Player Matchup

Nemesis
Nemesis
BRYSHARK
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,847 Elo+
Party 2
Tiamat
Tiamat
Hunterfor3
Tiamat
Level 14
God Stats
3W - 1L
1,916 SR
Queue Stats
4W - 4L
1,482 Elo+
Party 2
Set
Set
iFinesseForFun
Set
Level 49
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 2L
1,763 Elo+
Party 2
Team Averages
Level 30
1,639 SR
1,697 Elo+

VS

Team Averages
Level 50
1,453 SR
1,367 Elo+
Eset
Eset
CarryZay
Eset
Level 124
God Stats
1W - 1L
1,695 SR
Queue Stats
108W - 92L
1,459 Elo+
Party 1
Chaac
Chaac
EmeraldWand309
Chaac
Level 10
God Stats
4W - 3L
1,162 SR
Queue Stats
16W - 17L
1,359 Elo+
Party 1
Kuzenbo
Kuzenbo
sharkknight1670
Kuzenbo
Level 16
God Stats
9W - 6L
1,500 SR
Queue Stats
112W - 112L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BRYSHARK
Nemesis
15
2 / 4 / 4
12,200
581
6,693
20,475
8,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
Hunterfor3
Tiamat
15
1 / 4 / 2
11,488
547
14,212
14,251
7,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
4 / 8 / 1
13,170
627
16,325
20,064
8,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
19
12 / 3 / 3
14,806
705
24,787
19,076
10,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 2 / 7
11,896
566
3,821
13,556
12,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 2 / 7
13,207
629
8,957
18,578
24,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
7
Kills
15
16
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BRYSHARK
Nemesis
2
4
4
1
W
Eset
12
3
3
4.5
W
1
2
7
2.25
L
Tiamat
Hunterfor3
Tiamat
1
4
2
0.5
L
4
8
1
0.56
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,230
Damage
37,565
54,790
Taken
51,210
24,224
Mitigated
47,374
8,654
Healing
14,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BRYSHARK
Nemesis
6,693
2,429
0
2,616
20,475
8,465
0
13,686
6,789
0
49,452
W
Eset
24,787
2,794
775
9,184
19,076
10,691
390
3,825
14,779
102,019
0
W
3,821
342
0
3,000
13,556
12,038
1,154
4,839
8,239
0
25,877
L
Tiamat
Hunterfor3
Tiamat
14,212
706
0
3,539
14,251
7,032
221
10,392
3,859
55,187
0
L
16,325
5,828
0
2,499
20,064
8,727
0
11,026
9,038
0
57,269
W
8,957
3,944
0
1,475
18,578
24,645
706
4,248
13,849
35,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,858
Gold Earned
39,909
196
Minions Killed
188
0
Camps Cleared
0
1,035,633
Distance Traveled
1,123,781
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,200
581
53
3
0
366,760
0
W
Eset
14,806
705
108
5
0
353,853
1
W
Chaac
11,896
566
44
2
0
381,219
0
L
Tiamat
11,488
547
80
4
0
332,281
0
L
Set
13,170
627
63
3
0
336,592
0
W
Kuzenbo
13,207
629
36
2
0
388,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role