Player Matchup

Tsukuyomi
Tsukuyomi
BootstrapAcorn
Tsukuyomi
Level 89
God Stats
2W - 5L
1,500 SR
Queue Stats
122W - 163L
1,605 Elo+
Party 1
Chiron
Chiron
FacettedMule
Chiron
Level 88
God Stats
2W - 1L
1,314 SR
Queue Stats
152W - 201L
1,525 Elo+
Party 1
Chaac
Chaac
GunsCadet3
Chaac
Level 30
God Stats
45W - 49L
1,618 SR
Queue Stats
137W - 157L
1,561 Elo+
Party 1
Erlang Shen
Erlang Shen
Myke Oxmall1980
Erlang Shen
Level 106
God Stats
5W - 1L
1,424 SR
Queue Stats
192W - 208L
1,629 Elo+
Party 1
Geb
Geb
dany50n07
Geb
Level 106
God Stats
23W - 18L
1,362 SR
Queue Stats
105W - 119L
1,578 Elo+
Party 1
Team Averages
Level 84
1,444 SR
1,580 Elo+

VS

Team Averages
Level 59
1,426 SR
1,487 Elo+
Danzaburou
Danzaburou
BNB_KITTY
Danzaburou
Level 31
God Stats
3W - 4L
1,395 SR
Queue Stats
32W - 37L
1,444 Elo+
Party 2
He Bo
He Bo
Pach_DARK
He Bo
Level 67
God Stats
11W - 17L
1,262 SR
Queue Stats
990W - 842L
1,542 Elo+
Party 3
Yemoja
Yemoja
Pach_Psy
Yemoja
Level 16
God Stats
34W - 27L
1,549 SR
Queue Stats
224W - 205L
1,517 Elo+
Party 3
Ne Zha
Ne Zha
Pach_Rro
Ne Zha
Level 86
God Stats
13W - 24L
1,267 SR
Queue Stats
885W - 756L
1,551 Elo+
Party 3
Chaac
Chaac
hunterkilla1216
Chaac
Level 94
God Stats
4W - 3L
1,654 SR
Queue Stats
72W - 83L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BootstrapAcorn
Tsukuyomi
20
12 / 3 / 7
14,201
617
19,023
19,899
15,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
20
5 / 0 / 6
13,483
586
13,987
13,165
6,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
19
2 / 5 / 6
12,174
529
12,799
22,573
23,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Myke Oxmall1980
Erlang Shen
20
8 / 2 / 10
13,673
594
13,642
18,519
13,206
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
3 / 1 / 12
11,952
520
6,427
18,093
22,015
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BNB_KITTY
Danzaburou
14
1 / 8 / 2
9,079
395
9,609
18,928
9,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

He Bo
Pach_DARK
He Bo
18
4 / 7 / 4
11,240
489
9,528
13,460
4,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Pach_Psy
Yemoja
12
0 / 5 / 0
7,512
327
4,250
11,067
6,182
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
Pach_Rro
Ne Zha
19
3 / 6 / 6
11,435
497
14,294
19,083
14,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 4 / 4
10,402
452
14,104
23,376
26,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
27
30
Kills
11
11
Deaths
30
41
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BNB_KITTY
Danzaburou
1
8
2
0.25
W
Tsukuyomi
BootstrapAcorn
Tsukuyomi
12
3
7
5.17
W
Chiron
5
0
6
8
W
Chaac
2
5
6
1
W
Erlang Shen
Myke Oxmall1980
Erlang Shen
8
2
10
6.5
L
He Bo
Pach_DARK
He Bo
4
7
4
0.86
L
Yemoja
Pach_Psy
Yemoja
0
5
0
0
L
Ne Zha
Pach_Rro
Ne Zha
3
6
6
1
W
3
1
12
9
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,878
Damage
51,785
92,249
Taken
85,914
80,569
Mitigated
61,233
32,060
Healing
24,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BNB_KITTY
Danzaburou
9,609
3,353
440
3,255
18,928
9,023
0
2,312
16,572
0
55,840
W
Tsukuyomi
BootstrapAcorn
Tsukuyomi
19,023
3,983
0
4,443
19,899
15,888
1,651
5,250
14,574
0
107,778
W
Chiron
13,987
5,642
1,990
9,982
13,165
6,169
5,285
2,430
10,465
0
123,258
W
Chaac
12,799
2,490
0
7,751
22,573
23,291
99
3,453
18,484
0
72,440
W
Erlang Shen
Myke Oxmall1980
Erlang Shen
13,642
7,795
0
4,061
18,519
13,206
1,863
2,579
15,862
0
109,392
L
He Bo
Pach_DARK
He Bo
9,528
395
0
3,067
13,460
4,265
248
840
12,545
68,707
0
L
Yemoja
Pach_Psy
Yemoja
4,250
582
2,737
893
11,067
6,182
0
924
10,018
17,489
0
L
Ne Zha
Pach_Rro
Ne Zha
14,294
7,134
0
5,631
19,083
14,766
245
1,036
17,697
0
76,040
W
6,427
562
0
3,833
18,093
22,015
916
2,650
15,171
37,820
0
L
14,104
3,952
0
8,439
23,376
26,997
303
1,315
21,315
0
65,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,483
Gold Earned
49,668
662
Minions Killed
475
0
Camps Cleared
0
2,095,074
Distance Traveled
2,023,172
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,079
395
97
4
0
376,664
3
W
Tsukuyomi
14,201
617
135
6
0
472,781
7
W
Chiron
13,483
586
193
8
0
382,154
2
W
Chaac
12,174
529
133
6
0
347,249
1
W
Erlang Shen
13,673
594
154
7
0
482,803
7
L
He Bo
11,240
489
106
5
0
408,069
3
L
Yemoja
7,512
327
31
1
0
409,573
0
L
Ne Zha
11,435
497
127
6
0
444,491
4
W
Geb
11,952
520
47
2
0
410,087
3
L
Chaac
10,402
452
114
5
0
384,375
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role