Player Matchup

Tiamat
Tiamat
Cephalon_Sev
Tiamat
Level 18
God Stats
13W - 32L
1,165 SR
Queue Stats
22W - 53L
1,040 Elo+
Party 2
Hades
Hades
DracoHawk
Hades
Level 18
God Stats
15W - 20L
1,320 SR
Queue Stats
18W - 24L
1,341 Elo+
Party 2
Loki
Loki
Genesis2031
Loki
Level 27
God Stats
33W - 38L
1,329 SR
Queue Stats
58W - 93L
1,191 Elo+
Party 2
Team Averages
Level 21
1,272 SR
1,191 Elo+

VS

Team Averages
Level 21
1,500 SR
1,122 Elo+
Tsukuyomi
Tsukuyomi
Hasudoragonsama2
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 113L
944 Elo+
Party 1
Ares
Ares
TheFalloutJesus
Ares
Level 19
God Stats
6W - 9L
1,500 SR
Queue Stats
234W - 316L
966 Elo+
Party 1
Merlin
Merlin
deathmango122
Merlin
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 3 / 12
9,013
693
4,692
9,011
9,292
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
DracoHawk
Hades
13
7 / 3 / 4
9,936
764
14,096
12,044
5,162
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
5 / 5 / 4
9,372
721
6,047
9,554
3,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
12
7 / 7 / 3
9,554
735
9,356
11,778
5,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 4 / 7
9,181
706
4,188
14,118
14,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
3 / 2 / 3
8,875
683
8,513
7,552
2,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
13
Kills
11
11
Deaths
13
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
1
3
12
2.33
W
Hades
DracoHawk
Hades
7
3
4
3
W
5
5
4
1.4
L
Tsukuyomi
7
7
3
1.21
L
1
4
7
1.13
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,835
Damage
22,057
30,609
Taken
33,448
17,502
Mitigated
22,501
12,028
Healing
2,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
4,692
521
1,109
2,176
9,011
9,292
794
4,535
4,476
15,728
0
W
Hades
DracoHawk
Hades
14,096
930
1,734
4,581
12,044
5,162
917
5,270
6,774
31,670
0
W
6,047
1,243
1,331
1,097
9,554
3,048
1,163
2,912
6,642
0
32,680
L
Tsukuyomi
9,356
2,691
402
1,028
11,778
5,495
704
6,012
5,766
0
24,107
L
4,188
550
0
823
14,118
14,140
443
8,464
5,654
11,634
0
L
8,513
728
0
0
7,552
2,866
504
4,312
3,240
26,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,321
Gold Earned
27,610
105
Minions Killed
76
0
Camps Cleared
0
691,975
Distance Traveled
611,676
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,013
693
19
1
0
228,078
1
W
Hades
9,936
764
39
3
0
226,571
2
W
Loki
9,372
721
47
4
0
237,326
2
L
Tsukuyomi
9,554
735
34
3
0
228,031
0
L
Ares
9,181
706
11
1
0
209,206
0
L
Merlin
8,875
683
31
2
0
174,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role