Player Matchup

Khepri
Khepri
Silver III
Crisalbe
Khepri
Silver III
Level 120
God Stats
1W - 3L
1,703 SR
Queue Stats
37W - 51L
850 MMR
Party 1
Discordia
Discordia
Silver II
Dexvin
Discordia
Silver II
Level 160
God Stats
7W - 2L
1,627 SR
Queue Stats
307W - 318L
957 MMR
Solo
Apollo
Apollo
Silver IV
LordCesar01
Apollo
Silver IV
Level 47
God Stats
9W - 8L
1,437 SR
Queue Stats
35W - 47L
866 MMR
Party 1
Poseidon
Poseidon
Silver II
OneofaKindji
Poseidon
Silver II
Level 116
God Stats
1W - 0L
1,285 SR
Queue Stats
69W - 83L
847 MMR
Solo
Osiris
Osiris
Silver III
diirtyiceberg
Osiris
Silver III
Level 104
God Stats
9W - 11L
1,623 SR
Queue Stats
193W - 194L
876 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,535 SR
879 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 88
1,391 SR
982 MMR
The Morrigan
The Morrigan
Silver II
CroamOnnatio
The Morrigan
Silver II
Level 137
God Stats
7W - 9L
1,386 SR
Queue Stats
140W - 168L
864 MMR
Solo
Cupid
Cupid
Gold V
DuhLatino
Cupid
Gold V
Level 129
God Stats
40W - 34L
1,463 SR
Queue Stats
198W - 202L
926 MMR
Solo
King Arthur
King Arthur
Silver II
GardenLawyer243
King Arthur
Silver II
Level 45
God Stats
3W - 15L
1,314 SR
Queue Stats
72W - 85L
919 MMR
Solo
Fenrir
Fenrir
Bronze I
Timberedapple25
Fenrir
Bronze I
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver III
chopper0090
Scylla
Silver III
Level 89
God Stats
0W - 2L
1,290 SR
Queue Stats
281W - 305L
701 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Crisalbe
Khepri
9
2 / 0 / 4
5,820
582
1,636
4,692
2,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Dexvin
Discordia
10
1 / 1 / 2
5,848
585
2,637
3,596
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
11
4 / 0 / 3
6,372
637
2,984
3,910
1,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
OneofaKindji
Poseidon
11
2 / 0 / 4
6,230
623
1,664
5,721
1,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

12
5 / 0 / 1
7,195
720
7,240
5,723
5,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
Cu ChulainnSetBellonaNemesisJanus

VS

Bans
DanzaburouPersephoneYemojaMerlinThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CroamOnnatio
The Morrigan
9
0 / 2 / 0
4,987
499
1,607
5,794
1,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
DuhLatino
Cupid
11
0 / 0 / 0
5,540
554
2,052
2,503
691
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
GardenLawyer243
King Arthur
8
1 / 5 / 0
4,948
495
1,948
8,210
5,649
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
0 / 5 / 0
4,423
442
1,965
8,140
3,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
8
0 / 2 / 0
4,652
465
1,996
3,566
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
14
Kills
1
1
Deaths
14
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Khepri
Crisalbe
Khepri
2
0
4
4
L
The Morrigan
CroamOnnatio
The Morrigan
0
2
0
0
W
Discordia
Dexvin
Discordia
1
1
2
2
L
Cupid
DuhLatino
Cupid
0
0
0
0
L
King Arthur
GardenLawyer243
King Arthur
1
5
0
0.2
W
Apollo
4
0
3
5.5
W
Poseidon
OneofaKindji
Poseidon
2
0
4
4
L
0
5
0
0
L
Scylla
0
2
0
0
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,161
Damage
9,568
23,642
Taken
28,213
11,160
Mitigated
12,149
10,060
Healing
6,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Crisalbe
Khepri
1,636
70
0
1,207
4,692
2,039
109
472
4,160
11,163
0
L
The Morrigan
CroamOnnatio
The Morrigan
1,607
155
0
1,462
5,794
1,764
0
1,183
4,611
27,114
0
W
Discordia
Dexvin
Discordia
2,637
95
0
1,348
3,596
1,102
0
811
2,701
33,128
0
L
Cupid
DuhLatino
Cupid
2,052
1,101
136
1,484
2,503
691
0
339
2,164
0
37,345
L
King Arthur
GardenLawyer243
King Arthur
1,948
224
0
355
8,210
5,649
0
669
7,541
0
17,979
W
Apollo
2,984
1,497
0
2,387
3,910
1,269
15
29
3,881
0
36,091
W
Poseidon
OneofaKindji
Poseidon
1,664
228
0
3,548
5,721
1,413
0
763
4,880
38,259
0
L
1,965
305
0
2,049
8,140
3,117
0
2,327
5,813
0
6,778
L
Scylla
1,996
298
0
750
3,566
928
0
1,419
2,147
21,554
0
W
7,240
3,537
0
1,570
5,723
5,337
0
1,279
4,417
0
43,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,465
Gold Earned
24,550
300
Minions Killed
270
0
Camps Cleared
0
957,143
Distance Traveled
941,725
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,820
582
19
2
0
207,868
4
L
The Morrigan
4,987
499
75
8
0
210,977
4
W
Discordia
5,848
585
51
5
0
195,560
4
L
Cupid
5,540
554
82
8
0
177,471
2
L
King Arthur
4,948
495
47
5
0
168,179
0
W
Apollo
6,372
637
78
8
0
167,590
1
W
Poseidon
6,230
623
71
7
0
202,844
0
L
Fenrir
4,423
442
18
2
0
218,083
2
L
Scylla
4,652
465
48
5
0
167,015
2
W
Osiris
7,195
720
81
8
0
183,281
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role