Player Matchup

Danzaburou
Danzaburou
Miggs_lovin
Danzaburou
Level 47
God Stats
81W - 69L
1,652 SR
Queue Stats
122W - 118L
1,590 Elo+
Party 1
Zeus
Zeus
SlientPaRad0x
Zeus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,400 Elo+
Solo
Nu Wa
Nu Wa
Terd_FergusonSNL
Nu Wa
Level 99
God Stats
3W - 2L
1,276 SR
Queue Stats
62W - 37L
1,726 Elo+
Party 1
Team Averages
Level 70
1,476 SR
1,572 Elo+

VS

Team Averages
Level 54
1,514 SR
1,293 Elo+
Cerberus
Cerberus
MerkHippo
Cerberus
Level 30
God Stats
3W - 5L
1,336 SR
Queue Stats
37W - 64L
1,334 Elo+
Solo
Nemesis
Nemesis
TFB King Kai
Nemesis
Level 67
God Stats
4W - 3L
1,705 SR
Queue Stats
73W - 102L
1,272 Elo+
Party 2
Eset
Eset
VesperSenpai
Eset
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
194W - 249L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Miggs_lovin
Danzaburou
18
6 / 5 / 7
13,564
678
13,433
15,777
5,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 1 / 3
9,143
457
527
734
180
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
10 / 0 / 5
14,458
723
32,282
9,175
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MerkHippo
Cerberus
15
2 / 4 / 4
11,739
587
6,499
23,192
22,121
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
TFB King Kai
Nemesis
15
2 / 7 / 3
12,272
614
9,373
18,958
7,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 5 / 3
11,552
578
4,766
15,211
4,928
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
16
Kills
6
6
Deaths
16
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
MerkHippo
Cerberus
2
4
4
1
W
Danzaburou
Miggs_lovin
Danzaburou
6
5
7
1.9
W
0
1
3
1.5
L
Nemesis
TFB King Kai
Nemesis
2
7
3
0.5
W
10
0
5
12.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,242
Damage
20,638
25,686
Taken
57,361
9,090
Mitigated
34,513
7,596
Healing
10,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
MerkHippo
Cerberus
6,499
269
0
2,506
23,192
22,121
108
13,979
8,626
51,141
0
W
Danzaburou
Miggs_lovin
Danzaburou
13,433
5,954
0
5,261
15,777
5,415
280
5,702
10,075
0
53,463
W
527
75
0
101
734
180
63
223
511
683
0
L
Nemesis
TFB King Kai
Nemesis
9,373
3,228
0
2,409
18,958
7,464
113
8,738
10,010
0
63,415
W
32,282
11,251
117
2,117
9,175
3,495
900
5,362
3,813
115,491
0
L
4,766
399
965
4,805
15,211
4,928
43
9,066
5,771
60,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,165
Gold Earned
35,563
245
Minions Killed
293
0
Camps Cleared
0
711,522
Distance Traveled
1,008,109
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,739
587
89
4
0
334,227
2
W
Danzaburou
13,564
678
84
4
0
336,914
0
W
Zeus
9,143
457
2
0
0
22,637
0
L
Nemesis
12,272
614
93
5
0
353,988
7
W
Nu Wa
14,458
723
159
8
0
351,971
0
L
Eset
11,552
578
111
6
0
319,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role