Player Matchup

Chaac
Chaac
ACCIDENT89
Chaac
Level 128
God Stats
17W - 13L
1,682 SR
Queue Stats
78W - 86L
1,478 Elo+
Party 2
Nu Wa
Nu Wa
BatWithATopHat
Nu Wa
Level 61
God Stats
21W - 21L
1,528 SR
Queue Stats
70W - 79L
1,376 Elo+
Party 1
Tiamat
Tiamat
InauguralMink6
Tiamat
Level 158
God Stats
8W - 4L
1,665 SR
Queue Stats
133W - 116L
1,390 Elo+
Party 2
Cernunnos
Cernunnos
OrdinaryStag53
Cernunnos
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 88L
1,371 Elo+
Party 1
Eset
Eset
hero_of_time_cr
Eset
Level 146
God Stats
5W - 2L
1,649 SR
Queue Stats
127W - 127L
1,416 Elo+
Party 1
Team Averages
Level 115
1,605 SR
1,406 Elo+

VS

Team Averages
Level 77
1,632 SR
1,624 Elo+
Erlang Shen
Erlang Shen
Ichigo12317
Erlang Shen
Level 89
God Stats
1W - 1L
1,887 SR
Queue Stats
85W - 101L
1,745 Elo+
Party 3
Danzaburou
Danzaburou
Reckhammer
Danzaburou
Level 113
God Stats
3W - 3L
1,839 SR
Queue Stats
90W - 108L
1,745 Elo+
Party 3
Scylla
Scylla
Timebender68
Scylla
Level 16
God Stats
2W - 3L
1,259 SR
Queue Stats
41W - 61L
1,494 Elo+
Party 3
Cerberus
Cerberus
WaryLocust93
Cerberus
Level 44
God Stats
0W - 6L
1,500 SR
Queue Stats
5W - 11L
1,700 Elo+
Party 3
Aphrodite
Aphrodite
xBlazingSavioRx
Aphrodite
Level 123
God Stats
8W - 4L
1,674 SR
Queue Stats
208W - 247L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
8 / 3 / 4
10,683
971
14,893
16,007
16,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 1 / 18
9,241
840
9,488
5,964
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 0 / 14
9,880
898
10,295
8,173
5,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
OrdinaryStag53
Cernunnos
18
19 / 1 / 12
12,992
1,181
19,313
11,153
4,239
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
3 / 0 / 19
10,056
914
7,658
7,100
3,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ichigo12317
Erlang Shen
12
0 / 9 / 1
6,260
569
6,240
16,414
7,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Reckhammer
Danzaburou
14
0 / 5 / 4
7,574
689
9,768
13,408
4,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
12
0 / 10 / 2
6,599
600
4,891
12,029
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
WaryLocust93
Cerberus
13
3 / 5 / 2
9,256
841
6,103
15,329
11,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
xBlazingSavioRx
Aphrodite
14
2 / 6 / 3
8,027
730
3,781
12,516
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
17
35
Kills
5
5
Deaths
35
67
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
8
3
4
3.33
W
2
1
18
11
L
Erlang Shen
Ichigo12317
Erlang Shen
0
9
1
0.06
W
3
0
14
10
W
Cernunnos
OrdinaryStag53
Cernunnos
19
1
12
25
L
Danzaburou
Reckhammer
Danzaburou
0
5
4
0.4
L
Scylla
0
10
2
0.1
L
Cerberus
WaryLocust93
Cerberus
3
5
2
0.8
W
3
0
19
12.5
L
Aphrodite
xBlazingSavioRx
Aphrodite
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,647
Damage
30,783
48,397
Taken
69,696
31,526
Mitigated
32,832
18,322
Healing
17,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
14,893
2,544
0
5,369
16,007
16,085
337
4,538
11,295
0
32,014
W
9,488
2,809
0
99
5,964
2,081
939
1,542
4,382
26,374
0
L
Erlang Shen
Ichigo12317
Erlang Shen
6,240
3,256
0
3,081
16,414
7,785
0
6,673
9,481
0
17,165
W
10,295
2,017
0
3,650
8,173
5,678
2,468
3,142
4,935
39,470
0
W
Cernunnos
OrdinaryStag53
Cernunnos
19,313
12,039
0
5,772
11,153
4,239
2,530
4,033
6,970
0
42,903
L
Danzaburou
Reckhammer
Danzaburou
9,768
3,854
0
778
13,408
4,536
1
5,267
7,889
0
38,101
L
Scylla
4,891
244
0
748
12,029
3,285
0
2,958
8,905
15,328
0
L
Cerberus
WaryLocust93
Cerberus
6,103
124
111
2,744
15,329
11,932
0
5,927
9,162
11,807
0
W
7,658
841
699
2,733
7,100
3,443
998
1,390
5,710
23,703
0
L
Aphrodite
xBlazingSavioRx
Aphrodite
3,781
351
4,721
5,061
12,516
5,294
0
5,536
6,818
22,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,852
Gold Earned
37,716
271
Minions Killed
201
14
Camps Cleared
1
1,058,523
Distance Traveled
806,308
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,683
971
40
4
1
222,928
4
W
Nu Wa
9,241
840
37
3
3
189,447
0
L
Erlang Shen
6,260
569
20
2
0
146,775
0
W
Tiamat
9,880
898
84
8
4
224,140
1
W
Cernunnos
12,992
1,181
66
6
5
211,028
0
L
Danzaburou
7,574
689
66
6
1
178,783
0
L
Scylla
6,599
600
35
3
0
127,863
0
L
Cerberus
9,256
841
24
2
0
168,453
3
W
Eset
10,056
914
44
4
1
210,980
1
L
Aphrodite
8,027
730
56
5
0
184,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role