Player Matchup

Danzaburou
Danzaburou
Alexkeinjas4
Danzaburou
Level 149
God Stats
4W - 3L
1,404 SR
Queue Stats
143W - 156L
1,415 Elo+
Party 3
Medusa
Medusa
SooleArg
Medusa
Level 35
God Stats
4W - 4L
1,434 SR
Queue Stats
242W - 283L
1,391 Elo+
Party 4
Ganesha
Ganesha
Tobias-_--_--_-I
Ganesha
Level 153
God Stats
3W - 0L
1,603 SR
Queue Stats
204W - 241L
1,392 Elo+
Party 4
Chang'e
Chang'e
XxLilXannyxX
Chang'e
Level 72
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 69L
1,488 Elo+
Party 3
He Bo
He Bo
cantbcspaghetti
He Bo
Level 124
God Stats
5W - 6L
1,742 SR
Queue Stats
418W - 434L
1,417 Elo+
Solo
Team Averages
Level 107
1,537 SR
1,420 Elo+

VS

Team Averages
Level 78
1,519 SR
1,476 Elo+
Artio
Artio
BlackjackPegasus
Artio
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 147L
1,607 Elo+
Party 1
Scylla
Scylla
GameIsLosted
Scylla
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 27L
1,501 Elo+
Party 2
Baron Samedi
Baron Samedi
Greekicee
Baron Samedi
Level 88
God Stats
3W - 1L
1,761 SR
Queue Stats
29W - 28L
1,488 Elo+
Party 2
King Arthur
King Arthur
Kalumari1517
King Arthur
Level 67
God Stats
0W - 1L
1,506 SR
Queue Stats
3W - 6L
1,346 Elo+
Party 1
Nu Wa
Nu Wa
Neithtastic
Nu Wa
Level 105
God Stats
4W - 6L
1,327 SR
Queue Stats
419W - 374L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alexkeinjas4
Danzaburou
20
7 / 1 / 13
13,191
776
20,589
16,496
8,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
SooleArg
Medusa
19
4 / 4 / 15
11,504
677
10,604
15,187
7,086
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
0 / 6 / 21
11,491
676
16,023
29,530
39,043
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
XxLilXannyxX
Chang'e
20
7 / 7 / 12
12,556
739
17,921
24,719
11,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
7 / 5 / 12
12,196
717
12,757
14,515
6,248
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 15
11,396
670
11,367
28,988
27,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
19
6 / 5 / 10
11,748
691
27,080
14,709
5,668
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Greekicee
Baron Samedi
18
1 / 1 / 15
10,022
590
16,143
11,738
5,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Kalumari1517
King Arthur
18
6 / 9 / 9
11,588
682
9,573
21,517
20,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
5 / 5 / 9
11,829
696
16,686
12,758
5,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
81
25
Kills
23
23
Deaths
25
73
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Alexkeinjas4
Danzaburou
7
1
13
13.5
L
5
5
15
2.5
L
Scylla
6
5
10
2.2
L
Baron Samedi
Greekicee
Baron Samedi
1
1
15
8.5
L
King Arthur
Kalumari1517
King Arthur
6
9
9
1.17
L
5
5
9
1.9
W
Medusa
SooleArg
Medusa
4
4
15
2.88
W
0
6
21
1.75
W
Chang'e
XxLilXannyxX
Chang'e
7
7
12
1.86
W
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,894
Damage
80,849
100,447
Taken
89,710
72,177
Mitigated
64,050
50,823
Healing
33,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Alexkeinjas4
Danzaburou
20,589
7,049
2,559
5,761
16,496
8,427
2,219
12,387
3,855
0
48,162
L
11,367
1,070
2,989
5,627
28,988
27,435
132
13,969
14,748
21,603
0
L
Scylla
27,080
373
2,239
1,883
14,709
5,668
694
7,647
6,844
36,929
0
L
Baron Samedi
Greekicee
Baron Samedi
16,143
0
10,076
5,209
11,738
5,389
619
6,964
4,674
28,800
0
L
King Arthur
Kalumari1517
King Arthur
9,573
23
1,901
1,359
21,517
20,557
0
10,084
10,908
0
18,869
L
16,686
3,561
603
1,204
12,758
5,001
1,504
6,776
5,835
42,538
0
W
Medusa
SooleArg
Medusa
10,604
5,294
374
2,705
15,187
7,086
1,110
11,798
3,227
0
24,703
W
16,023
573
3,702
6,842
29,530
39,043
264
16,694
12,420
28,930
0
W
Chang'e
XxLilXannyxX
Chang'e
17,921
724
14,232
10,802
24,719
11,373
709
17,924
6,447
35,180
0
W
12,757
313
1,706
2,140
14,515
6,248
583
11,187
3,222
30,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,938
Gold Earned
56,583
174
Minions Killed
138
0
Camps Cleared
0
1,415,981
Distance Traveled
1,469,095
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,191
776
50
3
0
283,803
1
L
Artio
11,396
670
20
1
0
297,714
0
L
Scylla
11,748
691
27
2
0
282,313
0
L
Baron Samedi
10,022
590
12
1
0
369,238
3
L
King Arthur
11,588
682
10
1
0
296,812
0
L
Nu Wa
11,829
696
69
4
0
223,018
1
W
Medusa
11,504
677
25
1
0
293,303
0
W
Ganesha
11,491
676
4
0
0
278,035
0
W
Chang'e
12,556
739
59
3
0
305,668
0
W
He Bo
12,196
717
36
2
0
255,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role