Player Matchup

Xing Tian
Xing Tian
Natethebait2115
Xing Tian
Level 16
God Stats
19W - 21L
1,510 SR
Queue Stats
28W - 36L
1,413 Elo+
Party 1
Medusa
Medusa
ShroomThumper
Medusa
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 18L
1,565 Elo+
Party 1
Tiamat
Tiamat
Sixstring
Tiamat
Level 109
God Stats
4W - 4L
1,823 SR
Queue Stats
39W - 36L
1,441 Elo+
Party 3
Set
Set
btomgg
Set
Level 8
God Stats
3W - 2L
1,697 SR
Queue Stats
15W - 13L
1,539 Elo+
Party 3
Guan Yu
Guan Yu
elrincondelmono
Guan Yu
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 72L
1,301 Elo+
Solo
Team Averages
Level 32
1,606 SR
1,452 Elo+

VS

Team Averages
Level 23
1,455 SR
1,410 Elo+
Izanami
Izanami
AndrewSchmid713
Izanami
Level 47
God Stats
1W - 1L
1,292 SR
Queue Stats
50W - 68L
1,386 Elo+
Party 2
Anubis
Anubis
DSLAFlamez
Anubis
Level 17
God Stats
18W - 26L
1,533 SR
Queue Stats
38W - 42L
1,396 Elo+
Party 4
Bellona
Bellona
Fetty_Steve98
Bellona
Level 24
God Stats
19W - 13L
1,476 SR
Queue Stats
59W - 60L
1,383 Elo+
Party 4
Yemoja
Yemoja
VeryHighDT
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,428 Elo+
Party 2
Nemesis
Nemesis
ZeroSkill8442
Nemesis
Level 25
God Stats
19W - 14L
1,474 SR
Queue Stats
112W - 113L
1,454 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Natethebait2115
Xing Tian
13
2 / 1 / 6
7,985
470
6,579
20,169
13,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
3 / 2 / 2
6,321
372
3,470
4,599
1,223
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Sixstring
Tiamat
15
11 / 5 / 3
10,363
610
12,841
11,744
6,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Set
btomgg
Set
12
4 / 7 / 3
8,257
486
6,215
15,710
5,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 5 / 2
7,088
417
2,018
12,341
9,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,874
463
8,994
12,928
3,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
DSLAFlamez
Anubis
16
8 / 8 / 4
10,314
607
13,963
13,525
5,864
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
16
5 / 2 / 5
10,345
609
7,792
7,923
5,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
VeryHighDT
Yemoja
11
0 / 5 / 1
7,484
440
4,682
8,416
5,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
15
6 / 2 / 6
9,693
570
7,863
11,983
6,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
36
20
Kills
19
20
Deaths
21
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
4
1
0.13
W
Anubis
DSLAFlamez
Anubis
8
8
4
1.25
W
Bellona
5
2
5
3.75
L
Xing Tian
Natethebait2115
Xing Tian
2
1
6
5
L
3
2
2
2
L
Tiamat
Sixstring
Tiamat
11
5
3
2.5
W
Yemoja
VeryHighDT
Yemoja
0
5
1
0.1
W
Nemesis
6
2
6
4.5
L
Set
btomgg
Set
4
7
3
0.79
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,123
Damage
43,294
64,563
Taken
54,775
36,637
Mitigated
26,648
18,251
Healing
13,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,994
6,865
135
3,842
12,928
3,954
1,977
5,649
7,128
0
52,034
W
Anubis
DSLAFlamez
Anubis
13,963
301
945
3,693
13,525
5,864
2,300
5,777
7,258
50,019
0
W
Bellona
7,792
3,275
0
472
7,923
5,451
803
1,482
6,177
0
51,527
L
Xing Tian
Natethebait2115
Xing Tian
6,579
333
251
6,759
20,169
13,691
0
3,701
16,468
33,406
0
L
3,470
1,595
0
1,530
4,599
1,223
48
220
4,379
0
18,683
L
Tiamat
Sixstring
Tiamat
12,841
2,243
0
3,560
11,744
6,309
315
5,200
6,544
45,742
0
W
Yemoja
VeryHighDT
Yemoja
4,682
2,531
1,425
1,547
8,416
5,288
380
3,694
4,558
17,914
0
W
Nemesis
7,863
4,628
0
1,738
11,983
6,091
559
1,860
9,960
0
64,826
L
Set
btomgg
Set
6,215
3,139
0
3,962
15,710
5,589
280
6,142
9,518
0
32,683
L
2,018
442
52
2,137
12,341
9,825
552
3,382
8,784
0
22,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,014
Gold Earned
45,710
280
Minions Killed
394
0
Camps Cleared
0
1,336,302
Distance Traveled
1,466,548
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,874
463
97
6
0
278,292
0
W
Anubis
10,314
607
92
5
0
267,202
0
W
Bellona
10,345
609
94
6
0
300,495
0
L
Xing Tian
7,985
470
55
3
0
315,147
1
L
Medusa
6,321
372
29
2
0
121,607
1
L
Tiamat
10,363
610
89
5
0
291,638
2
W
Yemoja
7,484
440
22
1
0
258,559
0
W
Nemesis
9,693
570
89
5
0
362,000
1
L
Set
8,257
486
62
4
0
319,622
1
L
Guan Yu
7,088
417
45
3
0
288,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role