Player Matchup

Bellona
Bellona
 
Bellona
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
CSteele13
Kukulkan
Level 28
God Stats
12W - 7L
1,859 SR
Queue Stats
97W - 91L
1,504 Elo+
Party 2
Neith
Neith
EmiCast04
Neith
Level 8
God Stats
2W - 1L
1,479 SR
Queue Stats
10W - 8L
1,837 Elo+
Party 2
Nemesis
Nemesis
GabrielaTowers
Nemesis
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 28L
1,435 Elo+
Party 2
Team Averages
Level 54
1,568 SR
1,555 Elo+

VS

Team Averages
Level 22
1,437 SR
1,470 Elo+
Nemesis
Nemesis
DrDarky
Nemesis
Level 29
God Stats
105W - 94L
1,426 SR
Queue Stats
397W - 367L
1,438 Elo+
Party 1
Xbalanque
Xbalanque
Ghostmech7
Xbalanque
Level 21
God Stats
15W - 14L
1,481 SR
Queue Stats
22W - 35L
1,403 Elo+
Party 3
Jormungandr
Jormungandr
PlayboyCrowd
Jormungandr
Level 29
God Stats
2W - 6L
1,359 SR
Queue Stats
111W - 110L
1,507 Elo+
Party 3
Amaterasu
Amaterasu
Thunder_boy234
Amaterasu
Level 25
God Stats
15W - 18L
1,303 SR
Queue Stats
208W - 177L
1,448 Elo+
Party 1
Anubis
Anubis
maii lob
Anubis
Level 7
God Stats
3W - 10L
1,613 SR
Queue Stats
76W - 90L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
4 / 4 / 0
9,426
524
9,358
14,125
14,267
Boots

Boots

+6%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
 
Nox
13
8 / 2 / 3
9,421
523
10,337
11,076
5,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
CSteele13
Kukulkan
18
9 / 1 / 1
10,898
605
11,995
7,460
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
EmiCast04
Neith
14
1 / 0 / 8
9,005
500
5,367
7,145
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 0 / 0
8,226
457
990
9,562
3,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DrDarky
Nemesis
17
6 / 3 / 0
10,272
571
11,693
14,725
7,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
Ghostmech7
Xbalanque
8
0 / 4 / 1
6,225
346
3,730
6,564
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
PlayboyCrowd
Jormungandr
13
0 / 5 / 2
7,757
431
3,034
11,382
6,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Amaterasu
Thunder_boy234
Amaterasu
14
1 / 3 / 2
8,713
484
4,868
11,979
9,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
maii lob
Anubis
11
0 / 8 / 0
6,711
373
2,553
10,428
4,744
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
23
Kills
7
7
Deaths
23
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
4
0
1
W
Nox
 
Nox
8
2
3
4.75
W
Kukulkan
CSteele13
Kukulkan
9
1
1
9.5
L
Nemesis
DrDarky
Nemesis
6
3
0
2
W
Neith
EmiCast04
Neith
1
0
8
5
W
1
0
0
1
L
Xbalanque
Ghostmech7
Xbalanque
0
4
1
0.13
L
Jormungandr
PlayboyCrowd
Jormungandr
0
5
2
0.2
L
Amaterasu
Thunder_boy234
Amaterasu
1
3
2
0.67
L
Anubis
maii lob
Anubis
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,047
Damage
25,878
49,368
Taken
55,078
27,412
Mitigated
30,847
21,120
Healing
10,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,358
4,055
0
5,864
14,125
14,267
560
0
14,125
0
50,679
W
Nox
 
Nox
10,337
1,986
0
2,519
11,076
5,112
332
1,915
9,161
36,432
0
W
Kukulkan
CSteele13
Kukulkan
11,995
1,525
0
2,921
7,460
2,528
1,074
2,856
4,604
63,250
0
L
Nemesis
DrDarky
Nemesis
11,693
6,420
0
1,660
14,725
7,933
0
5,593
8,920
0
71,956
W
Neith
EmiCast04
Neith
5,367
2,789
0
4,405
7,145
2,385
0
816
6,329
0
40,824
W
990
183
0
5,411
9,562
3,120
0
0
9,562
0
55,013
L
Xbalanque
Ghostmech7
Xbalanque
3,730
1,686
0
1,875
6,564
1,746
912
2,612
3,952
0
22,111
L
Jormungandr
PlayboyCrowd
Jormungandr
3,034
762
345
1,432
11,382
6,635
256
4,811
6,545
36,358
0
L
Amaterasu
Thunder_boy234
Amaterasu
4,868
2,603
0
3,592
11,979
9,789
0
847
11,132
0
40,971
L
Anubis
maii lob
Anubis
2,553
199
0
1,604
10,428
4,744
629
7,913
2,197
23,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,976
Gold Earned
39,678
467
Minions Killed
358
0
Camps Cleared
0
1,644,593
Distance Traveled
1,375,529
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,426
524
105
6
0
312,114
2
W
Nox
9,421
523
48
3
0
332,898
8
W
Kukulkan
10,898
605
133
7
0
311,224
2
L
Nemesis
10,272
571
125
7
0
348,817
1
W
Neith
9,005
500
86
5
0
310,485
0
W
Nemesis
8,226
457
95
5
0
377,872
0
L
Xbalanque
6,225
346
43
2
0
172,709
2
L
Jormungandr
7,757
431
71
4
0
314,075
2
L
Amaterasu
8,713
484
82
5
0
320,700
3
L
Anubis
6,711
373
37
2
0
219,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role