Player Matchup

Bellona
Bellona
BatPool24
Bellona
Level 96
God Stats
58W - 41L
1,606 SR
Queue Stats
290W - 260L
1,545 Elo+
Party 3
Arachne
Arachne
KorganBR
Arachne
Level 124
God Stats
5W - 6L
1,484 SR
Queue Stats
17W - 19L
1,585 Elo+
Party 2
Merlin
Merlin
Matutastor
Merlin
Level 28
God Stats
7W - 9L
1,327 SR
Queue Stats
93W - 99L
1,481 Elo+
Party 3
Cupid
Cupid
Pirueta89
Cupid
Level 49
God Stats
1W - 2L
1,692 SR
Queue Stats
209W - 163L
1,570 Elo+
Party 2
Cabrakan
Cabrakan
pasturkaTOP
Cabrakan
Level 101
God Stats
14W - 7L
1,761 SR
Queue Stats
374W - 279L
1,570 Elo+
Party 3
Team Averages
Level 80
1,574 SR
1,550 Elo+

VS

Team Averages
Level 68
1,605 SR
1,537 Elo+
Ne Zha
Ne Zha
Dulce-De-LechePa
Ne Zha
Level 17
God Stats
8W - 5L
1,837 SR
Queue Stats
36W - 44L
1,524 Elo+
Party 1
Set
Set
Easy-Leandro_
Set
Level 68
God Stats
5W - 6L
1,759 SR
Queue Stats
280W - 289L
1,433 Elo+
Party 1
Aphrodite
Aphrodite
MÂSÊ
Aphrodite
Level 130
God Stats
4W - 2L
1,500 SR
Queue Stats
706W - 464L
1,636 Elo+
Party 4
Vamana
Vamana
PoshoL2R2
Vamana
Level 47
God Stats
17W - 7L
1,568 SR
Queue Stats
168W - 98L
1,649 Elo+
Party 4
Anhur
Anhur
valentin2552
Anhur
Level 76
God Stats
8W - 7L
1,364 SR
Queue Stats
64W - 66L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BatPool24
Bellona
17
1 / 4 / 2
10,141
483
12,325
20,549
15,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
KorganBR
Arachne
18
4 / 0 / 0
10,690
509
7,277
19,050
7,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Matutastor
Merlin
14
0 / 6 / 2
8,925
425
10,620
10,796
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Pirueta89
Cupid
15
1 / 6 / 2
9,223
439
7,315
14,670
4,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cabrakan
pasturkaTOP
Cabrakan
15
5 / 4 / 1
9,572
456
10,562
14,933
7,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 12
10,479
499
8,254
16,608
17,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 5 / 7
10,473
499
8,462
13,139
8,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
MÂSÊ
Aphrodite
18
6 / 0 / 10
11,103
529
16,491
12,590
9,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
PoshoL2R2
Vamana
18
1 / 3 / 8
11,184
533
13,305
21,395
18,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
3 / 2 / 8
11,160
531
8,630
12,634
4,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
11
Kills
20
20
Deaths
11
7
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bellona
BatPool24
Bellona
1
4
2
0.5
W
5
1
12
11
W
5
5
7
1.7
L
Arachne
KorganBR
Arachne
4
0
0
4
L
Merlin
Matutastor
Merlin
0
6
2
0.17
W
Aphrodite
MÂSÊ
Aphrodite
6
0
10
11
L
Cupid
Pirueta89
Cupid
1
6
2
0.33
W
Vamana
PoshoL2R2
Vamana
1
3
8
1.67
L
Cabrakan
pasturkaTOP
Cabrakan
5
4
1
1.38
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,099
Damage
55,142
79,998
Taken
76,366
39,659
Mitigated
58,231
31,705
Healing
36,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BatPool24
Bellona
12,325
7,073
0
8,242
20,549
15,809
816
3,615
16,934
14
67,674
W
8,254
1,501
0
2,192
16,608
17,228
640
5,480
10,864
0
25,328
W
8,462
3,614
0
1,458
13,139
8,667
0
4,291
8,788
0
71,105
L
Arachne
KorganBR
Arachne
7,277
4,585
0
12,357
19,050
7,577
0
4,969
14,081
0
81,055
L
Merlin
Matutastor
Merlin
10,620
519
0
2,037
10,796
3,532
523
3,170
7,626
61,011
0
W
Aphrodite
MÂSÊ
Aphrodite
16,491
2,348
10,724
10,777
12,590
9,436
1,022
4,796
7,686
91,885
0
L
Cupid
Pirueta89
Cupid
7,315
3,359
333
5,123
14,670
4,855
490
2,064
12,606
0
61,281
W
Vamana
PoshoL2R2
Vamana
13,305
4,908
0
4,998
21,395
18,008
0
2,951
18,362
7,245
74,150
L
Cabrakan
pasturkaTOP
Cabrakan
10,562
1,362
0
3,613
14,933
7,886
0
4,657
10,276
35,120
0
W
8,630
4,040
0
5,880
12,634
4,892
2,391
2,972
9,470
0
83,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,551
Gold Earned
54,399
533
Minions Killed
598
0
Camps Cleared
0
1,946,896
Distance Traveled
2,011,944
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,141
483
133
6
0
385,404
0
W
Ne Zha
10,479
499
22
1
0
435,481
4
W
Set
10,473
499
103
5
0
392,188
0
L
Arachne
10,690
509
138
7
0
468,008
6
L
Merlin
8,925
425
94
4
0
345,503
0
W
Aphrodite
11,103
529
183
9
0
405,770
2
L
Cupid
9,223
439
110
5
0
349,126
3
W
Vamana
11,184
533
149
7
0
405,259
3
L
Cabrakan
9,572
456
58
3
0
398,855
2
W
Anhur
11,160
531
141
7
0
373,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role