Player Matchup

Scylla
Scylla
A_Lew1912
Scylla
Level 26
God Stats
10W - 13L
1,341 SR
Queue Stats
234W - 260L
1,336 Elo+
Party 2
Chaac
Chaac
Kaiju_Killa95
Chaac
Level 13
God Stats
38W - 36L
1,226 SR
Queue Stats
63W - 81L
1,325 Elo+
Party 2
Cupid
Cupid
Knobz42
Cupid
Level 29
God Stats
9W - 7L
1,502 SR
Queue Stats
44W - 45L
1,403 Elo+
Solo
Set
Set
funkybass39
Set
Level 17
God Stats
9W - 17L
1,252 SR
Queue Stats
113W - 130L
1,167 Elo+
Party 2
Sobek
Sobek
xMrKnightfall
Sobek
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 69L
1,252 Elo+
Party 2
Team Averages
Level 20
1,364 SR
1,297 Elo+

VS

Team Averages
Level 18
1,426 SR
1,253 Elo+
Izanami
Izanami
CatKtsuki
Izanami
Level 29
God Stats
17W - 22L
1,507 SR
Queue Stats
20W - 27L
1,239 Elo+
Party 3
Discordia
Discordia
Devo
Discordia
Level 28
God Stats
19W - 23L
1,278 SR
Queue Stats
697W - 737L
1,392 Elo+
Party 1
Hera
Hera
KAMI1516
Hera
Level 23
God Stats
8W - 6L
1,583 SR
Queue Stats
10W - 16L
1,222 Elo+
Party 3
Medusa
Medusa
RafaelGiovana
Medusa
Level 3
God Stats
0W - 2L
1,261 SR
Queue Stats
0W - 5L
1,145 Elo+
Solo
Neith
Neith
Skrzbi
Neith
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 61L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
A_Lew1912
Scylla
15
12 / 1 / 1
9,120
608
13,719
8,508
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 2 / 2
8,245
550
5,498
8,706
5,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
Knobz42
Cupid
15
9 / 0 / 4
9,548
637
9,564
9,955
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 1 / 2
7,760
517
2,618
6,772
3,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
3 / 3 / 6
7,812
521
3,715
12,716
6,235
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CatKtsuki
Izanami
14
4 / 5 / 0
8,926
595
7,691
9,627
2,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
Devo
Discordia
9
0 / 7 / 1
5,881
392
3,110
9,278
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
12
2 / 4 / 1
7,143
476
5,349
5,829
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 12 / 0
5,668
378
3,467
12,699
3,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Skrzbi
Neith
10
0 / 5 / 1
6,501
433
3,194
7,232
1,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
32
Kills
7
7
Deaths
33
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
A_Lew1912
Scylla
12
1
1
12.5
L
Izanami
CatKtsuki
Izanami
4
5
0
0.8
L
Discordia
Devo
Discordia
0
7
1
0.07
L
Hera
2
4
1
0.63
W
6
2
2
3.5
W
Cupid
Knobz42
Cupid
9
0
4
11
L
1
12
0
0.08
L
Neith
Skrzbi
Neith
0
5
1
0.1
W
2
1
2
3
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,114
Damage
22,811
46,657
Taken
44,665
22,409
Mitigated
12,218
21,817
Healing
7,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
A_Lew1912
Scylla
13,719
889
0
3,110
8,508
2,967
1,168
1,338
7,170
49,568
0
L
Izanami
CatKtsuki
Izanami
7,691
4,402
0
2,029
9,627
2,997
2,142
1,973
7,654
0
49,296
L
Discordia
Devo
Discordia
3,110
798
0
2,204
9,278
2,337
613
5,274
3,698
17,120
0
L
Hera
5,349
1,877
0
1,262
5,829
1,751
0
0
5,577
24,330
0
W
5,498
659
0
3,063
8,706
5,805
869
3,483
4,899
0
32,004
W
Cupid
Knobz42
Cupid
9,564
6,154
954
7,679
9,955
3,422
3,364
1,211
8,744
0
63,632
L
3,467
2,706
0
1,280
12,699
3,236
132
4,626
7,787
0
13,401
L
Neith
Skrzbi
Neith
3,194
1,541
0
1,166
7,232
1,897
106
4,763
2,213
0
20,677
W
2,618
1,647
0
2,296
6,772
3,980
910
1,266
5,321
0
37,975
W
3,715
716
0
4,715
12,716
6,235
886
652
12,064
18,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,485
Gold Earned
34,119
315
Minions Killed
230
0
Camps Cleared
0
1,449,950
Distance Traveled
1,105,017
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,120
608
67
4
0
274,357
0
L
Izanami
8,926
595
90
6
0
227,016
0
L
Discordia
5,881
392
26
2
0
210,824
0
L
Hera
7,143
476
43
3
0
235,806
0
W
Chaac
8,245
550
46
3
0
311,823
0
W
Cupid
9,548
637
108
7
0
272,739
0
L
Medusa
5,668
378
17
1
0
236,208
2
L
Neith
6,501
433
54
4
0
195,163
0
W
Set
7,760
517
71
5
0
293,284
0
W
Sobek
7,812
521
23
2
0
297,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role