL
Guan Yu
5,322
850
197
5,032
12,952
5,542
0
1,212
11,588
0
56,057
W
6,158
917
0
1,886
10,574
6,175
1,204
1,611
8,963
0
52,639
L
4,259
1,413
0
407
10,470
2,522
0
2,345
7,867
0
11,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,306
Gold Earned
36,889
309
Minions Killed
272
0
Camps Cleared
0
1,698,723
Distance Traveled
1,631,122
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,071
448
63
4
0
311,620
2
W
Thanatos
9,830
546
50
3
0
383,322
0
L
Ra
7,947
442
79
4
0
293,705
0
W
Discordia
8,330
463
66
4
0
306,688
7
L
Chernobog
6,662
370
58
3
0
301,635
0
W
Fafnir
9,096
505
32
2
0
364,690
0
L
Cthulhu
7,097
394
21
1
0
361,019
1
L
Guan Yu
8,758
487
103
6
0
347,336
1
W
Nike
8,979
499
98
5
0
332,403
9
L
Fenrir
6,425
357
11
1
0
327,427
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role