Player Matchup

Ymir
Ymir
Gold I
Canycus
Ymir
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold IV
Cyanatik
Cerberus
Gold IV
Level 113
God Stats
2W - 1L
1,626 SR
Queue Stats
58W - 57L
1,490 MMR
Solo
Ah Puch
Ah Puch
Silver II
Jaeee
Ah Puch
Silver II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold IV
Selia
Bellona
Gold IV
Level 159
God Stats
40W - 30L
1,376 SR
Queue Stats
497W - 510L
1,492 MMR
Solo
Xbalanque
Xbalanque
Bronze III
Triag
Xbalanque
Bronze III
Level 30
God Stats
1W - 0L
1,521 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,505 SR
1,496 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 123
1,683 SR
1,493 MMR
Awilix
Awilix
Bronze III
E500
Awilix
Bronze III
Level 157
God Stats
1W - 1L
1,743 SR
Queue Stats
50W - 51L
1,466 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
Habitt
Danzaburou
Bronze III
Level 149
God Stats
1W - 4L
1,599 SR
Queue Stats
11W - 21L
1,460 MMR
Party 2
Sobek
Sobek
Bronze III
KidD4vid
Sobek
Bronze III
Level 30
God Stats
3W - 2L
1,562 SR
Queue Stats
47W - 45L
1,500 MMR
Party 1
Hel
Hel
Bronze III
cloudeddream
Hel
Bronze III
Level 160
God Stats
0W - 1L
1,767 SR
Queue Stats
78W - 73L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
Ðaegon
Chaac
Bronze III
Level 118
God Stats
0W - 1L
1,746 SR
Queue Stats
5W - 11L
1,541 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Canycus
Ymir
20
19 / 3 / 8
16,802
622
30,650
25,113
13,860
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Cyanatik
Cerberus
18
1 / 4 / 16
12,942
479
9,246
22,176
22,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
Jaeee
Ah Puch
20
7 / 5 / 12
15,422
571
29,955
18,839
8,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
Selia
Bellona
20
7 / 2 / 4
16,009
593
21,835
31,879
39,004
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
Triag
Xbalanque
10
0 / 7 / 2
9,166
339
2,732
8,347
1,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
PersephoneKaliAphroditeRavana

VS

Bans
SetScyllaBaron SamediNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
E500
Awilix
20
8 / 7 / 4
14,393
533
12,671
23,440
12,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Habitt
Danzaburou
17
3 / 7 / 8
12,153
450
21,098
23,929
8,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
KidD4vid
Sobek
15
6 / 9 / 8
11,651
432
17,998
31,155
41,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
2 / 5 / 4
12,529
464
9,840
16,824
8,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Ðaegon
Chaac
19
2 / 6 / 1
12,212
452
11,638
28,018
24,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
46
34
Kills
21
21
Deaths
34
42
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ymir
Canycus
Ymir
19
3
8
7.67
W
Cerberus
Cyanatik
Cerberus
1
4
16
2.25
L
Awilix
E500
Awilix
8
7
4
1.43
L
Danzaburou
Habitt
Danzaburou
3
7
8
1
W
Ah Puch
Jaeee
Ah Puch
7
5
12
2.6
L
Sobek
KidD4vid
Sobek
6
9
8
1.11
W
Bellona
Selia
Bellona
7
2
4
4.5
W
Xbalanque
Triag
Xbalanque
0
7
2
0.14
L
2
5
4
0.8
L
Chaac
Ðaegon
Chaac
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,418
Damage
73,245
106,354
Taken
123,366
85,217
Mitigated
94,888
34,362
Healing
29,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Canycus
Ymir
30,650
6,194
0
8,267
25,113
13,860
2,558
7,066
18,026
109,627
0
W
Cerberus
Cyanatik
Cerberus
9,246
500
0
6,657
22,176
22,326
415
7,320
14,806
59,962
0
L
Awilix
E500
Awilix
12,671
4,632
0
1,508
23,440
12,172
2,539
12,236
11,204
0
104,100
L
Danzaburou
Habitt
Danzaburou
21,098
9,521
0
4,097
23,929
8,752
1,422
16,789
7,140
0
81,092
W
Ah Puch
Jaeee
Ah Puch
29,955
1,466
0
4,074
18,839
8,140
1,897
8,610
10,158
134,385
0
L
Sobek
KidD4vid
Sobek
17,998
1,595
0
5,679
31,155
41,654
0
18,153
13,002
39,937
0
W
Bellona
Selia
Bellona
21,835
10,382
0
13,898
31,879
39,004
1,936
6,311
25,018
0
125,714
W
Xbalanque
Triag
Xbalanque
2,732
1,780
0
1,466
8,347
1,887
0
1,186
7,161
0
19,144
L
9,840
522
1,996
7,376
16,824
8,142
900
11,490
5,334
92,639
0
L
Chaac
Ðaegon
Chaac
11,638
1,396
0
8,460
28,018
24,168
1,223
11,367
16,651
0
86,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,341
Gold Earned
62,938
730
Minions Killed
624
0
Camps Cleared
0
2,400,366
Distance Traveled
2,514,964
37
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
16,802
622
132
5
0
536,067
5
W
Cerberus
12,942
479
153
6
0
544,546
6
L
Awilix
14,393
533
146
5
0
496,224
5
L
Danzaburou
12,153
450
122
5
0
438,503
2
W
Ah Puch
15,422
571
206
8
0
528,016
13
L
Sobek
11,651
432
25
1
0
531,013
6
W
Bellona
16,009
593
196
7
0
517,969
13
W
Xbalanque
9,166
339
43
2
0
273,768
0
L
Hel
12,529
464
177
7
0
553,632
4
L
Chaac
12,212
452
154
6
0
495,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role