Player Matchup

Ymir
Ymir
MoistSoftTaco
Ymir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 100L
1,678 Elo+
Party 1
Janus
Janus
Nimk
Janus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
SixCloud
Pele
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
90W - 73L
1,636 Elo+
Solo
Tyr
Tyr
The IT God3125
Tyr
Level 15
God Stats
1W - 0L
1,157 SR
Queue Stats
5W - 4L
1,587 Elo+
Party 1
Neith
Neith
skidoodle3457
Neith
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
25W - 33L
1,891 Elo+
Solo
Team Averages
Level 17
1,431 SR
1,658 Elo+

VS

Team Averages
Level 24
1,675 SR
1,684 Elo+
Cthulhu
Cthulhu
DaddymirPoppin
Cthulhu
Level 28
God Stats
7W - 3L
1,823 SR
Queue Stats
68W - 61L
1,644 Elo+
Solo
Bellona
Bellona
REALsouljaboy
Bellona
Level 18
God Stats
1W - 1L
1,785 SR
Queue Stats
43W - 37L
1,630 Elo+
Solo
Ratatoskr
Ratatoskr
SkillCosby
Ratatoskr
Level 22
God Stats
16W - 9L
1,783 SR
Queue Stats
155W - 93L
1,607 Elo+
Solo
Discordia
Discordia
rextherex
Discordia
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 32L
1,786 Elo+
Solo
Cupid
Cupid
ringshotgaming
Cupid
Level 27
God Stats
9W - 6L
1,485 SR
Queue Stats
188W - 167L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 1
3,125
625
380
2,341
863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Janus
Nimk
Janus
5
0 / 1 / 0
3,343
669
616
1,472
497
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
6
1 / 0 / 0
3,479
696
884
2,210
480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 0 / 0
3,600
720
2,006
2,800
1,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
1 / 2 / 0
3,450
690
2,817
3,252
753
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 1 / 3
3,734
747
1,982
2,575
1,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
5
0 / 2 / 0
3,324
665
1,614
3,080
1,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ratatoskr
SkillCosby
Ratatoskr
5
0 / 0 / 0
2,943
589
257
1,482
374
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Discordia
rextherex
Discordia
1
0 / 0 / 0
921
184
0
0
0
6
3 / 0 / 2
3,723
745
2,840
3,727
730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
5
5
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
W
0
2
1
0.25
W
Janus
Nimk
Janus
0
1
0
0
L
Bellona
0
2
0
0
W
Pele
1
0
0
1
L
Ratatoskr
SkillCosby
Ratatoskr
0
0
0
0
W
1
0
0
1
L
Discordia
rextherex
Discordia
0
0
0
0
L
3
0
2
4
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,703
Damage
6,693
12,075
Taken
10,864
3,949
Mitigated
4,114
4,591
Healing
4,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,982
639
0
348
2,575
1,065
0
303
2,272
9,693
0
W
380
303
0
258
2,341
863
0
770
1,571
2,387
0
W
Janus
Nimk
Janus
616
386
0
517
1,472
497
209
65
1,407
11,076
0
L
Bellona
1,614
540
0
1,030
3,080
1,945
0
0
2,882
0
12,204
W
Pele
884
386
0
510
2,210
480
0
279
1,931
0
14,652
L
Ratatoskr
SkillCosby
Ratatoskr
257
0
0
848
1,482
374
0
522
960
0
8,137
W
2,006
278
0
1,754
2,800
1,356
0
0
2,800
0
12,172
L
Discordia
rextherex
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
2,840
1,889
102
2,538
3,727
730
0
171
3,556
0
10,818
W
2,817
1,346
0
1,552
3,252
753
0
868
2,384
0
13,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,997
Gold Earned
14,645
111
Minions Killed
85
0
Camps Cleared
0
459,156
Distance Traveled
388,456
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,734
747
11
2
0
103,365
1
W
Ymir
3,125
625
7
1
0
91,920
0
W
Janus
3,343
669
25
5
0
77,916
0
L
Bellona
3,324
665
31
6
0
84,113
0
W
Pele
3,479
696
32
6
0
110,400
2
L
Ratatoskr
2,943
589
19
4
0
118,119
0
W
Tyr
3,600
720
27
5
0
86,377
2
L
Discordia
921
184
0
0
0
0
0
L
Cupid
3,723
745
24
5
0
82,859
0
W
Neith
3,450
690
20
4
0
92,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role