Player Matchup

Bellona
Bellona
Cheezdhik
Bellona
Level 28
God Stats
1W - 1L
1,700 SR
Queue Stats
8W - 7L
1,510 Elo+
Solo
Tiamat
Tiamat
Fravoo
Tiamat
Level 4
God Stats
0W - 2L
1,324 SR
Queue Stats
3W - 11L
1,557 Elo+
Solo
Jing Wei
Jing Wei
Mike_TheCoach
Jing Wei
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 189L
1,493 Elo+
Solo
Hercules
Hercules
Sebasking4u
Hercules
Level 24
God Stats
10W - 15L
1,567 SR
Queue Stats
512W - 540L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
TheFakieTre
Baron Samedi
Level 20
God Stats
40W - 31L
1,635 SR
Queue Stats
96W - 107L
1,455 Elo+
Solo
Team Averages
Level 20
1,545 SR
1,499 Elo+

VS

Team Averages
Level 14
1,571 SR
1,495 Elo+
Athena
Athena
Artensca
Athena
Level 8
God Stats
9W - 6L
1,847 SR
Queue Stats
108W - 121L
1,436 Elo+
Party 2
Artemis
Artemis
ArtoriaXcalibur
Artemis
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 33L
1,606 Elo+
Party 1
Ra
Ra
F-D-Approved
Ra
Level 14
God Stats
13W - 7L
1,536 SR
Queue Stats
15W - 10L
1,457 Elo+
Party 1
Nemesis
Nemesis
GutterElo
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 23L
1,500 Elo+
Party 1
Bellona
Bellona
Scrondolium
Bellona
Level 6
God Stats
4W - 3L
1,471 SR
Queue Stats
42W - 55L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cheezdhik
Bellona
13
0 / 2 / 1
7,349
408
4,422
11,939
10,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Fravoo
Tiamat
3
0 / 2 / 0
4,999
278
0
2,248
688
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
Mike_TheCoach
Jing Wei
14
4 / 4 / 3
8,464
470
7,184
10,735
3,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Sebasking4u
Hercules
13
4 / 6 / 3
8,009
445
10,255
23,193
13,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
TheFakieTre
Baron Samedi
14
2 / 3 / 0
8,840
491
7,577
12,099
6,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Artensca
Athena
14
2 / 5 / 10
8,601
478
9,015
11,626
8,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
7 / 2 / 3
8,947
497
15,694
12,115
4,576
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 0 / 2
9,105
506
2,928
4,664
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
GutterElo
Nemesis
16
4 / 3 / 5
9,657
537
9,230
12,749
5,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Scrondolium
Bellona
16
2 / 0 / 2
9,261
515
8,125
8,231
7,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
10
Kills
17
17
Deaths
10
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Athena
Artensca
Athena
2
5
10
1.4
W
7
2
3
4.25
L
Bellona
Cheezdhik
Bellona
0
2
1
0.25
W
2
0
2
3
L
Tiamat
Fravoo
Tiamat
0
2
0
0
W
Nemesis
GutterElo
Nemesis
4
3
5
2.17
L
Jing Wei
Mike_TheCoach
Jing Wei
4
4
3
1.38
W
Bellona
Scrondolium
Bellona
2
0
2
3
L
Hercules
Sebasking4u
Hercules
4
6
3
0.92
L
Baron Samedi
TheFakieTre
Baron Samedi
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,438
Damage
44,992
60,214
Taken
49,385
35,125
Mitigated
27,516
15,824
Healing
12,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Artensca
Athena
9,015
2,485
0
1,068
11,626
8,699
538
1,557
9,844
26,131
0
W
15,694
10,837
0
5,504
12,115
4,576
0
0
11,865
0
55,690
L
Bellona
Cheezdhik
Bellona
4,422
716
0
2,509
11,939
10,633
0
2,648
9,291
0
26,248
W
2,928
86
186
1,381
4,664
1,824
885
2,297
2,367
49,081
0
L
Tiamat
Fravoo
Tiamat
0
0
0
160
2,248
688
0
386
1,862
1,771
0
W
Nemesis
GutterElo
Nemesis
9,230
4,423
0
1,323
12,749
5,170
0
2,404
10,270
0
80,099
L
Jing Wei
Mike_TheCoach
Jing Wei
7,184
6,443
0
500
10,735
3,400
0
1,297
9,438
0
44,323
W
Bellona
Scrondolium
Bellona
8,125
1,718
0
3,506
8,231
7,247
1,830
1,319
6,538
0
48,414
L
Hercules
Sebasking4u
Hercules
10,255
2,694
342
7,369
23,193
13,804
396
3,760
19,413
0
33,342
L
Baron Samedi
TheFakieTre
Baron Samedi
7,577
658
188
4,756
12,099
6,600
1,065
3,534
8,267
59,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,661
Gold Earned
45,571
280
Minions Killed
435
0
Camps Cleared
0
1,209,757
Distance Traveled
1,704,894
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,601
478
34
2
0
360,404
5
W
Artemis
8,947
497
72
4
0
294,787
5
L
Bellona
7,349
408
54
3
0
267,053
1
W
Ra
9,105
506
114
6
0
301,169
1
L
Tiamat
4,999
278
1
0
0
105,347
0
W
Nemesis
9,657
537
122
7
0
374,075
1
L
Jing Wei
8,464
470
78
4
0
297,192
0
W
Bellona
9,261
515
93
5
0
374,459
1
L
Hercules
8,009
445
42
2
0
241,701
0
L
Baron Samedi
8,840
491
105
6
0
298,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role