Player Matchup

Cernunnos
Cernunnos
ACrowMan
Cernunnos
Level 41
God Stats
20W - 18L
1,506 SR
Queue Stats
97W - 120L
1,536 Elo+
Party 3
Tiamat
Tiamat
Snordsman
Tiamat
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,568 Elo+
Party 3
Arachne
Arachne
sirmorts
Arachne
Level 41
God Stats
23W - 21L
1,449 SR
Queue Stats
151W - 155L
1,544 Elo+
Solo
Fafnir
Fafnir
vBuc
Fafnir
Level 109
God Stats
32W - 27L
1,439 SR
Queue Stats
549W - 475L
1,529 Elo+
Party 1
Jormungandr
Jormungandr
vGuu
Jormungandr
Level 29
God Stats
35W - 22L
1,921 SR
Queue Stats
173W - 155L
1,761 Elo+
Party 1
Team Averages
Level 63
1,563 SR
1,588 Elo+

VS

Team Averages
Level 77
1,491 SR
1,574 Elo+
Chronos
Chronos
Beandoo
Chronos
Level 117
God Stats
15W - 9L
1,447 SR
Queue Stats
225W - 194L
1,607 Elo+
Party 2
Chiron
Chiron
sickclutch
Chiron
Level 24
God Stats
2W - 2L
1,695 SR
Queue Stats
119W - 114L
1,543 Elo+
Party 2
Neith
Neith
viewtifulbeau
Neith
Level 109
God Stats
6W - 2L
1,500 SR
Queue Stats
259W - 211L
1,584 Elo+
Party 2
Tsukuyomi
Tsukuyomi
vigesimalnut373
Tsukuyomi
Level 98
God Stats
3W - 7L
1,452 SR
Queue Stats
161W - 120L
1,641 Elo+
Party 2
Fenrir
Fenrir
ykkaor
Fenrir
Level 35
God Stats
14W - 13L
1,363 SR
Queue Stats
184W - 198L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ACrowMan
Cernunnos
20
7 / 6 / 3
12,610
485
16,146
23,777
9,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Snordsman
Tiamat
16
1 / 9 / 6
10,637
409
9,134
18,167
10,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Arachne
sirmorts
Arachne
16
1 / 7 / 4
10,005
385
6,094
22,202
8,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
vBuc
Fafnir
17
4 / 4 / 7
11,978
461
11,217
22,182
30,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
vGuu
Jormungandr
17
2 / 8 / 7
10,755
414
10,494
20,216
20,368
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Beandoo
Chronos
20
7 / 2 / 7
15,707
604
20,462
28,557
18,753
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
sickclutch
Chiron
19
2 / 4 / 5
12,991
500
10,725
14,623
5,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
13 / 0 / 6
16,416
631
19,103
15,519
6,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
vigesimalnut373
Tsukuyomi
20
6 / 6 / 12
14,610
562
13,477
17,198
6,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
ykkaor
Fenrir
19
6 / 3 / 11
13,855
533
14,901
21,706
16,198
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
75
15
Kills
34
34
Deaths
15
27
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ACrowMan
Cernunnos
7
6
3
1.42
W
Chronos
Beandoo
Chronos
7
2
7
5.25
L
Tiamat
Snordsman
Tiamat
1
9
6
0.44
W
Chiron
sickclutch
Chiron
2
4
5
1.13
L
Arachne
sirmorts
Arachne
1
7
4
0.43
L
Fafnir
vBuc
Fafnir
4
4
7
1.88
L
Jormungandr
vGuu
Jormungandr
2
8
7
0.69
W
13
0
6
16
W
Tsukuyomi
vigesimalnut373
Tsukuyomi
6
6
12
2
W
Fenrir
ykkaor
Fenrir
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,085
Damage
78,668
106,544
Taken
97,603
78,414
Mitigated
53,823
27,450
Healing
45,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ACrowMan
Cernunnos
16,146
9,529
0
11,168
23,777
9,345
0
4,141
19,636
0
95,635
W
Chronos
Beandoo
Chronos
20,462
6,419
0
17,643
28,557
18,753
5,721
9,436
19,015
117,254
0
L
Tiamat
Snordsman
Tiamat
9,134
562
0
3,233
18,167
10,280
0
2,311
15,856
56,944
0
W
Chiron
sickclutch
Chiron
10,725
4,567
737
6,554
14,623
5,131
968
3,254
11,326
0
94,993
L
Arachne
sirmorts
Arachne
6,094
3,358
0
2,865
22,202
8,273
0
3,723
18,335
0
65,037
L
Fafnir
vBuc
Fafnir
11,217
2,785
0
8,225
22,182
30,148
0
5,055
17,127
44,623
0
L
Jormungandr
vGuu
Jormungandr
10,494
1,032
0
1,959
20,216
20,368
0
5,350
14,825
63,552
0
W
19,103
7,722
0
6,065
15,519
6,897
6,120
5,854
9,421
0
145,301
W
Tsukuyomi
vigesimalnut373
Tsukuyomi
13,477
2,271
0
5,586
17,198
6,844
422
8,003
8,991
0
102,680
W
Fenrir
ykkaor
Fenrir
14,901
2,371
0
8,687
21,706
16,198
307
6,732
14,890
628
50,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,985
Gold Earned
73,579
512
Minions Killed
715
0
Camps Cleared
0
2,232,613
Distance Traveled
2,503,172
14
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,610
485
159
6
0
433,369
3
W
Chronos
15,707
604
176
7
0
491,779
3
L
Tiamat
10,637
409
119
5
0
441,324
2
W
Chiron
12,991
500
144
6
0
460,963
7
L
Arachne
10,005
385
102
4
0
482,992
5
L
Fafnir
11,978
461
43
2
0
447,760
3
L
Jormungandr
10,755
414
89
3
0
427,168
1
W
Neith
16,416
631
189
7
0
456,184
4
W
Tsukuyomi
14,610
562
147
6
0
548,358
14
W
Fenrir
13,855
533
59
2
0
545,888
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role