Player Matchup

Discordia
Discordia
Arrepiu
Discordia
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,389 Elo+
Party 1
Merlin
Merlin
Monhaler
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,359 Elo+
Party 1
Amaterasu
Amaterasu
OdinMascarado
Amaterasu
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Thor
Thor
XxSinNombre133xX
Thor
Level 17
God Stats
1W - 2L
1,598 SR
Queue Stats
4W - 9L
1,248 Elo+
Solo
Sol
Sol
socamps
Sol
Level 13
God Stats
0W - 1L
1,524 SR
Queue Stats
4W - 1L
1,720 Elo+
Solo
Team Averages
Level 11
1,524 SR
1,443 Elo+

VS

Team Averages
Level 20
1,723 SR
1,525 Elo+
Achilles
Achilles
Denis1
Achilles
Level 28
God Stats
14W - 16L
1,752 SR
Queue Stats
175W - 174L
1,542 Elo+
Solo
Aphrodite
Aphrodite
ElmaMaria
Aphrodite
Level 17
God Stats
6W - 2L
1,911 SR
Queue Stats
41W - 29L
1,552 Elo+
Solo
Nemesis
Nemesis
Güstaas
Nemesis
Level 25
God Stats
19W - 24L
1,461 SR
Queue Stats
152W - 140L
1,527 Elo+
Solo
Ymir
Ymir
RAELMZ
Ymir
Level 13
God Stats
8W - 9L
1,769 SR
Queue Stats
52W - 63L
1,559 Elo+
Solo
Chang'e
Chang'e
crefet
Chang'e
Level 15
God Stats
2W - 0L
1,720 SR
Queue Stats
5W - 4L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arrepiu
Discordia
14
0 / 4 / 2
8,701
870
12,623
9,082
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Monhaler
Merlin
15
2 / 5 / 1
9,483
948
18,741
15,826
5,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
OdinMascarado
Amaterasu
15
0 / 3 / 2
8,662
866
4,975
15,856
9,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 2 / 0
8,783
878
4,316
15,225
13,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
15
1 / 6 / 3
9,158
916
9,529
12,343
4,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

130

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Denis1
Achilles
17
5 / 1 / 14
11,179
1,118
17,079
17,524
18,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Aphrodite
ElmaMaria
Aphrodite
17
3 / 0 / 13
10,641
1,064
16,661
7,425
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Güstaas
Nemesis
16
5 / 0 / 9
10,775
1,078
7,817
7,519
3,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
RAELMZ
Ymir
16
4 / 1 / 14
11,084
1,108
12,594
11,789
11,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
crefet
Chang'e
16
3 / 2 / 13
10,117
1,012
10,594
11,206
4,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
83
4
Kills
20
20
Deaths
4
8
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Discordia
Arrepiu
Discordia
0
4
2
0.25
W
Achilles
Denis1
Achilles
5
1
14
12
W
Aphrodite
ElmaMaria
Aphrodite
3
0
13
9.5
W
Nemesis
Güstaas
Nemesis
5
0
9
9.5
L
Merlin
Monhaler
Merlin
2
5
1
0.5
L
Amaterasu
OdinMascarado
Amaterasu
0
3
2
0.33
W
Ymir
RAELMZ
Ymir
4
1
14
11
L
1
2
0
0.5
W
Chang'e
crefet
Chang'e
3
2
13
4.75
L
Sol
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,184
Damage
64,745
68,332
Taken
55,463
36,532
Mitigated
41,609
6,761
Healing
31,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Arrepiu
Discordia
12,623
1,075
0
0
9,082
3,328
0
3,977
5,105
27,975
0
W
Achilles
Denis1
Achilles
17,079
8,201
0
507
17,524
18,078
0
11,518
5,810
0
27,749
W
Aphrodite
ElmaMaria
Aphrodite
16,661
664
11,713
6,014
7,425
4,169
0
5,651
1,774
56,596
0
W
Nemesis
Güstaas
Nemesis
7,817
2,199
0
3,287
7,519
3,355
0
5,960
1,534
0
18,154
L
Merlin
Monhaler
Merlin
18,741
1,017
1,226
1,857
15,826
5,329
0
9,019
6,807
43,657
0
L
Amaterasu
OdinMascarado
Amaterasu
4,975
1,112
0
1,259
15,856
9,717
0
10,860
4,996
0
13,317
W
Ymir
RAELMZ
Ymir
12,594
988
0
1,171
11,789
11,715
0
9,183
2,512
20,432
0
L
4,316
1,211
0
532
15,225
13,816
0
9,282
5,943
540
11,980
W
Chang'e
crefet
Chang'e
10,594
788
4,825
3,889
11,206
4,292
0
9,084
2,022
34,454
0
L
Sol
9,529
1,559
0
1,887
12,343
4,342
0
6,711
5,632
22,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,787
Gold Earned
53,796
158
Minions Killed
219
3
Camps Cleared
15
917,479
Distance Traveled
1,092,335
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,701
870
36
4
0
166,442
0
W
Achilles
11,179
1,118
31
3
6
212,605
0
W
Aphrodite
10,641
1,064
99
10
2
216,447
0
W
Nemesis
10,775
1,078
20
2
6
265,871
1
L
Merlin
9,483
948
67
7
0
197,795
0
L
Amaterasu
8,662
866
12
1
0
207,982
2
W
Ymir
11,084
1,108
20
2
0
200,898
0
L
Thor
8,783
878
20
2
2
161,735
0
W
Chang'e
10,117
1,012
49
5
1
196,514
0
L
Sol
9,158
916
23
2
1
183,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role