Player Matchup

Hera
Hera
BloodLustAngel1
Hera
Level 80
God Stats
21W - 21L
1,580 SR
Queue Stats
564W - 617L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
Dante1143
Sun Wukong
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 90L
1,407 Elo+
Solo
Nemesis
Nemesis
RickySorbie
Nemesis
Level 48
God Stats
0W - 2L
1,222 SR
Queue Stats
131W - 152L
1,388 Elo+
Party 1
The Morrigan
The Morrigan
The Xtraklip
The Morrigan
Level 140
God Stats
0W - 4L
1,500 SR
Queue Stats
143W - 134L
1,357 Elo+
Solo
Anubis
Anubis
xL Pricee xL
Anubis
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 84L
1,399 Elo+
Party 1
Team Averages
Level 87
1,460 SR
1,395 Elo+

VS

Team Averages
Level 82
1,539 SR
1,428 Elo+
Tyr
Tyr
Auron4991
Tyr
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,455 Elo+
Party 3
Ra
Ra
Blaze Wolf63554
Ra
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 12L
1,689 Elo+
Party 2
Geb
Geb
BowLeggedChamp
Geb
Level 102
God Stats
6W - 1L
1,507 SR
Queue Stats
203W - 244L
1,331 Elo+
Solo
Artemis
Artemis
PeakPlayer50387
Artemis
Level 28
God Stats
6W - 2L
1,690 SR
Queue Stats
71W - 65L
1,439 Elo+
Party 2
Janus
Janus
hellbender9196
Janus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,226 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 6
10,203
729
18,576
12,766
4,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Dante1143
Sun Wukong
17
3 / 6 / 9
10,638
760
10,825
18,534
11,582
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
RickySorbie
Nemesis
13
1 / 9 / 9
8,484
606
10,812
17,246
19,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
The Xtraklip
The Morrigan
17
4 / 5 / 7
9,888
706
9,929
14,165
5,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Anubis
17
2 / 5 / 8
10,226
730
16,933
12,938
6,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 11
10,938
781
8,032
25,961
17,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
10 / 4 / 11
11,983
856
17,389
15,194
7,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 3 / 23
10,211
729
11,777
17,278
15,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
11 / 3 / 14
12,629
902
20,343
17,831
7,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 6 / 12
10,143
725
8,011
11,030
5,308
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
103
16
Kills
32
32
Deaths
18
39
Assists
71
Player
Kills
Deaths
Assists
KDA
W
6
2
11
5.75
W
10
4
11
3.88
L
6
7
6
1.29
W
0
3
23
3.83
L
Sun Wukong
Dante1143
Sun Wukong
3
6
9
1.25
W
11
3
14
6
L
Nemesis
RickySorbie
Nemesis
1
9
9
0.61
L
The Morrigan
The Xtraklip
The Morrigan
4
5
7
1.5
W
5
6
12
1.83
L
Anubis
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,075
Damage
65,552
75,649
Taken
87,294
48,213
Mitigated
52,222
24,900
Healing
49,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,032
1,887
2,152
12,343
25,961
17,103
340
13,148
12,339
0
21,271
W
17,389
2,494
13,411
6,395
15,194
7,124
1,136
7,160
7,824
48,749
0
L
18,576
3,922
1,615
2,234
12,766
4,992
95
6,014
6,752
39,291
0
W
11,777
536
2,677
2,511
17,278
15,574
465
8,371
8,651
24,349
0
L
Sun Wukong
Dante1143
Sun Wukong
10,825
2,113
1,434
4,637
18,534
11,582
0
9,892
8,642
0
24,868
W
20,343
10,511
1,568
7,203
17,831
7,113
2,798
10,691
6,772
0
49,700
L
Nemesis
RickySorbie
Nemesis
10,812
3,960
1,490
2,248
17,246
19,177
207
7,896
9,350
0
14,221
L
The Morrigan
The Xtraklip
The Morrigan
9,929
2,471
1,300
5,087
14,165
5,595
0
7,480
6,261
16,915
0
W
8,011
1,945
701
970
11,030
5,308
967
4,608
6,270
14,311
0
L
Anubis
16,933
1,229
821
4,034
12,938
6,867
168
5,471
7,467
30,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,439
Gold Earned
55,904
119
Minions Killed
160
0
Camps Cleared
0
1,178,593
Distance Traveled
1,317,040
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,938
781
20
1
0
292,619
0
W
Ra
11,983
856
62
4
0
269,638
2
L
Hera
10,203
729
33
2
0
219,823
0
W
Geb
10,211
729
22
2
0
293,563
0
L
Sun Wukong
10,638
760
20
1
0
276,943
4
W
Artemis
12,629
902
41
3
0
251,695
0
L
Nemesis
8,484
606
10
1
0
232,398
0
L
The Morrigan
9,888
706
14
1
0
234,243
0
W
Janus
10,143
725
15
1
0
209,525
0
L
Anubis
10,226
730
42
3
0
215,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role