Player Matchup

Scylla
Scylla
Carbos1000
Scylla
Level 102
God Stats
2W - 1L
1,706 SR
Queue Stats
11W - 10L
1,429 Elo+
Party 1
Cthulhu
Cthulhu
Girkk
Cthulhu
Level 58
God Stats
12W - 8L
1,634 SR
Queue Stats
199W - 164L
1,562 Elo+
Party 1
Heimdallr
Heimdallr
lGrayserl
Heimdallr
Level 154
God Stats
3W - 0L
1,558 SR
Queue Stats
23W - 16L
1,661 Elo+
Solo
Team Averages
Level 105
1,633 SR
1,551 Elo+

VS

Team Averages
Level 74
1,513 SR
1,480 Elo+
Tiamat
Tiamat
Dadydeedo
Tiamat
Level 89
God Stats
0W - 2L
1,259 SR
Queue Stats
19W - 21L
1,479 Elo+
Party 2
Tyr
Tyr
Kuskogas
Tyr
Level 68
God Stats
1W - 1L
1,727 SR
Queue Stats
3W - 9L
1,374 Elo+
Party 2
Artemis
Artemis
Sinepslien
Artemis
Level 66
God Stats
14W - 12L
1,553 SR
Queue Stats
112W - 117L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Carbos1000
Scylla
12
5 / 2 / 7
8,320
832
6,022
3,663
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Girkk
Cthulhu
11
3 / 1 / 5
8,157
816
6,546
8,463
7,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
lGrayserl
Heimdallr
11
4 / 0 / 7
7,949
795
7,199
6,642
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dadydeedo
Tiamat
10
2 / 3 / 0
6,907
691
4,504
6,810
4,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 6 / 1
5,950
595
4,288
10,504
3,798
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Sinepslien
Artemis
9
1 / 3 / 1
6,729
673
5,082
7,590
2,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
12
Kills
3
3
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
Carbos1000
Scylla
5
2
7
4.25
L
Tiamat
Dadydeedo
Tiamat
2
3
0
0.67
W
Cthulhu
Girkk
Cthulhu
3
1
5
5.5
L
0
6
1
0.08
L
Artemis
Sinepslien
Artemis
1
3
1
0.5
W
Heimdallr
lGrayserl
Heimdallr
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,767
Damage
13,874
18,768
Taken
24,904
12,453
Mitigated
10,322
5,796
Healing
5,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Carbos1000
Scylla
6,022
498
0
651
3,663
1,287
596
1,019
2,644
27,398
0
L
Tiamat
Dadydeedo
Tiamat
4,504
502
0
1,848
6,810
4,040
0
3,860
2,780
23,354
0
W
Cthulhu
Girkk
Cthulhu
6,546
705
0
2,305
8,463
7,822
62
2,451
6,012
15,551
0
L
4,288
266
0
1,192
10,504
3,798
0
4,986
5,317
0
10,492
L
Artemis
Sinepslien
Artemis
5,082
2,610
159
2,122
7,590
2,484
0
3,390
4,128
0
20,095
W
Heimdallr
lGrayserl
Heimdallr
7,199
3,706
0
2,840
6,642
3,344
534
1,106
5,536
0
35,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,426
Gold Earned
19,586
132
Minions Killed
74
0
Camps Cleared
0
528,955
Distance Traveled
577,346
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,320
832
55
6
0
174,131
2
L
Tiamat
6,907
691
37
4
0
187,703
1
W
Cthulhu
8,157
816
15
2
0
185,690
1
L
Tyr
5,950
595
8
1
0
215,693
2
L
Artemis
6,729
673
29
3
0
173,950
1
W
Heimdallr
7,949
795
62
6
0
169,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role