Player Matchup

Arachne
Arachne
Flyboy099
Arachne
Level 85
God Stats
4W - 4L
1,738 SR
Queue Stats
79W - 116L
1,451 Elo+
Solo
Tyr
Tyr
Skinimux
Tyr
Level 120
God Stats
4W - 11L
1,414 SR
Queue Stats
74W - 65L
1,536 Elo+
Party 2
Baba Yaga
Baba Yaga
darvinspike
Baba Yaga
Level 108
God Stats
22W - 35L
1,584 SR
Queue Stats
530W - 603L
1,479 Elo+
Party 2
Ganesha
Ganesha
nirvana5506
Ganesha
Level 124
God Stats
2W - 7L
1,732 SR
Queue Stats
411W - 471L
1,431 Elo+
Party 2
Izanami
Izanami
xSteve2196
Izanami
Level 121
God Stats
7W - 8L
1,877 SR
Queue Stats
585W - 581L
1,521 Elo+
Party 2
Team Averages
Level 112
1,669 SR
1,484 Elo+

VS

Team Averages
Level 80
1,571 SR
1,502 Elo+
King Arthur
King Arthur
Darthtrg
King Arthur
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
105W - 111L
1,508 Elo+
Party 1
Tiamat
Tiamat
ManuelDV
Tiamat
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
SpeedMaster1027
Nike
Level 76
God Stats
6W - 5L
1,698 SR
Queue Stats
39W - 46L
1,511 Elo+
Party 1
Sol
Sol
TheReaperVeresh
Sol
Level 97
God Stats
3W - 5L
1,662 SR
Queue Stats
79W - 99L
1,476 Elo+
Party 1
Fenrir
Fenrir
XxATRUsxX
Fenrir
Level 41
God Stats
12W - 21L
1,496 SR
Queue Stats
37W - 51L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Flyboy099
Arachne
14
4 / 3 / 4
8,434
562
5,749
14,301
5,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 2 / 0
7,673
512
7,461
15,038
10,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
darvinspike
Baba Yaga
13
3 / 6 / 2
7,769
518
5,251
10,638
4,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
nirvana5506
Ganesha
11
0 / 3 / 8
7,023
468
5,219
12,134
6,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
xSteve2196
Izanami
13
4 / 4 / 3
8,178
545
8,459
12,029
5,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Darthtrg
King Arthur
14
1 / 2 / 0
8,320
555
9,901
13,730
9,760
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
ManuelDV
Tiamat
16
8 / 3 / 6
9,823
655
13,761
8,083
6,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 3 / 9
8,380
559
7,928
11,681
7,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 1 / 2
8,269
551
6,091
8,157
2,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
XxATRUsxX
Fenrir
12
4 / 6 / 4
8,217
548
6,183
10,742
4,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
39
14
Kills
18
18
Deaths
15
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Darthtrg
King Arthur
1
2
0
0.5
L
Arachne
Flyboy099
Arachne
4
3
4
2
W
Tiamat
ManuelDV
Tiamat
8
3
6
3.67
L
3
2
0
1.5
W
3
3
9
2.5
W
2
1
2
3
W
Fenrir
XxATRUsxX
Fenrir
4
6
4
1
L
Baba Yaga
darvinspike
Baba Yaga
3
6
2
0.67
L
Ganesha
nirvana5506
Ganesha
0
3
8
1.33
L
Izanami
xSteve2196
Izanami
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,139
Damage
43,864
64,140
Taken
52,393
31,230
Mitigated
30,452
22,225
Healing
12,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Darthtrg
King Arthur
9,901
1,986
0
3,120
13,730
9,760
0
153
13,577
0
58,173
L
Arachne
Flyboy099
Arachne
5,749
3,623
0
7,340
14,301
5,065
32
2,881
11,310
0
49,704
W
Tiamat
ManuelDV
Tiamat
13,761
2,106
0
1,790
8,083
6,703
404
1,967
5,962
61,177
0
L
7,461
1,065
0
5,677
15,038
10,098
278
1,164
13,814
0
43,545
W
7,928
1,830
415
2,396
11,681
7,888
0
3,609
7,983
0
20,104
W
6,091
1,749
0
2,789
8,157
2,077
2,972
2,186
5,921
44,696
0
W
Fenrir
XxATRUsxX
Fenrir
6,183
1,030
0
1,920
10,742
4,024
0
2,186
8,480
0
32,583
L
Baba Yaga
darvinspike
Baba Yaga
5,251
529
0
2,770
10,638
4,044
1,006
3,849
6,512
45,856
0
L
Ganesha
nirvana5506
Ganesha
5,219
645
0
3,156
12,134
6,552
0
4,635
7,281
15,960
0
L
Izanami
xSteve2196
Izanami
8,459
4,609
0
3,282
12,029
5,471
2,625
6,590
5,371
0
58,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,077
Gold Earned
43,009
404
Minions Killed
424
0
Camps Cleared
0
1,455,923
Distance Traveled
1,476,529
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,320
555
119
8
0
292,234
0
L
Arachne
8,434
562
98
7
0
325,793
3
W
Tiamat
9,823
655
125
8
0
294,413
3
L
Tyr
7,673
512
84
6
0
302,644
0
W
Nike
8,380
559
25
2
0
310,345
2
W
Sol
8,269
551
96
6
0
281,786
3
W
Fenrir
8,217
548
59
4
0
297,751
2
L
Baba Yaga
7,769
518
97
6
0
261,165
1
L
Ganesha
7,023
468
9
1
0
317,766
5
L
Izanami
8,178
545
116
8
0
248,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role