Player Matchup

Nike
Nike
Bronze III
CalorieGoon
Nike
Bronze III
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,430 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold IV
General-Spankie
Ah Muzen Cab
Gold IV
Level 98
God Stats
5W - 4L
1,731 SR
Queue Stats
36W - 37L
1,578 MMR
Party 1
Zhong Kui
Zhong Kui
Gold V
Hannibal_Buress4
Zhong Kui
Gold V
Level 83
God Stats
27W - 24L
1,541 SR
Queue Stats
32W - 31L
1,499 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 74
1,591 SR
1,502 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,747 SR
1,511 MMR
Ra
Ra
Silver I
EpilepticThief
Ra
Silver I
Level 107
God Stats
2W - 10L
1,399 SR
Queue Stats
19W - 25L
1,492 MMR
Solo
Cthulhu
Cthulhu
Bronze III
IcyMangos
Cthulhu
Bronze III
Level 105
God Stats
3W - 1L
1,956 SR
Queue Stats
35W - 27L
1,534 MMR
Party 2
Odin
Odin
Silver II
SummerLovinCrab
Odin
Silver II
Level 100
God Stats
10W - 8L
1,886 SR
Queue Stats
57W - 56L
1,506 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 7
12,905
538
8,023
21,932
29,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Muzen Cab
General-Spankie
Ah Muzen Cab
19
4 / 5 / 4
14,570
607
21,597
24,161
10,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
18
3 / 3 / 4
13,534
564
22,322
19,057
14,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AphroditeDiscordiaZeusCu ChulainnAres

VS

Bans
DanzaburouHou YiCerberusSolChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 9
14,463
603
12,486
13,386
6,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
IcyMangos
Cthulhu
19
3 / 1 / 9
14,545
606
20,881
29,568
44,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
6 / 4 / 6
15,139
631
18,623
20,097
12,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
8
Kills
12
12
Deaths
8
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
4
7
1.13
W
3
3
9
2.5
L
Ah Muzen Cab
General-Spankie
Ah Muzen Cab
4
5
4
1.2
L
Zhong Kui
3
3
4
1.67
W
Cthulhu
IcyMangos
Cthulhu
3
1
9
7.5
W
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,942
Damage
51,990
65,150
Taken
63,051
54,608
Mitigated
63,491
24,307
Healing
22,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,023
768
704
1,357
21,932
29,967
415
10,868
9,680
0
34,280
W
12,486
870
9,946
4,362
13,386
6,840
815
3,017
10,369
81,085
0
L
Ah Muzen Cab
General-Spankie
Ah Muzen Cab
21,597
9,906
664
11,414
24,161
10,228
1,138
10,779
12,436
0
134,480
L
Zhong Kui
22,322
1,612
802
9,366
19,057
14,413
1,271
8,540
9,577
76,917
0
W
Cthulhu
IcyMangos
Cthulhu
20,881
1,078
720
4,854
29,568
44,581
534
8,802
20,766
76,816
0
W
18,623
3,563
1,533
1,389
20,097
12,070
1,950
10,576
9,521
0
58,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,009
Gold Earned
44,147
305
Minions Killed
292
0
Camps Cleared
0
1,266,433
Distance Traveled
1,322,562
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
12,905
538
39
2
0
444,301
0
W
Ra
14,463
603
119
5
0
416,686
5
L
Ah Muzen Cab
14,570
607
178
7
0
417,785
1
L
Zhong Kui
13,534
564
88
4
0
404,347
2
W
Cthulhu
14,545
606
101
4
0
432,577
6
W
Odin
15,139
631
72
3
0
473,299
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role