Player Matchup

Scylla
Scylla
 
Scylla
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Bacachoooo
Tiamat
Level 27
God Stats
10W - 10L
1,515 SR
Queue Stats
133W - 97L
1,634 Elo+
Party 3
Ares
Ares
CJGarcia37
Ares
Level 82
God Stats
45W - 34L
1,625 SR
Queue Stats
748W - 735L
1,589 Elo+
Party 2
Ullr
Ullr
DarkMonkey61
Ullr
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 30L
1,558 Elo+
Party 3
Nemesis
Nemesis
GNUBOARDER
Nemesis
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
299W - 284L
1,562 Elo+
Party 2
Team Averages
Level 63
1,528 SR
1,569 Elo+

VS

Team Averages
Level 78
1,370 SR
1,484 Elo+
Scylla
Scylla
CreoDreaby
Scylla
Level 84
God Stats
0W - 1L
1,426 SR
Queue Stats
1W - 11L
1,242 Elo+
Party 1
Sylvanus
Sylvanus
DroppedArcher77
Sylvanus
Level 39
God Stats
3W - 3L
1,476 SR
Queue Stats
36W - 41L
1,461 Elo+
Solo
Artio
Artio
ProximitYonEDGE
Artio
Level 26
God Stats
0W - 2L
1,250 SR
Queue Stats
4W - 13L
1,539 Elo+
Party 1
Tiamat
Tiamat
TannerCheese953
Tiamat
Level 153
God Stats
1W - 3L
1,445 SR
Queue Stats
24W - 39L
1,456 Elo+
Party 1
Neith
Neith
ThiccboiT
Neith
Level 89
God Stats
0W - 1L
1,252 SR
Queue Stats
66W - 64L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
8 / 0 / 19
11,637
1,164
27,736
4,986
1,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Bacachoooo
Tiamat
18
10 / 4 / 17
12,189
1,219
16,419
12,854
10,414
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
5 / 3 / 23
10,875
1,088
14,800
12,850
9,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 1 / 16
11,325
1,133
13,466
9,887
3,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
GNUBOARDER
Nemesis
18
4 / 2 / 21
11,108
1,111
10,445
11,561
4,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

263

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CreoDreaby
Scylla
16
1 / 5 / 7
9,771
977
7,592
13,501
5,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
16
0 / 7 / 8
10,653
1,065
7,843
21,579
22,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 10 / 5
9,243
924
4,601
19,495
20,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
7 / 5 / 2
11,608
1,161
15,560
15,765
13,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
ThiccboiT
Neith
16
1 / 6 / 6
9,628
963
11,453
16,304
6,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
38
33
Kills
10
10
Deaths
33
96
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
0
19
17.5
W
Tiamat
Bacachoooo
Tiamat
10
4
17
4.63
W
5
3
23
5.5
L
Scylla
CreoDreaby
Scylla
1
5
7
0.9
W
6
1
16
14
L
Sylvanus
0
7
8
0.57
W
Nemesis
GNUBOARDER
Nemesis
4
2
21
7.25
L
1
10
5
0.35
L
7
5
2
1.6
L
Neith
ThiccboiT
Neith
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,866
Damage
47,049
52,138
Taken
86,644
29,496
Mitigated
68,615
5,648
Healing
16,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
27,736
495
224
630
4,986
1,654
0
3,339
1,647
42,987
0
W
Tiamat
Bacachoooo
Tiamat
16,419
1,595
285
3,956
12,854
10,414
0
8,250
4,499
34,546
0
W
14,800
133
0
0
12,850
9,152
0
9,690
2,860
27,401
0
L
Scylla
CreoDreaby
Scylla
7,592
905
0
1,184
13,501
5,171
0
9,088
4,413
23,621
0
W
13,466
9,258
0
76
9,887
3,918
0
5,924
3,938
0
28,395
L
Sylvanus
7,843
1,249
2,976
2,856
21,579
22,490
0
14,066
7,513
19,653
0
W
Nemesis
GNUBOARDER
Nemesis
10,445
4,289
0
477
11,561
4,358
0
7,888
3,598
0
20,871
L
4,601
942
860
1,727
19,495
20,404
0
13,965
5,530
11,176
0
L
15,560
1,801
0
2,856
15,765
13,906
0
9,880
5,885
35,567
0
L
Neith
ThiccboiT
Neith
11,453
4,094
0
3,640
16,304
6,644
0
11,956
4,348
0
30,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,134
Gold Earned
50,903
196
Minions Killed
150
7
Camps Cleared
3
1,012,004
Distance Traveled
857,710
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,637
1,164
48
5
2
219,400
0
W
Tiamat
12,189
1,219
49
5
1
195,942
0
W
Ares
10,875
1,088
21
2
0
203,496
1
L
Scylla
9,771
977
52
5
1
166,871
0
W
Ullr
11,325
1,133
44
4
1
172,874
0
L
Sylvanus
10,653
1,065
19
2
0
166,077
0
W
Nemesis
11,108
1,111
34
3
3
220,292
0
L
Artio
9,243
924
8
1
0
154,422
0
L
Tiamat
11,608
1,161
40
4
1
188,828
0
L
Neith
9,628
963
31
3
1
181,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role