Player Matchup

Fenrir
Fenrir
Bonez0413
Fenrir
Level 29
God Stats
23W - 14L
1,641 SR
Queue Stats
128W - 108L
1,524 Elo+
Party 1
Tiamat
Tiamat
LMAL3X
Tiamat
Level 14
God Stats
7W - 10L
1,527 SR
Queue Stats
101W - 108L
1,361 Elo+
Party 1
Bellona
Bellona
PolarDraggon
Bellona
Level 13
God Stats
2W - 1L
1,722 SR
Queue Stats
23W - 23L
1,408 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Rog3rRog3r03
Tsukuyomi
Level 45
God Stats
4W - 2L
1,624 SR
Queue Stats
78W - 71L
1,413 Elo+
Party 2
Thoth
Thoth
To0 Stormy
Thoth
Level 16
God Stats
3W - 4L
1,494 SR
Queue Stats
4W - 9L
1,292 Elo+
Party 2
Team Averages
Level 23
1,602 SR
1,400 Elo+

VS

Team Averages
Level 20
1,376 SR
1,346 Elo+
Jing Wei
Jing Wei
JolTibbers
Jing Wei
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,337 Elo+
Party 3
Tsukuyomi
Tsukuyomi
LadyLynxie
Tsukuyomi
Level 7
God Stats
10W - 8L
1,433 SR
Queue Stats
90W - 74L
1,305 Elo+
Solo
Tyr
Tyr
LoveTheBomb
Tyr
Level 16
God Stats
0W - 1L
1,078 SR
Queue Stats
5W - 11L
1,278 Elo+
Party 3
Hel
Hel
Mortisusnoir
Hel
Level 26
God Stats
0W - 1L
1,307 SR
Queue Stats
5W - 14L
1,344 Elo+
Party 3
Tiamat
Tiamat
Travisander
Tiamat
Level 28
God Stats
2W - 3L
1,563 SR
Queue Stats
21W - 32L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bonez0413
Fenrir
18
7 / 1 / 12
12,428
460
15,032
22,808
24,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
LMAL3X
Tiamat
19
6 / 1 / 13
12,451
461
23,509
15,735
14,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
PolarDraggon
Bellona
19
6 / 4 / 11
12,608
467
15,489
20,618
20,401
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
Rog3rRog3r03
Tsukuyomi
20
14 / 5 / 7
14,141
524
25,907
25,159
12,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
18
3 / 4 / 15
12,178
451
17,274
11,196
3,980
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JolTibbers
Jing Wei
16
2 / 5 / 0
10,335
383
12,196
24,852
8,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
LadyLynxie
Tsukuyomi
16
2 / 10 / 3
10,816
401
9,347
25,032
8,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 6 / 4
10,353
383
10,973
30,364
24,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 8 / 1
9,967
369
7,509
18,187
8,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
18
8 / 8 / 2
12,530
464
23,429
22,516
15,109
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
25
36
Kills
15
15
Deaths
37
58
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bonez0413
Fenrir
7
1
12
13
L
Jing Wei
JolTibbers
Jing Wei
2
5
0
0.4
W
Tiamat
LMAL3X
Tiamat
6
1
13
12.5
L
Tsukuyomi
LadyLynxie
Tsukuyomi
2
10
3
0.35
L
1
6
4
0.5
L
2
8
1
0.31
W
Bellona
PolarDraggon
Bellona
6
4
11
2.88
W
Tsukuyomi
Rog3rRog3r03
Tsukuyomi
14
5
7
3.5
W
Thoth
3
4
15
2.63
L
Tiamat
8
8
2
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,211
Damage
63,454
95,516
Taken
120,951
75,759
Mitigated
65,163
20,399
Healing
49,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bonez0413
Fenrir
15,032
2,955
0
6,643
22,808
24,863
1,331
7,385
15,314
0
43,583
L
Jing Wei
JolTibbers
Jing Wei
12,196
9,243
462
6,754
24,852
8,454
648
10,547
13,439
0
49,295
W
Tiamat
LMAL3X
Tiamat
23,509
954
0
4,107
15,735
14,045
1,064
4,144
11,366
87,810
0
L
Tsukuyomi
LadyLynxie
Tsukuyomi
9,347
2,453
384
6,632
25,032
8,458
0
6,067
18,847
0
66,467
L
10,973
2,141
1,008
9,477
30,364
24,670
1,026
7,559
22,757
0
45,658
L
7,509
1,346
8,635
6,519
18,187
8,472
270
7,002
10,733
32,455
0
W
Bellona
PolarDraggon
Bellona
15,489
6,131
0
1,280
20,618
20,401
1,514
5,179
14,939
141
52,709
W
Tsukuyomi
Rog3rRog3r03
Tsukuyomi
25,907
7,404
0
7,481
25,159
12,470
798
7,505
17,486
153
106,795
W
Thoth
17,274
1,098
0
888
11,196
3,980
1,773
6,725
4,421
80,134
0
L
Tiamat
23,429
246
1,214
7,932
22,516
15,109
280
8,385
14,098
80,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,806
Gold Earned
54,001
508
Minions Killed
436
0
Camps Cleared
0
2,586,795
Distance Traveled
2,293,575
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,428
460
52
2
0
566,845
0
L
Jing Wei
10,335
383
97
4
0
485,948
4
W
Tiamat
12,451
461
122
5
0
499,129
1
L
Tsukuyomi
10,816
401
93
3
0
496,990
0
L
Tyr
10,353
383
72
3
0
434,199
2
L
Hel
9,967
369
44
2
0
428,346
2
W
Bellona
12,608
467
83
3
0
494,221
0
W
Tsukuyomi
14,141
524
118
4
0
554,765
7
W
Thoth
12,178
451
133
5
0
471,835
5
L
Tiamat
12,530
464
130
5
0
448,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role