Player Matchup

Merlin
Merlin
Call-Me-Canuck
Merlin
Level 87
God Stats
2W - 1L
1,790 SR
Queue Stats
86W - 76L
1,577 Elo+
Party 2
Nu Wa
Nu Wa
Kiramai
Nu Wa
Level 8
God Stats
6W - 5L
1,597 SR
Queue Stats
6W - 5L
1,446 Elo+
Party 2
Nox
Nox
Shinigami2776
Nox
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
103W - 123L
1,447 Elo+
Party 2
Team Averages
Level 60
1,629 SR
1,490 Elo+

VS

Team Averages
Level 39
1,380 SR
1,369 Elo+
Izanami
Izanami
Amereze
Izanami
Level 27
God Stats
9W - 3L
1,101 SR
Queue Stats
138W - 155L
1,286 Elo+
Party 1
Agni
Agni
FenrirThorsson
Agni
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 98L
1,330 Elo+
Party 1
Ares
Ares
JoshDragon1
Ares
Level 25
God Stats
0W - 2L
1,538 SR
Queue Stats
11W - 12L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 5 / 7
11,094
792
19,505
9,471
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nu Wa
Kiramai
Nu Wa
12
1 / 1 / 16
9,169
655
2,420
3,285
1,042
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
9 / 0 / 13
10,814
772
10,187
3,370
1,242
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Amereze
Izanami
11
0 / 6 / 4
8,004
572
1,209
9,452
3,337
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
5 / 8 / 0
9,884
706
6,110
12,549
4,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 10 / 4
8,718
623
1,514
16,900
18,940
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
24
Kills
6
6
Deaths
24
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
Amereze
Izanami
0
6
4
0.33
W
14
5
7
3.5
L
5
8
0
0.63
L
1
10
4
0.3
W
Nu Wa
Kiramai
Nu Wa
1
1
16
9
W
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,112
Damage
8,833
16,126
Taken
38,901
5,333
Mitigated
26,858
3,746
Healing
3,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Amereze
Izanami
1,209
420
171
903
9,452
3,337
0
7,899
1,147
0
18,889
W
19,505
743
0
866
9,471
3,049
490
4,430
5,041
39,031
0
L
6,110
718
496
640
12,549
4,581
0
10,375
1,595
29,168
0
L
1,514
25
417
1,056
16,900
18,940
0
12,293
3,971
15,782
0
W
Nu Wa
Kiramai
Nu Wa
2,420
1,299
0
326
3,285
1,042
420
1,712
1,573
12,232
0
W
10,187
389
1,168
1,386
3,370
1,242
1,006
1,514
1,856
46,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,077
Gold Earned
26,606
130
Minions Killed
102
0
Camps Cleared
0
643,616
Distance Traveled
528,944
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,004
572
45
3
0
168,277
0
W
Merlin
11,094
792
34
2
0
221,437
0
L
Agni
9,884
706
44
3
0
188,994
1
L
Ares
8,718
623
13
1
0
171,673
0
W
Nu Wa
9,169
655
20
1
0
193,886
0
W
Nox
10,814
772
76
5
0
228,293
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role