Player Matchup

Artemis
Artemis
BAD_GIRL129
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
FISHHOUSE
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
JorgeGSB745
Olorun
Level 5
God Stats
0W - 1L
1,205 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
josemacs
Bacchus
Level 23
God Stats
3W - 6L
1,598 SR
Queue Stats
42W - 37L
1,576 Elo+
Solo
Tiamat
Tiamat
siropedevainilla
Tiamat
Level 29
God Stats
11W - 18L
1,377 SR
Queue Stats
235W - 235L
1,529 Elo+
Solo
Team Averages
Level 12
1,436 SR
1,521 Elo+

VS

Team Averages
Level 22
1,416 SR
1,475 Elo+
Ao Kuang
Ao Kuang
Dls_KILLA
Ao Kuang
Level 29
God Stats
2W - 1L
1,228 SR
Queue Stats
78W - 87L
1,467 Elo+
Solo
Anubis
Anubis
Dxrren13
Anubis
Level 27
God Stats
10W - 3L
1,585 SR
Queue Stats
253W - 265L
1,500 Elo+
Solo
Ymir
Ymir
JoseeIniesta_
Ymir
Level 27
God Stats
18W - 17L
1,479 SR
Queue Stats
103W - 97L
1,516 Elo+
Solo
Bellona
Bellona
Noizack
Bellona
Level 24
God Stats
25W - 26L
1,536 SR
Queue Stats
116W - 108L
1,401 Elo+
Solo
Nemesis
Nemesis
Ragnarokne28
Nemesis
Level 4
God Stats
2W - 1L
1,251 SR
Queue Stats
5W - 4L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BAD_GIRL129
Artemis
8
1 / 7 / 0
5,302
353
1,180
7,964
1,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 10 / 0
6,206
414
6,608
9,535
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
9
1 / 7 / 2
5,956
397
1,399
9,915
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
josemacs
Bacchus
11
1 / 4 / 0
6,439
429
2,680
12,859
7,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 3 / 1
6,881
459
4,504
8,139
8,084
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dls_KILLA
Ao Kuang
14
5 / 1 / 3
8,453
564
3,780
8,128
2,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Dxrren13
Anubis
15
16 / 0 / 5
9,606
640
15,482
7,583
4,147
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 1 / 5
8,133
542
7,616
7,791
5,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Noizack
Bellona
15
5 / 2 / 1
8,880
592
7,533
9,769
8,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
Ragnarokne28
Nemesis
10
1 / 2 / 5
6,465
431
1,547
6,502
2,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
6
Kills
30
31
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
BAD_GIRL129
Artemis
1
7
0
0.14
W
Ao Kuang
Dls_KILLA
Ao Kuang
5
1
3
6.5
W
Anubis
Dxrren13
Anubis
16
0
5
18.5
L
1
10
0
0.1
L
Olorun
1
7
2
0.29
W
3
1
5
5.5
W
Bellona
Noizack
Bellona
5
2
1
2.75
W
Nemesis
Ragnarokne28
Nemesis
1
2
5
1.75
L
Bacchus
josemacs
Bacchus
1
4
0
0.25
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,371
Damage
35,958
48,412
Taken
39,773
22,110
Mitigated
22,767
8,122
Healing
15,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BAD_GIRL129
Artemis
1,180
1,180
0
803
7,964
1,923
332
4,057
3,907
0
6,431
W
Ao Kuang
Dls_KILLA
Ao Kuang
3,780
1,245
0
2,292
8,128
2,687
31
1,345
6,783
58,600
0
W
Anubis
Dxrren13
Anubis
15,482
1,136
0
5,674
7,583
4,147
633
3,547
4,036
51,934
0
L
6,608
1,471
48
777
9,535
2,415
362
7,513
2,022
27,816
0
L
Olorun
1,399
1,214
0
1,040
9,915
2,497
1,722
5,318
4,597
13,205
0
W
7,616
1,233
0
2,108
7,791
5,041
528
3,001
4,790
41,366
0
W
Bellona
Noizack
Bellona
7,533
4,247
0
3,602
9,769
8,781
488
4,008
5,761
0
65,283
W
Nemesis
Ragnarokne28
Nemesis
1,547
217
0
1,661
6,502
2,111
1,381
3,290
3,212
0
16,931
L
Bacchus
josemacs
Bacchus
2,680
286
0
2,038
12,859
7,191
0
8,727
4,132
22,224
0
L
4,504
888
0
3,416
8,139
8,084
755
1,263
6,876
33,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,784
Gold Earned
41,537
202
Minions Killed
405
0
Camps Cleared
0
1,155,077
Distance Traveled
1,444,584
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,302
353
18
1
0
202,151
0
W
Ao Kuang
8,453
564
91
6
0
298,431
0
W
Anubis
9,606
640
77
5
0
246,979
4
L
Ra
6,206
414
52
3
0
221,974
2
L
Olorun
5,956
397
25
2
0
241,940
0
W
Ymir
8,133
542
62
4
0
292,258
1
W
Bellona
8,880
592
140
9
0
272,264
0
W
Nemesis
6,465
431
35
2
0
334,652
0
L
Bacchus
6,439
429
40
3
0
263,458
0
L
Tiamat
6,881
459
67
4
0
225,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role