Player Matchup

Bellona
Bellona
Foodman57
Bellona
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,273 Elo+
Party 3
Ra
Ra
IMeanUhhh
Ra
Level 7
God Stats
0W - 1L
1,274 SR
Queue Stats
18W - 28L
1,379 Elo+
Party 4
Arachne
Arachne
SinclairOS
Arachne
Level 7
God Stats
2W - 2L
1,598 SR
Queue Stats
18W - 20L
1,241 Elo+
Party 3
Neith
Neith
TheRigs065
Neith
Level 26
God Stats
19W - 20L
1,381 SR
Queue Stats
290W - 317L
1,329 Elo+
Solo
Cerberus
Cerberus
volikofta
Cerberus
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
65W - 54L
1,273 Elo+
Party 4
Team Averages
Level 15
1,451 SR
1,299 Elo+

VS

Team Averages
Level 17
1,328 SR
1,286 Elo+
Danzaburou
Danzaburou
Gaffles
Danzaburou
Level 18
God Stats
1W - 2L
1,187 SR
Queue Stats
5W - 12L
1,140 Elo+
Party 2
Odin
Odin
LordeAlpaca
Odin
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
39W - 36L
1,400 Elo+
Party 1
He Bo
He Bo
SinfulPride
He Bo
Level 28
God Stats
3W - 1L
1,274 SR
Queue Stats
48W - 47L
1,397 Elo+
Party 1
Ymir
Ymir
b1llybandabull
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,172 Elo+
Party 2
Sun Wukong
Sun Wukong
bloodyhandful
Sun Wukong
Level 15
God Stats
4W - 4L
1,178 SR
Queue Stats
14W - 11L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Foodman57
Bellona
11
2 / 5 / 0
6,968
465
3,954
10,856
8,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
1 / 6 / 2
7,305
487
3,506
7,893
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
SinclairOS
Arachne
13
7 / 6 / 3
8,245
550
9,695
12,415
7,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
1
0 / 0 / 0
4,527
302
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
volikofta
Cerberus
12
2 / 2 / 5
7,371
491
8,932
11,277
7,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gaffles
Danzaburou
11
1 / 4 / 4
6,994
466
5,698
10,453
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
4 / 4 / 2
7,764
518
3,185
11,454
4,062
Boots

Boots

+6%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
8 / 1 / 5
8,640
576
11,070
7,953
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 5
7,131
475
3,637
8,922
4,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
bloodyhandful
Sun Wukong
13
5 / 1 / 6
8,268
551
7,025
8,901
4,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
12
Kills
19
19
Deaths
12
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
Foodman57
Bellona
2
5
0
0.4
W
Danzaburou
Gaffles
Danzaburou
1
4
4
0.75
L
1
6
2
0.33
W
4
4
2
1.25
L
Arachne
SinclairOS
Arachne
7
6
3
1.42
W
8
1
5
10.5
L
Neith
0
0
0
0
W
1
2
5
1.75
W
Sun Wukong
bloodyhandful
Sun Wukong
5
1
6
8
L
Cerberus
volikofta
Cerberus
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,087
Damage
30,615
42,441
Taken
47,683
25,819
Mitigated
18,276
10,965
Healing
10,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Foodman57
Bellona
3,954
1,316
0
2,278
10,856
8,082
796
2,028
8,477
0
22,419
W
Danzaburou
Gaffles
Danzaburou
5,698
1,718
0
3,691
10,453
3,003
1,102
4,433
6,020
0
42,306
L
3,506
332
160
1,493
7,893
2,881
556
4,044
3,642
34,794
0
W
3,185
1,500
0
1,822
11,454
4,062
0
695
10,759
0
34,056
L
Arachne
SinclairOS
Arachne
9,695
6,512
0
3,129
12,415
7,257
0
5,165
7,035
0
43,238
W
11,070
778
279
1,863
7,953
2,553
1,675
1,619
6,334
38,462
0
L
Neith
0
0
0
0
0
0
0
0
0
0
0
W
3,637
849
0
2,172
8,922
4,114
568
4,227
4,695
17,597
0
W
Sun Wukong
bloodyhandful
Sun Wukong
7,025
1,939
0
1,112
8,901
4,544
607
1,464
7,437
23
35,218
L
Cerberus
volikofta
Cerberus
8,932
993
219
3,686
11,277
7,599
94
3,060
8,151
37,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,416
Gold Earned
38,797
242
Minions Killed
315
0
Camps Cleared
0
1,107,183
Distance Traveled
1,332,845
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,968
465
37
2
0
218,386
0
W
Danzaburou
6,994
466
79
5
0
241,049
3
L
Ra
7,305
487
78
5
0
300,163
0
W
Odin
7,764
518
65
4
0
253,588
3
L
Arachne
8,245
550
65
4
0
290,376
2
W
He Bo
8,640
576
76
5
0
286,035
0
L
Neith
4,527
302
0
0
0
0
0
W
Ymir
7,131
475
38
3
0
276,840
1
W
Sun Wukong
8,268
551
57
4
0
275,333
6
L
Cerberus
7,371
491
62
4
0
298,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role