Player Matchup

Ares
Ares
 
Ares
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MeagerRumble478
Medusa
Level 18
God Stats
56W - 51L
1,803 SR
Queue Stats
141W - 136L
1,604 Elo+
Solo
Danzaburou
Danzaburou
OG GRAFF1T1
Danzaburou
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 33L
1,819 Elo+
Solo
Izanami
Izanami
Star3scr3am
Izanami
Level 30
God Stats
34W - 16L
1,655 SR
Queue Stats
127W - 124L
1,508 Elo+
Solo
Tiamat
Tiamat
riusils
Tiamat
Level 24
God Stats
7W - 7L
1,647 SR
Queue Stats
23W - 23L
1,674 Elo+
Solo
Team Averages
Level 20
1,621 SR
1,621 Elo+

VS

Team Averages
Level 15
1,596 SR
1,646 Elo+
Aphrodite
Aphrodite
C4ke__Te4m
Aphrodite
Level 3
God Stats
2W - 1L
1,908 SR
Queue Stats
171W - 168L
1,740 Elo+
Party 1
Tiamat
Tiamat
XKorosensaiX
Tiamat
Level 27
God Stats
0W - 2L
1,276 SR
Queue Stats
38W - 41L
1,576 Elo+
Solo
Nemesis
Nemesis
itzMatt_5
Nemesis
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
207W - 217L
1,720 Elo+
Party 1
Cthulhu
Cthulhu
stonezyy_
Cthulhu
Level 24
God Stats
4W - 3L
1,794 SR
Queue Stats
175W - 177L
1,564 Elo+
Party 1
Awilix
Awilix
twagner70
Awilix
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 17L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
20
3 / 3 / 25
12,972
998
15,878
20,690
29,889
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
9 / 1 / 18
13,435
1,033
27,119
8,810
4,001
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
OG GRAFF1T1
Danzaburou
19
8 / 2 / 15
13,548
1,042
21,456
10,785
4,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Star3scr3am
Izanami
19
5 / 0 / 16
12,241
942
14,062
5,377
2,326
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
riusils
Tiamat
19
4 / 0 / 21
12,616
970
14,871
9,817
8,774
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

213

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
C4ke__Te4m
Aphrodite
17
0 / 3 / 4
10,734
826
1,676
9,863
6,034
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
18
3 / 4 / 3
12,061
928
14,616
16,961
10,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
itzMatt_5
Nemesis
17
1 / 5 / 3
11,035
849
3,990
14,777
6,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
stonezyy_
Cthulhu
18
1 / 4 / 5
11,709
901
20,944
30,988
34,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
twagner70
Awilix
17
1 / 13 / 4
11,154
858
10,371
27,194
12,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
25
29
Kills
6
6
Deaths
29
95
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
3
25
5.17
L
Aphrodite
C4ke__Te4m
Aphrodite
0
3
4
0.67
W
9
1
18
18
W
Danzaburou
OG GRAFF1T1
Danzaburou
8
2
15
7.75
W
Izanami
Star3scr3am
Izanami
5
0
16
13
L
Tiamat
3
4
3
1.13
L
Nemesis
itzMatt_5
Nemesis
1
5
3
0.5
W
Tiamat
riusils
Tiamat
4
0
21
14.5
L
Cthulhu
stonezyy_
Cthulhu
1
4
5
0.88
L
Awilix
twagner70
Awilix
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,386
Damage
51,597
55,479
Taken
99,783
49,711
Mitigated
70,502
12,033
Healing
17,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
15,878
338
1,555
4,480
20,690
29,889
0
13,899
6,396
24,589
0
L
Aphrodite
C4ke__Te4m
Aphrodite
1,676
153
7,762
2,625
9,863
6,034
0
3,661
6,202
9,913
0
W
27,119
16,514
0
0
8,810
4,001
0
4,919
3,791
0
64,170
W
Danzaburou
OG GRAFF1T1
Danzaburou
21,456
8,379
0
1,941
10,785
4,721
0
7,532
3,028
0
41,992
W
Izanami
Star3scr3am
Izanami
14,062
10,051
0
121
5,377
2,326
0
3,657
1,670
0
32,427
L
Tiamat
14,616
1,261
0
2,986
16,961
10,879
0
5,892
11,069
53,727
0
L
Nemesis
itzMatt_5
Nemesis
3,990
1,042
0
466
14,777
6,894
0
3,852
10,925
0
17,444
W
Tiamat
riusils
Tiamat
14,871
1,768
342
3,594
9,817
8,774
0
6,364
3,358
32,540
0
L
Cthulhu
stonezyy_
Cthulhu
20,944
671
778
1,519
30,988
34,116
0
10,634
20,354
44,531
0
L
Awilix
twagner70
Awilix
10,371
4,377
0
1,536
27,194
12,579
0
6,710
20,484
0
25,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,812
Gold Earned
56,693
265
Minions Killed
244
5
Camps Cleared
6
1,170,040
Distance Traveled
1,258,509
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,972
998
17
1
1
235,003
0
L
Aphrodite
10,734
826
23
2
1
266,328
0
W
Medusa
13,435
1,033
114
9
0
234,831
0
W
Danzaburou
13,548
1,042
38
3
0
231,559
0
W
Izanami
12,241
942
64
5
0
215,878
0
L
Tiamat
12,061
928
87
7
1
252,005
0
L
Nemesis
11,035
849
36
3
1
226,714
1
W
Tiamat
12,616
970
32
2
4
252,769
0
L
Cthulhu
11,709
901
66
5
3
289,028
2
L
Awilix
11,154
858
32
2
0
224,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role