Player Matchup

Jormungandr
Jormungandr
Gold IV
Kirito-sword22
Jormungandr
Gold IV
Level 127
God Stats
1W - 1L
1,668 SR
Queue Stats
40W - 38L
1,748 MMR
Solo
Yemoja
Yemoja
Diamond V
Vynzu
Yemoja
Diamond V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold III
asito2004
Thor
Gold III
Level 124
God Stats
1W - 1L
1,743 SR
Queue Stats
50W - 41L
1,789 MMR
Solo
Danzaburou
Danzaburou
Masters
oohacherry
Danzaburou
Masters
Level 160
God Stats
6W - 8L
1,511 SR
Queue Stats
532W - 545L
2,357 MMR
Solo
Cerberus
Cerberus
Diamond V
xMT3B
Cerberus
Diamond V
Level 160
God Stats
5W - 6L
1,526 SR
Queue Stats
59W - 48L
2,115 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,590 SR
1,902 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 115
1,618 SR
1,886 MMR
Guan Yu
Guan Yu
Platinum II
 
Guan Yu
Platinum II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
 
Sobek
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Diamond II
AstraI Arrow
Cernunnos
Diamond II
Level 108
God Stats
3W - 4L
1,624 SR
Queue Stats
281W - 224L
2,370 MMR
Party 1
Thanatos
Thanatos
Gold V
GetFarmedBro
Thanatos
Gold V
Level 100
God Stats
8W - 6L
1,766 SR
Queue Stats
182W - 152L
1,691 MMR
Solo
Eset
Eset
Diamond II
SanguineScribe
Eset
Diamond II
Level 83
God Stats
19W - 11L
1,701 SR
Queue Stats
103W - 62L
2,370 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kirito-sword22
Jormungandr
4
0 / 4 / 0
3,168
528
971
4,171
1,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Yemoja
Vynzu
Yemoja
4
0 / 1 / 0
3,141
524
725
1,906
503
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thor
5
0 / 1 / 0
3,064
511
410
3,137
593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
oohacherry
Danzaburou
4
0 / 0 / 0
3,132
522
561
1,927
331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
xMT3B
Cerberus
6
0 / 2 / 0
3,593
599
1,792
5,151
1,296
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Ao KuangSetJanusNemesisScylla

VS

Bans
Chang'eAphroditePeleNu WaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
7
2 / 0 / 0
3,956
659
3,257
3,338
1,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sobek
 
Sobek
6
0 / 0 / 4
3,866
644
1,331
3,041
1,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
AstraI Arrow
Cernunnos
7
1 / 0 / 0
4,047
675
2,124
2,334
611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
GetFarmedBro
Thanatos
6
1 / 0 / 2
3,971
662
1,672
2,380
641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
4 / 0 / 1
4,661
777
3,400
2,105
583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
8
8
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
0
0
2
W
Sobek
 
Sobek
0
0
4
2
W
Cernunnos
AstraI Arrow
Cernunnos
1
0
0
1
W
Thanatos
GetFarmedBro
Thanatos
1
0
2
2
L
Jormungandr
Kirito-sword22
Jormungandr
0
4
0
0
W
4
0
1
4.5
L
Yemoja
Vynzu
Yemoja
0
1
0
0
L
Thor
0
1
0
0
L
Danzaburou
oohacherry
Danzaburou
0
0
0
0
L
Cerberus
xMT3B
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,459
Damage
11,784
16,292
Taken
13,198
4,528
Mitigated
4,433
6,605
Healing
7,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
3,257
757
0
772
3,338
1,209
0
1,259
2,079
0
12,307
W
Sobek
 
Sobek
1,331
353
0
1,773
3,041
1,389
0
903
2,138
5,095
0
W
Cernunnos
AstraI Arrow
Cernunnos
2,124
1,278
0
1,635
2,334
611
0
281
2,053
0
22,249
W
Thanatos
GetFarmedBro
Thanatos
1,672
644
0
2,615
2,380
641
0
158
2,222
0
17,425
L
Jormungandr
Kirito-sword22
Jormungandr
971
271
0
610
4,171
1,805
0
3,007
949
9,697
0
W
3,400
386
0
887
2,105
583
45
887
1,218
21,064
0
L
Yemoja
Vynzu
Yemoja
725
219
291
878
1,906
503
0
348
1,558
5,044
0
L
Thor
410
0
0
1,667
3,137
593
0
250
2,861
0
6,358
L
Danzaburou
oohacherry
Danzaburou
561
198
0
668
1,927
331
0
404
1,523
0
9,315
L
Cerberus
xMT3B
Cerberus
1,792
143
0
2,491
5,151
1,296
0
481
4,670
14,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,098
Gold Earned
20,501
105
Minions Killed
166
0
Camps Cleared
0
504,432
Distance Traveled
571,097
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
3,956
659
26
4
0
121,432
1
W
Sobek
3,866
644
7
1
0
117,221
2
W
Cernunnos
4,047
675
53
9
0
101,868
1
W
Thanatos
3,971
662
45
8
0
115,848
1
L
Jormungandr
3,168
528
15
3
0
104,359
2
W
Eset
4,661
777
35
6
0
114,728
1
L
Yemoja
3,141
524
13
2
0
97,457
1
L
Thor
3,064
511
17
3
0
118,353
1
L
Danzaburou
3,132
522
24
4
0
80,686
1
L
Cerberus
3,593
599
36
6
0
103,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role