Player Matchup

Danzaburou
Danzaburou
Hectic Evade
Danzaburou
Level 97
God Stats
12W - 10L
1,719 SR
Queue Stats
97W - 83L
1,556 Elo+
Party 1
Kukulkan
Kukulkan
Hectic Virtue
Kukulkan
Level 73
God Stats
10W - 7L
1,526 SR
Queue Stats
24W - 21L
1,735 Elo+
Party 1
Sylvanus
Sylvanus
HecticContr0l
Sylvanus
Level 106
God Stats
8W - 4L
1,608 SR
Queue Stats
149W - 150L
1,637 Elo+
Party 1
Team Averages
Level 92
1,618 SR
1,643 Elo+

VS

Team Averages
Level 73
1,491 SR
1,608 Elo+
Hachiman
Hachiman
Gabby_Tea
Hachiman
Level 68
God Stats
4W - 5L
1,473 SR
Queue Stats
91W - 92L
1,606 Elo+
Party 2
Hades
Hades
MsKSHOWT_KSUP
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,648 Elo+
Solo
Hercules
Hercules
gr678eg
Hercules
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 52L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hectic Evade
Danzaburou
16
10 / 1 / 6
11,701
836
19,403
16,140
7,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Hectic Virtue
Kukulkan
12
1 / 5 / 12
9,420
673
8,051
7,948
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
HecticContr0l
Sylvanus
15
6 / 2 / 11
11,513
822
7,841
17,614
18,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gabby_Tea
Hachiman
13
5 / 6 / 2
9,722
694
9,355
14,473
4,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 7 / 5
9,596
685
14,986
15,317
7,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
gr678eg
Hercules
10
0 / 4 / 4
7,968
569
6,294
12,398
9,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
17
Kills
8
8
Deaths
17
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Gabby_Tea
Hachiman
5
6
2
1
W
Danzaburou
Hectic Evade
Danzaburou
10
1
6
13
W
Kukulkan
Hectic Virtue
Kukulkan
1
5
12
1.4
W
Sylvanus
HecticContr0l
Sylvanus
6
2
11
5.75
L
3
7
5
0.79
L
Hercules
gr678eg
Hercules
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,295
Damage
30,635
41,702
Taken
42,188
29,353
Mitigated
22,784
19,698
Healing
8,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Gabby_Tea
Hachiman
9,355
4,744
0
3,214
14,473
4,981
0
4,160
10,313
0
40,234
W
Danzaburou
Hectic Evade
Danzaburou
19,403
11,245
0
6,045
16,140
7,427
1,523
5,563
10,283
0
67,315
W
Kukulkan
Hectic Virtue
Kukulkan
8,051
719
0
86
7,948
3,441
604
1,900
5,929
40,248
0
W
Sylvanus
HecticContr0l
Sylvanus
7,841
1,957
4,138
9,429
17,614
18,485
435
6,867
10,135
22,791
0
L
14,986
642
202
3,708
15,317
7,945
0
6,070
9,247
48,617
0
L
Hercules
gr678eg
Hercules
6,294
1,892
0
1,781
12,398
9,858
0
5,706
6,692
0
15,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,634
Gold Earned
27,286
162
Minions Killed
157
0
Camps Cleared
0
694,473
Distance Traveled
617,128
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,722
694
62
4
0
198,790
0
W
Danzaburou
11,701
836
72
5
0
238,255
3
W
Kukulkan
9,420
673
62
4
0
235,236
1
W
Sylvanus
11,513
822
28
2
0
220,982
1
L
Hades
9,596
685
74
5
0
210,980
3
L
Hercules
7,968
569
21
2
0
207,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role