Player Matchup

Chaac
Chaac
CiejeEngined
Chaac
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 38L
1,594 Elo+
Party 1
Geb
Geb
Funnyrnan
Geb
Level 148
God Stats
3W - 2L
1,587 SR
Queue Stats
128W - 94L
1,667 Elo+
Party 1
Vulcan
Vulcan
SynthAlchemist
Vulcan
Level 145
God Stats
1W - 1L
1,321 SR
Queue Stats
100W - 91L
1,584 Elo+
Party 1
Xbalanque
Xbalanque
TheBurningPyro
Xbalanque
Level 123
God Stats
0W - 4L
1,313 SR
Queue Stats
435W - 421L
1,562 Elo+
Solo
Awilix
Awilix
ourrockk
Awilix
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 122L
1,598 Elo+
Party 1
Team Averages
Level 120
1,444 SR
1,601 Elo+

VS

Team Averages
Level 119
1,474 SR
1,560 Elo+
Pele
Pele
BlimBlamPloe
Pele
Level 83
God Stats
4W - 2L
1,698 SR
Queue Stats
81W - 82L
1,592 Elo+
Party 2
Ares
Ares
BrainCrusher05
Ares
Level 157
God Stats
7W - 6L
1,487 SR
Queue Stats
42W - 44L
1,515 Elo+
Party 3
Agni
Agni
NoSwindlersHere
Agni
Level 66
God Stats
2W - 2L
1,492 SR
Queue Stats
95W - 80L
1,632 Elo+
Solo
Hades
Hades
Slaughter87
Hades
Level 134
God Stats
3W - 3L
1,194 SR
Queue Stats
42W - 35L
1,561 Elo+
Party 2
Hachiman
Hachiman
anellsechs
Hachiman
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,080
472
2,656
9,979
6,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 6 / 4
6,854
457
5,239
11,204
6,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 6 / 1
7,833
522
7,006
7,494
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
TheBurningPyro
Xbalanque
13
2 / 4 / 3
7,722
515
9,993
9,375
3,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Awilix
ourrockk
Awilix
11
1 / 4 / 1
6,768
451
3,322
13,118
3,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 5
8,634
576
8,297
11,518
4,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
7 / 2 / 3
8,097
540
5,490
8,985
5,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 0 / 6
8,607
574
8,821
8,996
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 0 / 3
8,787
586
6,740
5,512
3,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
anellsechs
Hachiman
14
4 / 3 / 5
8,517
568
7,656
10,315
3,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
7
Kills
24
24
Deaths
7
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
W
7
2
3
4.25
L
0
4
0
0
L
1
6
4
0.5
W
4
0
6
7
W
2
0
3
3.5
L
3
6
1
0.58
L
Xbalanque
TheBurningPyro
Xbalanque
2
4
3
0.88
W
Hachiman
anellsechs
Hachiman
4
3
5
2.17
L
Awilix
ourrockk
Awilix
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,216
Damage
37,004
51,170
Taken
45,326
22,960
Mitigated
19,561
11,356
Healing
21,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,297
1,435
0
5,701
11,518
4,271
0
2,462
8,923
0
53,445
W
5,490
698
0
3,121
8,985
5,189
0
2,205
6,728
15,143
0
L
2,656
248
0
2,990
9,979
6,622
164
4,921
4,633
0
40,025
L
5,239
784
0
1,854
11,204
6,787
0
2,950
8,254
19,401
0
W
8,821
654
0
4,365
8,996
2,995
705
4,008
4,766
59,668
0
W
6,740
1,422
169
4,716
5,512
3,803
644
331
4,947
52,130
0
L
7,006
2,096
0
140
7,494
2,639
0
3,931
3,538
47,687
0
L
Xbalanque
TheBurningPyro
Xbalanque
9,993
4,948
0
3,386
9,375
3,007
0
3,450
5,900
0
57,445
W
Hachiman
anellsechs
Hachiman
7,656
4,000
0
3,474
10,315
3,303
33
2,829
7,470
0
55,232
L
Awilix
ourrockk
Awilix
3,322
677
0
2,986
13,118
3,905
0
5,299
7,794
0
31,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,257
Gold Earned
42,642
373
Minions Killed
464
0
Camps Cleared
0
1,442,316
Distance Traveled
1,455,582
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,634
576
102
7
0
336,618
0
W
Ares
8,097
540
23
2
0
322,643
5
L
Chaac
7,080
472
87
6
0
290,008
1
L
Geb
6,854
457
14
1
0
304,409
1
W
Agni
8,607
574
101
7
0
275,144
3
W
Hades
8,787
586
135
9
0
251,713
3
L
Vulcan
7,833
522
105
7
0
292,120
4
L
Xbalanque
7,722
515
108
7
0
248,905
3
W
Hachiman
8,517
568
103
7
0
269,464
7
L
Awilix
6,768
451
59
4
0
306,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role