Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FARBREZZ
Ah Muzen Cab
Level 125
God Stats
3W - 2L
1,298 SR
Queue Stats
9W - 7L
1,446 Elo+
Party 1
Tiamat
Tiamat
Gank-Hill
Tiamat
Level 148
God Stats
12W - 9L
1,524 SR
Queue Stats
54W - 59L
1,576 Elo+
Party 1
Cerberus
Cerberus
WUMBO_THE_WISE
Cerberus
Level 118
God Stats
5W - 4L
1,625 SR
Queue Stats
74W - 52L
1,710 Elo+
Party 1
Team Averages
Level 130
1,482 SR
1,577 Elo+

VS

Team Averages
Level 125
1,459 SR
1,480 Elo+
Anubis
Anubis
Joshpnw
Anubis
Level 149
God Stats
11W - 9L
1,649 SR
Queue Stats
369W - 385L
1,540 Elo+
Party 2
Cernunnos
Cernunnos
NoiceBruh
Cernunnos
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 3L
1,356 Elo+
Party 2
Geb
Geb
butternuggets34
Geb
Level 108
God Stats
1W - 4L
1,229 SR
Queue Stats
195W - 203L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FARBREZZ
Ah Muzen Cab
13
4 / 5 / 4
11,045
614
15,280
16,102
4,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
Gank-Hill
Tiamat
14
2 / 5 / 5
10,885
605
10,457
13,488
7,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
14
2 / 2 / 6
11,886
660
12,951
18,303
14,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Joshpnw
Anubis
16
4 / 2 / 8
12,300
683
17,155
15,452
5,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
NoiceBruh
Cernunnos
16
8 / 2 / 3
12,754
709
16,707
13,235
3,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

15
0 / 4 / 9
10,681
593
8,262
20,732
9,480
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
8
Kills
12
12
Deaths
8
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
FARBREZZ
Ah Muzen Cab
4
5
4
1.2
L
Tiamat
Gank-Hill
Tiamat
2
5
5
0.9
W
Anubis
Joshpnw
Anubis
4
2
8
4
W
Cernunnos
NoiceBruh
Cernunnos
8
2
3
4.75
L
Cerberus
2
2
6
2.5
W
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,688
Damage
42,124
47,893
Taken
49,419
25,993
Mitigated
18,521
18,352
Healing
20,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
FARBREZZ
Ah Muzen Cab
15,280
6,528
906
7,230
16,102
4,509
387
10,028
6,074
0
47,185
L
Tiamat
Gank-Hill
Tiamat
10,457
1,024
0
2,979
13,488
7,180
66
6,288
7,200
49,818
0
W
Anubis
Joshpnw
Anubis
17,155
702
0
7,960
15,452
5,087
574
9,669
5,565
70,157
0
W
Cernunnos
NoiceBruh
Cernunnos
16,707
8,910
0
4,068
13,235
3,954
1,414
4,751
8,158
0
85,870
L
Cerberus
12,951
552
0
7,237
18,303
14,304
0
9,139
9,164
42,091
0
W
8,262
867
1,359
7,515
20,732
9,480
186
7,978
12,254
23,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,816
Gold Earned
35,735
222
Minions Killed
300
0
Camps Cleared
0
1,005,375
Distance Traveled
925,555
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,045
614
75
4
0
314,474
0
L
Tiamat
10,885
605
81
5
0
332,762
1
W
Anubis
12,300
683
118
7
0
288,298
4
W
Cernunnos
12,754
709
133
7
0
299,755
0
L
Cerberus
11,886
660
66
4
0
358,139
7
W
Geb
10,681
593
49
3
0
337,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role