Player Matchup

Neith
Neith
AyeKidPoker
Neith
Level 25
God Stats
73W - 37L
1,767 SR
Queue Stats
96W - 55L
1,746 Elo+
Party 1
Bellona
Bellona
Batman5065
Bellona
Level 29
God Stats
19W - 11L
1,705 SR
Queue Stats
94W - 50L
1,722 Elo+
Party 1
Ymir
Ymir
Kevin37377
Ymir
Level 18
God Stats
5W - 9L
1,253 SR
Queue Stats
89W - 88L
1,587 Elo+
Solo
Arachne
Arachne
Mikeanoli8478
Arachne
Level 29
God Stats
75W - 55L
1,657 SR
Queue Stats
369W - 353L
1,696 Elo+
Party 1
Loki
Loki
Wavy Prism28
Loki
Level 28
God Stats
5W - 9L
1,579 SR
Queue Stats
207W - 188L
1,678 Elo+
Party 1
Team Averages
Level 26
1,592 SR
1,686 Elo+

VS

Team Averages
Level 15
1,633 SR
1,746 Elo+
Eset
Eset
BarkAtDoor
Eset
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 0L
1,876 Elo+
Solo
Cu Chulainn
Cu Chulainn
Cre8tion
Cu Chulainn
Level 24
God Stats
13W - 11L
1,858 SR
Queue Stats
582W - 508L
1,702 Elo+
Solo
Jormungandr
Jormungandr
GladiateCanoe14
Jormungandr
Level 5
God Stats
22W - 28L
1,500 SR
Queue Stats
273W - 324L
1,737 Elo+
Solo
Mercury
Mercury
Noradershlet
Mercury
Level 23
God Stats
17W - 5L
1,591 SR
Queue Stats
208W - 188L
1,707 Elo+
Solo
Cupid
Cupid
unkind-rumpus5
Cupid
Level 18
God Stats
1W - 0L
1,716 SR
Queue Stats
15W - 13L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,622
448
6,592
11,807
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Batman5065
Bellona
12
0 / 5 / 1
7,224
425
3,793
12,906
8,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 7 / 2
7,074
416
5,642
16,413
7,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
11
3 / 6 / 0
7,466
439
5,926
16,673
6,625
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 9 / 4
6,773
398
4,654
10,177
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 11
10,488
617
17,944
10,966
3,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Cre8tion
Cu Chulainn
18
5 / 1 / 7
10,988
646
12,506
13,898
13,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
GladiateCanoe14
Jormungandr
14
2 / 1 / 9
9,125
537
5,323
7,331
4,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Noradershlet
Mercury
17
9 / 0 / 6
10,961
645
11,382
14,037
6,448
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 2 / 3
10,204
600
6,805
11,165
4,253
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
66
6
Kills
30
30
Deaths
6
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
9
2
11
7.25
L
Bellona
Batman5065
Bellona
0
5
1
0.1
W
Cu Chulainn
Cre8tion
Cu Chulainn
5
1
7
8.5
W
Jormungandr
GladiateCanoe14
Jormungandr
2
1
9
6.5
L
1
7
2
0.29
L
Arachne
3
6
0
0.5
W
Mercury
Noradershlet
Mercury
9
0
6
12
L
1
9
4
0.33
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,607
Damage
53,960
67,976
Taken
57,397
30,307
Mitigated
33,120
16,246
Healing
24,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,592
3,238
0
4,116
11,807
3,796
0
3,813
7,850
0
44,438
W
17,944
1,323
1,026
4,864
10,966
3,745
1,349
646
10,320
58,879
0
L
Bellona
Batman5065
Bellona
3,793
831
0
2,135
12,906
8,865
0
4,641
7,832
0
32,802
W
Cu Chulainn
Cre8tion
Cu Chulainn
12,506
1,538
0
4,826
13,898
13,925
2,508
1,230
12,668
10,072
65,826
W
Jormungandr
GladiateCanoe14
Jormungandr
5,323
1,655
0
825
7,331
4,749
789
2,489
4,842
24,622
0
L
5,642
652
0
2,834
16,413
7,759
0
4,969
11,306
28,338
0
L
Arachne
5,926
3,327
0
5,937
16,673
6,625
0
6,932
9,400
0
29,888
W
Mercury
Noradershlet
Mercury
11,382
7,542
0
7,330
14,037
6,448
1,596
907
13,130
0
76,723
L
4,654
1,495
0
1,224
10,177
3,262
0
4,247
5,663
0
24,307
W
6,805
3,593
222
5,886
11,165
4,253
2,996
370
10,795
0
75,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,159
Gold Earned
51,766
301
Minions Killed
555
0
Camps Cleared
0
1,407,149
Distance Traveled
1,671,539
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,622
448
95
6
0
265,975
2
W
Eset
10,488
617
100
6
0
309,052
5
L
Bellona
7,224
425
86
5
0
293,338
1
W
Cu Chulainn
10,988
646
169
10
0
319,435
3
W
Jormungandr
9,125
537
31
2
0
353,725
2
L
Ymir
7,074
416
31
2
0
300,651
2
L
Arachne
7,466
439
57
3
0
230,185
0
W
Mercury
10,961
645
120
7
0
404,462
2
L
Loki
6,773
398
32
2
0
317,000
2
W
Cupid
10,204
600
135
8
0
284,865
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role