Player Matchup

Mercury
Mercury
Dbrown1319
Mercury
Level 105
God Stats
1W - 2L
1,286 SR
Queue Stats
84W - 81L
1,517 Elo+
Solo
Nu Wa
Nu Wa
TodayAcrobat464
Nu Wa
Level 108
God Stats
9W - 3L
1,608 SR
Queue Stats
109W - 91L
1,531 Elo+
Party 2
Cthulhu
Cthulhu
Tu Jefa 3000
Cthulhu
Level 83
God Stats
6W - 2L
1,545 SR
Queue Stats
86W - 89L
1,497 Elo+
Party 2
Cernunnos
Cernunnos
WeepyCarpet27
Cernunnos
Level 88
God Stats
22W - 13L
1,866 SR
Queue Stats
412W - 377L
1,666 Elo+
Party 2
Discordia
Discordia
WiredUnknown
Discordia
Level 63
God Stats
14W - 13L
1,618 SR
Queue Stats
262W - 238L
1,550 Elo+
Solo
Team Averages
Level 89
1,585 SR
1,552 Elo+

VS

Team Averages
Level 124
1,514 SR
1,454 Elo+
Yemoja
Yemoja
GrosRatSale
Yemoja
Level 114
God Stats
0W - 3L
1,500 SR
Queue Stats
173W - 174L
1,408 Elo+
Party 1
Mulan
Mulan
HoboOnAHelo
Mulan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Mac35421
Set
Level 148
God Stats
9W - 18L
1,341 SR
Queue Stats
563W - 550L
1,477 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
YamiQcRachis
Ah Muzen Cab
Level 135
God Stats
2W - 4L
1,642 SR
Queue Stats
245W - 235L
1,630 Elo+
Party 1
Nu Wa
Nu Wa
l yuri san l
Nu Wa
Level 68
God Stats
0W - 1L
1,588 SR
Queue Stats
1W - 5L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dbrown1319
Mercury
15
3 / 1 / 1
8,673
510
3,334
10,941
3,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
4 / 2 / 4
10,115
595
18,061
7,280
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Tu Jefa 3000
Cthulhu
13
3 / 1 / 9
9,057
533
12,612
13,042
11,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
WeepyCarpet27
Cernunnos
16
3 / 1 / 4
9,264
545
5,810
11,249
4,029
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
WiredUnknown
Discordia
15
2 / 0 / 2
8,904
524
6,821
7,799
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
1 / 4 / 1
6,545
385
1,780
14,525
6,740
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 5 / 1
7,892
464
6,055
16,377
6,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 4 / 1
7,472
440
4,074
16,788
5,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
YamiQcRachis
Ah Muzen Cab
14
1 / 1 / 2
8,132
478
5,658
9,274
3,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 0
7,666
451
10,078
6,843
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
15
Kills
5
5
Deaths
15
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
Dbrown1319
Mercury
3
1
1
3.5
L
Yemoja
1
4
1
0.38
L
1
5
1
0.3
L
0
4
1
0.13
W
4
2
4
3
W
Cthulhu
Tu Jefa 3000
Cthulhu
3
1
9
7.5
W
Cernunnos
WeepyCarpet27
Cernunnos
3
1
4
5
W
Discordia
WiredUnknown
Discordia
2
0
2
3
L
Ah Muzen Cab
YamiQcRachis
Ah Muzen Cab
1
1
2
2
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,638
Damage
27,645
50,311
Taken
63,807
24,570
Mitigated
24,619
11,546
Healing
22,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Dbrown1319
Mercury
3,334
1,407
0
815
10,941
3,753
0
2,294
8,647
0
62,262
L
Yemoja
1,780
516
2,727
5,877
14,525
6,740
112
9,559
4,614
15,974
0
L
6,055
1,036
0
3,176
16,377
6,756
0
10,643
5,194
0
50,033
L
4,074
1,337
0
6,206
16,788
5,670
0
6,059
10,399
0
44,525
W
18,061
3,289
0
500
7,280
2,586
2,411
1,222
6,058
71,234
0
W
Cthulhu
Tu Jefa 3000
Cthulhu
12,612
528
435
1,521
13,042
11,396
518
4,174
8,868
45,074
0
W
Cernunnos
WeepyCarpet27
Cernunnos
5,810
2,825
0
6,014
11,249
4,029
3,367
1,783
9,466
0
67,910
W
Discordia
WiredUnknown
Discordia
6,821
341
0
2,261
7,799
2,806
0
2,385
5,414
67,886
0
L
Ah Muzen Cab
YamiQcRachis
Ah Muzen Cab
5,658
1,601
0
4,560
9,274
3,069
0
4,391
4,659
0
62,371
L
10,078
3,409
0
0
6,843
2,384
0
4,992
1,447
43,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,013
Gold Earned
37,707
570
Minions Killed
427
0
Camps Cleared
0
1,644,409
Distance Traveled
1,491,961
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,673
510
114
7
0
375,882
4
L
Yemoja
6,545
385
30
2
0
282,975
3
L
Mulan
7,892
464
105
6
0
292,516
5
L
Set
7,472
440
98
6
0
306,228
5
W
Nu Wa
10,115
595
140
8
0
269,023
3
W
Cthulhu
9,057
533
76
4
0
353,765
3
W
Cernunnos
9,264
545
121
7
0
299,802
5
W
Discordia
8,904
524
119
7
0
345,937
5
L
Ah Muzen Cab
8,132
478
121
7
0
305,598
2
L
Nu Wa
7,666
451
73
4
0
304,644
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role