Player Matchup

Fenrir
Fenrir
Gold II
FableDave
Fenrir
Gold II
Level 148
God Stats
1W - 2L
1,224 SR
Queue Stats
114W - 120L
1,744 MMR
Solo
Anhur
Anhur
Gold IV
FlatGebSociety
Anhur
Gold IV
Level 39
God Stats
42W - 21L
1,898 SR
Queue Stats
146W - 117L
1,682 MMR
Party 1
Sobek
Sobek
Gold II
Kohw
Sobek
Gold II
Level 124
God Stats
52W - 40L
1,809 SR
Queue Stats
112W - 91L
1,772 MMR
Party 1
Zhong Kui
Zhong Kui
Gold I
SliceEndDicer
Zhong Kui
Gold I
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
203W - 185L
1,733 MMR
Solo
Chronos
Chronos
Bronze III
wManifester
Chronos
Bronze III
Level 129
God Stats
5W - 1L
1,877 SR
Queue Stats
19W - 10L
1,748 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,662 SR
1,736 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 143
1,555 SR
1,736 MMR
Danzaburou
Danzaburou
Platinum IV
ELMORA6
Danzaburou
Platinum IV
Level 149
God Stats
12W - 13L
1,436 SR
Queue Stats
417W - 431L
1,747 MMR
Solo
Mercury
Mercury
Gold III
Gooooooose
Mercury
Gold III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,763 MMR
Solo
Cabrakan
Cabrakan
Gold IV
OftheNorth
Cabrakan
Gold IV
Level 122
God Stats
56W - 40L
1,654 SR
Queue Stats
196W - 199L
1,725 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
TheGreatAthalos
Kuzenbo
Gold I
Level 158
God Stats
10W - 11L
1,684 SR
Queue Stats
653W - 637L
1,728 MMR
Solo
Kukulkan
Kukulkan
Silver I
ZeILuMlxl
Kukulkan
Silver I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 52L
1,718 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FableDave
Fenrir
19
6 / 1 / 12
12,437
592
8,658
12,372
6,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
15 / 2 / 5
13,415
639
24,567
21,398
11,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Kohw
Sobek
17
5 / 1 / 15
11,823
563
8,847
23,820
24,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
SliceEndDicer
Zhong Kui
18
3 / 2 / 7
11,576
551
13,061
19,087
22,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
wManifester
Chronos
20
6 / 2 / 6
13,585
647
16,089
11,070
5,028
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SetCu ChulainnScyllaApolloJanus

VS

Bans
CupidGuan YuKhepriKaliAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ELMORA6
Danzaburou
16
0 / 10 / 5
10,156
484
8,744
22,284
7,476
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
Gooooooose
Mercury
16
2 / 9 / 4
10,155
484
5,513
17,156
6,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
OftheNorth
Cabrakan
13
0 / 4 / 1
9,030
430
7,954
16,618
12,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 6 / 1
11,763
560
12,990
21,840
23,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
ZeILuMlxl
Kukulkan
15
1 / 6 / 2
9,948
474
11,859
12,431
4,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
21
35
Kills
8
8
Deaths
35
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ELMORA6
Danzaburou
0
10
5
0.25
W
Fenrir
FableDave
Fenrir
6
1
12
12
W
15
2
5
8.75
L
Mercury
Gooooooose
Mercury
2
9
4
0.44
W
Sobek
Kohw
Sobek
5
1
15
12.5
L
Cabrakan
OftheNorth
Cabrakan
0
4
1
0.13
W
Zhong Kui
SliceEndDicer
Zhong Kui
3
2
7
3.25
L
5
6
1
0.92
L
Kukulkan
ZeILuMlxl
Kukulkan
1
6
2
0.33
W
Chronos
wManifester
Chronos
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,222
Damage
47,060
87,747
Taken
90,329
70,173
Mitigated
54,477
45,724
Healing
11,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ELMORA6
Danzaburou
8,744
4,278
0
4,215
22,284
7,476
2,946
6,587
15,647
0
62,359
W
Fenrir
FableDave
Fenrir
8,658
2,177
0
6,129
12,372
6,340
831
4,087
8,159
0
90,435
W
24,567
15,441
0
13,868
21,398
11,575
2,088
7,364
13,940
0
108,467
L
Mercury
Gooooooose
Mercury
5,513
2,565
0
1,339
17,156
6,235
0
5,316
11,815
0
56,742
W
Sobek
Kohw
Sobek
8,847
777
0
12,520
23,820
24,575
224
9,375
14,013
32,683
0
L
Cabrakan
OftheNorth
Cabrakan
7,954
1,557
0
3,914
16,618
12,573
0
11,946
4,048
47,573
0
W
Zhong Kui
SliceEndDicer
Zhong Kui
13,061
2,065
0
9,851
19,087
22,655
907
9,735
9,322
64,716
0
L
12,990
3,666
0
1,855
21,840
23,502
240
7,496
14,216
45,775
0
L
Kukulkan
ZeILuMlxl
Kukulkan
11,859
73
0
430
12,431
4,691
0
5,800
6,606
63,050
0
W
Chronos
wManifester
Chronos
16,089
6,406
0
3,356
11,070
5,028
5,164
3,598
7,318
145,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,836
Gold Earned
51,052
659
Minions Killed
482
0
Camps Cleared
0
2,095,811
Distance Traveled
1,735,180
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,156
484
113
5
0
282,724
2
W
Fenrir
12,437
592
140
7
0
469,583
1
W
Anhur
13,415
639
146
7
0
383,798
2
L
Mercury
10,155
484
90
4
0
422,453
2
W
Sobek
11,823
563
25
1
0
438,875
5
L
Cabrakan
9,030
430
99
5
0
229,098
3
W
Zhong Kui
11,576
551
119
6
0
376,318
4
L
Kuzenbo
11,763
560
62
3
0
401,708
9
L
Kukulkan
9,948
474
118
6
0
399,197
5
W
Chronos
13,585
647
229
11
0
427,237
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role