Player Matchup

Chaac
Chaac
Abadoms_wrath
Chaac
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Chagaroo
Jing Wei
Level 27
God Stats
9W - 9L
1,845 SR
Queue Stats
115W - 111L
1,539 Elo+
Party 1
King Arthur
King Arthur
DogeTheDinosaur
King Arthur
Level 31
God Stats
10W - 9L
1,296 SR
Queue Stats
121W - 125L
1,541 Elo+
Party 1
He Bo
He Bo
FAeD Galaxy
He Bo
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 155L
1,541 Elo+
Party 1
Horus
Horus
HuntDracul
Horus
Level 21
God Stats
10W - 7L
1,859 SR
Queue Stats
15W - 18L
1,525 Elo+
Party 3
Team Averages
Level 23
1,600 SR
1,529 Elo+

VS

Team Averages
Level 23
1,486 SR
1,397 Elo+
Izanami
Izanami
 
Izanami
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
David_120603
Discordia
Level 29
God Stats
3W - 1L
1,533 SR
Queue Stats
58W - 61L
1,379 Elo+
Party 2
Set
Set
F34R_AM1DR34M1NG
Set
Level 32
God Stats
3W - 2L
1,533 SR
Queue Stats
80W - 90L
1,378 Elo+
Party 2
Tyr
Tyr
Sumbud33
Tyr
Level 28
God Stats
26W - 19L
1,366 SR
Queue Stats
306W - 287L
1,482 Elo+
Solo
Merlin
Merlin
TheUnknownZ9900
Merlin
Level 18
God Stats
14W - 23L
1,500 SR
Queue Stats
152W - 204L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,156
362
2,439
13,527
7,226
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Chagaroo
Jing Wei
10
2 / 5 / 2
6,955
409
10,445
13,875
3,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
DogeTheDinosaur
King Arthur
11
5 / 10 / 1
7,715
454
5,958
13,262
4,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
3 / 8 / 2
7,376
434
11,156
9,968
2,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
10
0 / 7 / 3
6,191
364
3,127
16,977
11,279
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
18 / 0 / 2
11,695
688
20,450
15,264
6,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
David_120603
Discordia
12
3 / 2 / 6
8,737
514
6,417
8,363
2,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 4 / 8
8,408
495
6,860
10,809
5,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
11 / 2 / 6
9,509
559
13,467
13,025
9,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
3 / 2 / 10
8,576
504
6,054
5,372
1,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
10
Kills
37
37
Deaths
10
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
18
0
2
19
L
0
7
1
0.07
L
Jing Wei
Chagaroo
Jing Wei
2
5
2
0.6
W
Discordia
David_120603
Discordia
3
2
6
3
L
King Arthur
DogeTheDinosaur
King Arthur
5
10
1
0.55
W
2
4
8
1.5
L
3
8
2
0.5
L
Horus
0
7
3
0.21
W
11
2
6
7
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,125
Damage
53,248
67,609
Taken
52,833
29,920
Mitigated
26,456
10,577
Healing
19,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
20,450
13,450
0
8,950
15,264
6,683
6,316
1,499
13,765
0
102,666
L
2,439
884
0
2,157
13,527
7,226
0
3,159
10,090
0
20,235
L
Jing Wei
Chagaroo
Jing Wei
10,445
9,096
0
747
13,875
3,959
0
1,477
12,290
0
39,203
W
Discordia
David_120603
Discordia
6,417
329
252
1,791
8,363
2,778
1,677
0
8,363
41,419
0
L
King Arthur
DogeTheDinosaur
King Arthur
5,958
784
552
853
13,262
4,898
421
3,569
9,627
0
20,871
W
6,860
3,232
0
3,039
10,809
5,474
243
2,972
7,837
0
45,278
L
11,156
1,275
337
825
9,968
2,558
591
792
9,176
23,160
0
L
Horus
3,127
1,722
2,259
2,847
16,977
11,279
0
2,780
13,955
0
16,254
W
13,467
2,526
0
5,318
13,025
9,647
597
5,117
7,908
0
35,621
W
6,054
958
0
179
5,372
1,874
523
1,568
3,804
24,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,393
Gold Earned
46,925
160
Minions Killed
405
0
Camps Cleared
0
1,560,191
Distance Traveled
1,505,498
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,695
688
167
10
0
311,948
3
L
Chaac
6,156
362
30
2
0
299,661
0
L
Jing Wei
6,955
409
52
3
0
324,039
0
W
Discordia
8,737
514
82
5
0
282,200
1
L
King Arthur
7,715
454
28
2
0
301,061
0
W
Set
8,408
495
60
4
0
321,834
3
L
He Bo
7,376
434
25
1
0
298,540
0
L
Horus
6,191
364
25
1
0
336,890
1
W
Tyr
9,509
559
53
3
0
332,582
0
W
Merlin
8,576
504
43
3
0
256,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role