Player Matchup

Bellona
Bellona
JailBaitPanda
Bellona
Level 2
God Stats
5W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 2
Tiamat
Tiamat
METATooler
Tiamat
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
RhythmiCali
Medusa
Level 43
God Stats
4W - 2L
1,500 SR
Queue Stats
35W - 30L
1,500 Elo+
Party 2
Ra
Ra
barryw
Ra
Level 9
God Stats
7W - 11L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 2
Fafnir
Fafnir
sagecoder
Fafnir
Level 64
God Stats
16W - 17L
1,524 SR
Queue Stats
420W - 408L
1,379 Elo+
Party 2
Team Averages
Level 33
1,505 SR
1,476 Elo+

VS

Team Averages
Level 23
1,361 SR
1,436 Elo+
Thor
Thor
Goosey-Bumps
Thor
Level 8
God Stats
1W - 4L
1,262 SR
Queue Stats
149W - 124L
1,313 Elo+
Solo
Cupid
Cupid
OZZY1602
Cupid
Level 29
God Stats
33W - 29L
1,477 SR
Queue Stats
216W - 209L
1,468 Elo+
Party 1
Achilles
Achilles
StressRelief--
Achilles
Level 29
God Stats
0W - 2L
1,308 SR
Queue Stats
103W - 101L
1,407 Elo+
Party 1
Scylla
Scylla
StrykerZ960
Scylla
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 10L
1,652 Elo+
Solo
Terra
Terra
lordbeany1313
Terra
Level 22
God Stats
6W - 9L
1,258 SR
Queue Stats
66W - 91L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
3 / 3 / 5
8,462
498
9,135
10,201
9,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
METATooler
Tiamat
15
0 / 4 / 5
9,093
535
7,923
9,710
7,417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
16
12 / 2 / 3
10,992
647
14,139
10,769
4,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
12
0 / 3 / 6
7,552
444
2,345
6,609
2,208
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
sagecoder
Fafnir
14
4 / 3 / 12
10,671
628
4,457
16,810
19,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 3
9,386
552
8,364
10,813
4,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cupid
OZZY1602
Cupid
14
2 / 3 / 2
8,368
492
6,662
10,438
2,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
15
1 / 3 / 3
8,669
510
2,885
13,323
8,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
14
5 / 5 / 4
8,836
520
13,889
12,553
4,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 6 / 5
7,352
432
1,008
13,329
12,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
19
Kills
14
15
Deaths
19
31
Assists
17
Player
Kills
Deaths
Assists
KDA
L
6
2
3
3.75
W
Bellona
3
3
5
1.83
W
Tiamat
METATooler
Tiamat
0
4
5
0.63
L
Cupid
OZZY1602
Cupid
2
3
2
1
W
Medusa
12
2
3
6.75
L
Achilles
1
3
3
0.83
L
Scylla
5
5
4
1.4
W
Ra
0
3
6
1
L
0
6
5
0.42
W
Fafnir
sagecoder
Fafnir
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,999
Damage
32,808
54,099
Taken
60,456
41,993
Mitigated
32,257
19,573
Healing
12,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,364
2,369
0
1,105
10,813
4,022
0
1,384
9,329
0
60,544
W
Bellona
9,135
2,103
0
1,310
10,201
9,194
1,023
1,322
8,817
1,951
25,317
W
Tiamat
METATooler
Tiamat
7,923
1,022
0
4,396
9,710
7,417
3,585
2,786
6,779
66,493
0
L
Cupid
OZZY1602
Cupid
6,662
2,507
56
3,182
10,438
2,877
2,978
2,363
8,025
0
58,119
W
Medusa
14,139
8,949
0
6,525
10,769
4,050
7,690
2,397
8,278
0
71,806
L
Achilles
2,885
1,060
0
1,322
13,323
8,767
1,385
2,295
10,653
0
41,203
L
Scylla
13,889
1,137
0
2,667
12,553
4,409
802
4,513
7,990
41,247
0
W
Ra
2,345
622
1,775
50
6,609
2,208
0
3,478
2,746
19,157
0
L
1,008
389
1,097
3,020
13,329
12,182
577
5,145
8,097
6,643
0
W
Fafnir
sagecoder
Fafnir
4,457
785
0
5,517
16,810
19,124
1,129
3,946
12,582
23,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,770
Gold Earned
42,611
337
Minions Killed
339
0
Camps Cleared
0
1,557,922
Distance Traveled
1,386,937
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,386
552
92
5
0
323,685
0
W
Bellona
8,462
498
34
2
0
348,755
0
W
Tiamat
9,093
535
131
8
0
317,661
1
L
Cupid
8,368
492
93
5
0
296,442
1
W
Medusa
10,992
647
111
7
0
287,012
1
L
Achilles
8,669
510
68
4
0
277,488
3
L
Scylla
8,836
520
71
4
0
237,300
0
W
Ra
7,552
444
32
2
0
296,118
1
L
Terra
7,352
432
15
1
0
252,022
2
W
Fafnir
10,671
628
29
2
0
308,376
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role