Player Matchup

Hades
Hades
Gold IV
GSG-Fatality
Hades
Gold IV
Level 115
God Stats
7W - 2L
1,658 SR
Queue Stats
311W - 310L
1,397 MMR
Solo
Sylvanus
Sylvanus
Silver I
Pass__The__L
Sylvanus
Silver I
Level 88
God Stats
4W - 12L
1,535 SR
Queue Stats
50W - 61L
1,394 MMR
Solo
Persephone
Persephone
Gold II
WulfMessiah
Persephone
Gold II
Level 127
God Stats
0W - 4L
1,500 SR
Queue Stats
506W - 514L
1,391 MMR
Solo
Nemesis
Nemesis
Gold V
ll pointblank l
Nemesis
Gold V
Level 65
God Stats
0W - 7L
1,209 SR
Queue Stats
70W - 80L
1,375 MMR
Solo
Danzaburou
Danzaburou
Gold III
yellamach1
Danzaburou
Gold III
Level 124
God Stats
1W - 1L
1,451 SR
Queue Stats
272W - 262L
1,397 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,471 SR
1,391 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,414 SR
1,416 MMR
Neith
Neith
Gold IV
Chris10curry
Neith
Gold IV
Level 118
God Stats
103W - 126L
1,403 SR
Queue Stats
641W - 664L
1,466 MMR
Party 1
King Arthur
King Arthur
Silver I
EdDaBAWSH
King Arthur
Silver I
Level 128
God Stats
4W - 2L
1,544 SR
Queue Stats
45W - 48L
1,384 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Jiterr
Tsukuyomi
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
Psycho Broskii
Bacchus
Silver I
Level 86
God Stats
1W - 4L
1,122 SR
Queue Stats
31W - 40L
1,359 MMR
Party 1
Olorun
Olorun
Gold V
x_djchicho
Olorun
Gold V
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
228W - 217L
1,373 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,762
554
5,588
15,318
9,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Pass__The__L
Sylvanus
10
0 / 4 / 0
6,427
459
5,217
13,725
5,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Persephone
WulfMessiah
Persephone
11
0 / 6 / 0
6,532
467
5,383
8,840
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 3 / 0
6,617
473
1,914
7,177
4,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
yellamach1
Danzaburou
12
0 / 4 / 0
6,878
491
3,744
7,916
2,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
CthulhuArachneVulcanCu ChulainnFenrir

VS

Bans
Erlang ShenChaacCerberusBakasuraNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
7,407
529
7,914
6,504
1,985
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
EdDaBAWSH
King Arthur
13
1 / 1 / 1
7,767
555
10,844
10,992
6,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Tsukuyomi
Jiterr
Tsukuyomi
14
6 / 0 / 2
8,393
600
5,979
8,543
3,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
4 / 0 / 8
8,204
586
5,515
8,846
5,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
x_djchicho
Olorun
15
6 / 0 / 5
9,250
661
7,465
9,124
3,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
41
1
Kills
19
19
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
W
King Arthur
EdDaBAWSH
King Arthur
1
1
1
1.5
L
1
2
0
0.5
W
Tsukuyomi
Jiterr
Tsukuyomi
6
0
2
7
L
Sylvanus
Pass__The__L
Sylvanus
0
4
0
0
W
4
0
8
8
L
Persephone
WulfMessiah
Persephone
0
6
0
0
L
0
3
0
0
W
Olorun
x_djchicho
Olorun
6
0
5
8.5
L
Danzaburou
yellamach1
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,846
Damage
37,717
52,976
Taken
44,009
23,867
Mitigated
20,292
20,394
Healing
21,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,914
3,997
0
2,999
6,504
1,985
510
1,839
4,635
0
48,707
W
King Arthur
EdDaBAWSH
King Arthur
10,844
2,335
0
3,537
10,992
6,544
637
5,418
5,574
0
52,445
L
5,588
1,411
19
10,668
15,318
9,032
0
0
15,318
48,471
0
W
Tsukuyomi
Jiterr
Tsukuyomi
5,979
1,301
0
4,124
8,543
3,055
411
1,258
7,263
0
49,655
L
Sylvanus
Pass__The__L
Sylvanus
5,217
1,174
470
5,090
13,725
5,238
0
5,338
8,387
21,596
0
W
5,515
639
0
2,969
8,846
5,308
222
2,943
5,857
23,651
0
L
Persephone
WulfMessiah
Persephone
5,383
240
0
1,612
8,840
2,962
0
3,354
5,481
33,798
0
L
1,914
614
0
810
7,177
4,130
0
1,865
5,312
0
43,019
W
Olorun
x_djchicho
Olorun
7,465
3,578
452
7,891
9,124
3,400
722
4,236
4,492
65,865
0
L
Danzaburou
yellamach1
Danzaburou
3,744
1,147
0
1,725
7,916
2,505
0
2,420
5,496
0
48,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,216
Gold Earned
41,021
395
Minions Killed
459
0
Camps Cleared
0
1,228,608
Distance Traveled
1,396,284
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,407
529
102
7
0
248,927
2
W
King Arthur
7,767
555
93
7
0
257,339
3
L
Hades
7,762
554
120
9
0
248,740
0
W
Tsukuyomi
8,393
600
91
7
0
320,188
2
L
Sylvanus
6,427
459
29
2
0
237,725
3
W
Bacchus
8,204
586
40
3
0
298,917
3
L
Persephone
6,532
467
54
4
0
241,152
0
L
Nemesis
6,617
473
99
7
0
265,730
5
W
Olorun
9,250
661
133
10
0
270,913
4
L
Danzaburou
6,878
491
93
7
0
235,261
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role