Player Matchup

Vamana
Vamana
CR33PY10
Vamana
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 77L
1,714 Elo+
Party 2
Arachne
Arachne
KorganBR
Arachne
Level 124
God Stats
5W - 6L
1,686 SR
Queue Stats
17W - 19L
1,661 Elo+
Party 3
Hera
Hera
MÂSÊ
Hera
Level 130
God Stats
3W - 2L
1,698 SR
Queue Stats
706W - 464L
1,648 Elo+
Party 2
Danzaburou
Danzaburou
Pirueta89
Danzaburou
Level 49
God Stats
33W - 28L
1,632 SR
Queue Stats
209W - 163L
1,579 Elo+
Party 3
Cerberus
Cerberus
PoshoL2R2
Cerberus
Level 47
God Stats
60W - 32L
1,687 SR
Queue Stats
168W - 98L
1,661 Elo+
Party 2
Team Averages
Level 95
1,641 SR
1,652 Elo+

VS

Team Averages
Level 80
1,519 SR
1,655 Elo+
Fenrir
Fenrir
Boudens
Fenrir
Level 68
God Stats
6W - 3L
1,341 SR
Queue Stats
283W - 275L
1,463 Elo+
Party 1
Artemis
Artemis
MrCheese456
Artemis
Level 158
God Stats
3W - 2L
1,285 SR
Queue Stats
258W - 179L
1,852 Elo+
Party 4
Janus
Janus
PhilippeSSJ
Janus
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,824 Elo+
Party 4
Cabrakan
Cabrakan
francon65
Cabrakan
Level 142
God Stats
10W - 4L
1,824 SR
Queue Stats
298W - 220L
1,701 Elo+
Party 4
Mulan
Mulan
yKoda
Mulan
Level 28
God Stats
7W - 4L
1,646 SR
Queue Stats
251W - 233L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CR33PY10
Vamana
20
12 / 6 / 1
13,431
560
24,465
30,005
33,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
KorganBR
Arachne
18
4 / 6 / 4
11,729
489
8,441
25,241
10,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hera
MÂSÊ
Hera
18
3 / 9 / 2
11,348
473
14,758
16,330
6,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
Pirueta89
Danzaburou
16
5 / 10 / 5
11,519
480
14,501
25,316
9,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
PoshoL2R2
Cerberus
15
2 / 12 / 9
10,796
450
9,104
27,851
21,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Boudens
Fenrir
20
10 / 2 / 14
14,313
596
14,340
22,369
14,527
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
MrCheese456
Artemis
20
19 / 8 / 9
15,474
645
33,488
27,784
11,643
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 2 / 15
13,411
559
22,880
13,802
5,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
francon65
Cabrakan
19
9 / 7 / 25
13,107
546
13,808
25,030
30,224
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
yKoda
Mulan
19
1 / 7 / 10
11,336
472
5,807
17,052
13,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
116
26
Kills
43
43
Deaths
26
21
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Boudens
Fenrir
10
2
14
8.5
L
Vamana
CR33PY10
Vamana
12
6
1
2.08
L
Arachne
KorganBR
Arachne
4
6
4
1
W
Artemis
MrCheese456
Artemis
19
8
9
2.94
L
Hera
MÂSÊ
Hera
3
9
2
0.44
W
4
2
15
5.75
L
Danzaburou
Pirueta89
Danzaburou
5
10
5
0.75
L
Cerberus
PoshoL2R2
Cerberus
2
12
9
0.54
W
Cabrakan
francon65
Cabrakan
9
7
25
3.07
W
Mulan
yKoda
Mulan
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,269
Damage
90,323
124,743
Taken
106,037
81,304
Mitigated
75,702
31,757
Healing
36,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Boudens
Fenrir
14,340
4,795
0
8,690
22,369
14,527
670
4,133
17,526
0
94,849
L
Vamana
CR33PY10
Vamana
24,465
8,601
0
7,870
30,005
33,014
524
7,595
22,006
13,156
81,408
L
Arachne
KorganBR
Arachne
8,441
5,333
0
9,273
25,241
10,812
0
8,383
16,576
0
75,282
W
Artemis
MrCheese456
Artemis
33,488
23,104
0
14,898
27,784
11,643
6,132
5,265
22,519
0
116,471
L
Hera
MÂSÊ
Hera
14,758
3,545
0
1,543
16,330
6,371
0
4,957
11,190
91,739
0
W
22,880
2,262
316
3,570
13,802
5,361
1,632
5,831
7,971
126,287
0
L
Danzaburou
Pirueta89
Danzaburou
14,501
6,091
0
8,128
25,316
9,795
342
4,409
20,841
0
81,636
L
Cerberus
PoshoL2R2
Cerberus
9,104
264
0
4,943
27,851
21,312
0
10,546
17,067
32,663
0
W
Cabrakan
francon65
Cabrakan
13,808
2,528
412
4,148
25,030
30,224
321
8,558
16,472
30,387
0
W
Mulan
yKoda
Mulan
5,807
453
0
4,084
17,052
13,947
145
5,027
11,165
0
58,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,823
Gold Earned
67,641
602
Minions Killed
577
0
Camps Cleared
0
2,032,629
Distance Traveled
2,272,658
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,313
596
112
5
0
499,197
1
L
Vamana
13,431
560
143
6
0
426,028
2
L
Arachne
11,729
489
127
5
0
465,299
5
W
Artemis
15,474
645
139
6
0
375,047
3
L
Hera
11,348
473
164
7
0
381,779
1
W
Janus
13,411
559
197
8
0
490,047
5
L
Danzaburou
11,519
480
119
5
0
356,653
8
L
Cerberus
10,796
450
49
2
0
402,870
5
W
Cabrakan
13,107
546
29
1
0
450,626
7
W
Mulan
11,336
472
100
4
0
457,741
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role