Player Matchup

Achilles
Achilles
DankimusDoodle
Achilles
Level 26
God Stats
12W - 24L
1,500 SR
Queue Stats
20W - 39L
1,440 Elo+
Solo
Loki
Loki
Lanfor
Loki
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 11L
1,366 Elo+
Party 1
Neith
Neith
MandyYukii
Neith
Level 6
God Stats
4W - 3L
1,487 SR
Queue Stats
5W - 6L
1,401 Elo+
Solo
Thor
Thor
WaRLorDxT
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,431 Elo+
Party 1
Scylla
Scylla
mormon4satan
Scylla
Level 29
God Stats
1W - 2L
1,522 SR
Queue Stats
55W - 72L
1,512 Elo+
Solo
Team Averages
Level 15
1,502 SR
1,430 Elo+

VS

Team Averages
Level 27
1,466 SR
1,505 Elo+
Cthulhu
Cthulhu
GaIbatorix
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,648 Elo+
Party 2
Danzaburou
Danzaburou
LostWorld17
Danzaburou
Level 19
God Stats
5W - 3L
1,531 SR
Queue Stats
6W - 8L
1,586 Elo+
Party 2
Tiamat
Tiamat
Stormeag1e
Tiamat
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,618 Elo+
Party 2
Mercury
Mercury
Suoerpato
Mercury
Level 15
God Stats
3W - 4L
1,271 SR
Queue Stats
3W - 4L
1,242 Elo+
Solo
Nu Wa
Nu Wa
bllze
Nu Wa
Level 28
God Stats
6W - 2L
1,530 SR
Queue Stats
214W - 212L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
1 / 4 / 1
9,889
824
4,636
22,222
21,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Loki
Lanfor
Loki
16
6 / 9 / 1
11,837
986
12,299
20,830
7,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Neith
17
1 / 2 / 5
11,039
920
10,195
13,055
4,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
17
1 / 15 / 6
10,894
908
6,296
26,717
9,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
17
1 / 5 / 5
11,134
928
15,769
25,469
9,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GaIbatorix
Cthulhu
19
3 / 1 / 20
12,159
1,013
18,303
15,806
20,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
LostWorld17
Danzaburou
19
8 / 2 / 11
13,120
1,093
27,471
10,497
4,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Stormeag1e
Tiamat
19
9 / 1 / 14
12,930
1,078
18,854
6,380
5,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Suoerpato
Mercury
18
3 / 4 / 16
11,533
961
10,437
11,683
4,964
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
bllze
Nu Wa
20
12 / 2 / 17
13,781
1,148
27,071
9,958
4,038
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
113
10
Kills
35
35
Deaths
10
18
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
4
1
0.38
W
Cthulhu
GaIbatorix
Cthulhu
3
1
20
13
L
Loki
Lanfor
Loki
6
9
1
0.72
W
Danzaburou
LostWorld17
Danzaburou
8
2
11
6.75
L
Neith
1
2
5
1.75
W
Tiamat
Stormeag1e
Tiamat
9
1
14
16
W
Mercury
Suoerpato
Mercury
3
4
16
2.75
L
Thor
1
15
6
0.27
W
Nu Wa
bllze
Nu Wa
12
2
17
10.25
L
Scylla
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,195
Damage
102,136
108,293
Taken
54,324
53,235
Mitigated
39,573
4,961
Healing
8,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
4,636
2,434
523
1,037
22,222
21,690
0
13,491
8,331
0
10,682
W
Cthulhu
GaIbatorix
Cthulhu
18,303
2,849
649
1,283
15,806
20,510
0
4,587
10,993
32,592
0
L
Loki
Lanfor
Loki
12,299
3,212
0
803
20,830
7,972
0
10,947
9,835
0
21,088
W
Danzaburou
LostWorld17
Danzaburou
27,471
18,278
0
1,172
10,497
4,621
0
2,821
7,540
0
58,557
L
Neith
10,195
2,982
0
1,326
13,055
4,953
0
8,344
4,611
0
36,583
W
Tiamat
Stormeag1e
Tiamat
18,854
2,468
0
2,290
6,380
5,440
0
1,953
4,339
25,913
0
W
Mercury
Suoerpato
Mercury
10,437
6,702
0
1,540
11,683
4,964
0
2,128
9,403
0
17,480
L
Thor
6,296
623
0
276
26,717
9,436
0
17,071
9,431
0
17,976
W
Nu Wa
bllze
Nu Wa
27,071
5,873
1,039
952
9,958
4,038
0
3,506
6,280
50,852
0
L
Scylla
15,769
2,530
0
996
25,469
9,184
0
13,487
11,857
38,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,793
Gold Earned
63,523
173
Minions Killed
194
6
Camps Cleared
6
1,047,629
Distance Traveled
1,179,770
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,889
824
11
1
1
201,048
0
W
Cthulhu
12,159
1,013
41
3
1
247,533
0
L
Loki
11,837
986
10
1
2
216,127
3
W
Danzaburou
13,120
1,093
76
6
0
201,211
0
L
Neith
11,039
920
66
6
1
219,848
3
W
Tiamat
12,930
1,078
15
1
2
218,387
0
W
Mercury
11,533
961
13
1
2
276,551
5
L
Thor
10,894
908
24
2
0
179,335
0
W
Nu Wa
13,781
1,148
49
4
1
236,088
1
L
Scylla
11,134
928
62
5
2
231,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role