Player Matchup

Skadi
Skadi
PeregrinSpook
Skadi
Level 80
God Stats
15W - 11L
1,500 SR
Queue Stats
223W - 219L
1,508 Elo+
Party 1
Tiamat
Tiamat
Scrambuncle
Tiamat
Level 137
God Stats
3W - 5L
1,522 SR
Queue Stats
335W - 317L
1,532 Elo+
Party 1
Khepri
Khepri
behemoth8200
Khepri
Level 114
God Stats
7W - 5L
1,988 SR
Queue Stats
261W - 250L
1,600 Elo+
Party 1
Ravana
Ravana
carb0rundum
Ravana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
cattyshack
Hera
Level 118
God Stats
7W - 7L
1,300 SR
Queue Stats
248W - 212L
1,541 Elo+
Solo
Team Averages
Level 116
1,562 SR
1,536 Elo+

VS

Team Averages
Level 127
1,530 SR
1,541 Elo+
Thor
Thor
Animal
Thor
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,461 Elo+
Party 2
Nox
Nox
DakotaGriz
Nox
Level 141
God Stats
2W - 1L
1,665 SR
Queue Stats
17W - 17L
1,580 Elo+
Party 3
Chiron
Chiron
DavianThule38
Chiron
Level 88
God Stats
1W - 0L
1,670 SR
Queue Stats
11W - 9L
1,580 Elo+
Party 3
Bacchus
Bacchus
Physcopaaath
Bacchus
Level 88
God Stats
4W - 3L
1,313 SR
Queue Stats
58W - 35L
1,582 Elo+
Solo
Neith
Neith
llLeynaAnll
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,171
634
1,051
2,653
759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
7
0 / 0 / 0
3,716
743
1,224
1,767
491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
1
0 / 0 / 0
2,499
500
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ravana
6
2 / 1 / 1
3,834
767
1,471
2,742
707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 2 / 0
3,814
763
897
2,040
571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Animal
Thor
7
1 / 0 / 2
3,965
793
858
1,903
489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
2 / 1 / 1
4,156
831
858
2,023
613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 0 / 0
3,485
697
1,161
2,877
1,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Physcopaaath
Bacchus
5
0 / 1 / 1
3,469
694
1,428
3,212
1,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

5
1 / 1 / 0
3,289
658
608
2,810
558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
3
Kills
4
4
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
Animal
Thor
1
0
2
2
W
2
1
1
2.5
W
0
0
0
0
L
0
1
0
0
W
Bacchus
Physcopaaath
Bacchus
0
1
1
0.5
L
Tiamat
0
0
0
0
L
Khepri
0
0
0
0
L
Ravana
2
1
1
2.5
L
1
2
0
0.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,643
Damage
4,913
9,202
Taken
12,825
2,528
Mitigated
4,564
3,978
Healing
6,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Animal
Thor
858
359
0
1,288
1,903
489
0
281
1,622
0
12,281
W
858
108
0
431
2,023
613
0
616
1,407
14,680
0
W
1,161
104
35
1,796
2,877
1,285
0
1,000
1,653
0
14,931
L
1,051
309
0
774
2,653
759
0
1,404
1,249
0
12,096
W
Bacchus
Physcopaaath
Bacchus
1,428
399
0
1,600
3,212
1,619
0
0
3,212
5,885
0
L
Tiamat
1,224
344
0
1,378
1,767
491
0
0
1,607
15,423
0
L
Khepri
0
0
0
0
0
0
0
0
0
0
0
L
Ravana
1,471
349
0
1,576
2,742
707
0
344
2,398
0
12,388
L
897
225
0
250
2,040
571
0
538
1,502
18,290
0
W
608
0
0
1,536
2,810
558
0
0
2,810
0
14,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,034
Gold Earned
18,364
118
Minions Killed
131
0
Camps Cleared
0
395,435
Distance Traveled
504,016
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,965
793
29
6
0
128,007
3
W
Nox
4,156
831
33
7
0
97,505
0
W
Chiron
3,485
697
33
7
0
85,868
0
L
Skadi
3,171
634
19
4
0
82,745
0
W
Bacchus
3,469
694
9
2
0
105,818
2
L
Tiamat
3,716
743
39
8
0
83,740
0
L
Khepri
2,499
500
0
0
0
13,693
0
L
Ravana
3,834
767
28
6
0
119,417
1
L
Hera
3,814
763
32
6
0
95,840
2
W
Neith
3,289
658
27
5
0
86,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role