Player Matchup

Anubis
Anubis
Fahrns
Anubis
Level 8
God Stats
3W - 3L
1,197 SR
Queue Stats
12W - 11L
1,541 Elo+
Party 2
Medusa
Medusa
HappyRainz
Medusa
Level 15
God Stats
1W - 2L
1,301 SR
Queue Stats
174W - 136L
1,622 Elo+
Solo
Kali
Kali
KhSe1999
Kali
Level 17
God Stats
8W - 4L
1,378 SR
Queue Stats
31W - 21L
1,577 Elo+
Party 2
Kuzenbo
Kuzenbo
Sprensh87
Kuzenbo
Level 16
God Stats
5W - 2L
1,674 SR
Queue Stats
16W - 11L
1,637 Elo+
Solo
Tiamat
Tiamat
colinoscopy34
Tiamat
Level 26
God Stats
22W - 20L
1,499 SR
Queue Stats
84W - 61L
1,625 Elo+
Party 2
Team Averages
Level 16
1,410 SR
1,600 Elo+

VS

Team Averages
Level 40
1,458 SR
1,638 Elo+
Olorun
Olorun
DankUterus
Olorun
Level 12
God Stats
12W - 6L
1,679 SR
Queue Stats
34W - 20L
1,706 Elo+
Party 1
Terra
Terra
Ebontiele
Terra
Level 27
God Stats
2W - 3L
1,208 SR
Queue Stats
103W - 103L
1,620 Elo+
Party 1
Bellona
Bellona
KudosSJ
Bellona
Level 136
God Stats
6W - 6L
1,537 SR
Queue Stats
242W - 206L
1,657 Elo+
Party 1
Hun Batz
Hun Batz
SmiteGangKodak
Hun Batz
Level 17
God Stats
10W - 10L
1,413 SR
Queue Stats
55W - 45L
1,667 Elo+
Party 1
Neith
Neith
docbiscuit
Neith
Level 8
God Stats
1W - 1L
1,454 SR
Queue Stats
3W - 4L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fahrns
Anubis
13
3 / 4 / 6
7,673
512
11,362
9,502
5,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
HappyRainz
Medusa
14
9 / 1 / 5
8,557
570
12,167
11,310
4,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kali
16
9 / 2 / 3
9,449
630
10,880
12,396
7,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Sprensh87
Kuzenbo
12
2 / 1 / 9
7,975
532
3,288
9,934
8,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 4 / 3
8,072
538
6,315
9,953
5,841
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DankUterus
Olorun
11
3 / 5 / 2
6,993
466
6,951
13,353
5,181
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Terra
Ebontiele
Terra
9
1 / 3 / 0
6,233
416
3,279
10,017
5,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
KudosSJ
Bellona
14
7 / 5 / 2
9,271
618
14,801
15,686
15,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
12
1 / 3 / 0
7,210
481
4,209
10,508
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
9
0 / 10 / 0
5,896
393
3,705
11,154
2,695
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
26
Kills
12
12
Deaths
26
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Olorun
DankUterus
Olorun
3
5
2
0.8
L
Terra
Ebontiele
Terra
1
3
0
0.33
W
Anubis
Fahrns
Anubis
3
4
6
1.5
W
Medusa
HappyRainz
Medusa
9
1
5
11.5
W
Kali
9
2
3
5.25
L
Bellona
KudosSJ
Bellona
7
5
2
1.6
L
Hun Batz
1
3
0
0.33
W
Kuzenbo
Sprensh87
Kuzenbo
2
1
9
6.5
W
3
4
3
1.13
L
Neith
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,012
Damage
32,945
53,095
Taken
60,718
31,378
Mitigated
32,213
17,478
Healing
19,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
DankUterus
Olorun
6,951
3,603
530
4,575
13,353
5,181
405
5,794
7,509
34,809
2,137
L
Terra
Ebontiele
Terra
3,279
1,236
1,315
2,821
10,017
5,669
0
3,435
6,582
14,542
0
W
Anubis
Fahrns
Anubis
11,362
1,216
0
2,968
9,502
5,172
1,532
3,521
5,981
36,553
0
W
Medusa
HappyRainz
Medusa
12,167
3,999
0
5,759
11,310
4,108
2,870
1,090
10,220
0
55,987
W
Kali
10,880
6,041
0
4,810
12,396
7,773
0
1,705
10,691
0
63,548
L
Bellona
KudosSJ
Bellona
14,801
6,948
0
5,715
15,686
15,617
97
6,191
9,088
0
52,137
L
Hun Batz
4,209
1,066
0
3,404
10,508
3,051
0
2,820
7,662
0
40,583
W
Kuzenbo
Sprensh87
Kuzenbo
3,288
1,035
0
1,495
9,934
8,484
316
3,140
6,794
13,769
0
W
6,315
555
0
2,446
9,953
5,841
553
563
9,390
32,770
0
L
Neith
3,705
1,942
0
697
11,154
2,695
0
2,232
8,912
0
24,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,726
Gold Earned
35,603
330
Minions Killed
315
0
Camps Cleared
0
1,388,667
Distance Traveled
1,388,841
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,993
466
51
3
0
243,251
0
L
Terra
6,233
416
24
2
0
292,705
6
W
Anubis
7,673
512
57
4
0
240,181
1
W
Medusa
8,557
570
84
6
0
254,349
4
W
Kali
9,449
630
105
7
0
303,763
4
L
Bellona
9,271
618
91
6
0
291,874
1
L
Hun Batz
7,210
481
84
6
0
301,594
0
W
Kuzenbo
7,975
532
20
1
0
294,579
0
W
Tiamat
8,072
538
64
4
0
295,795
3
L
Neith
5,896
393
65
4
0
259,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role