Player Matchup

Cerberus
Cerberus
AVG17
Cerberus
Level 18
God Stats
2W - 3L
1,126 SR
Queue Stats
33W - 36L
1,380 Elo+
Party 1
Tiamat
Tiamat
JACM1109
Tiamat
Level 15
God Stats
9W - 4L
1,620 SR
Queue Stats
10W - 8L
1,473 Elo+
Party 1
Cernunnos
Cernunnos
JosesinTilde
Cernunnos
Level 78
God Stats
5W - 5L
1,562 SR
Queue Stats
151W - 135L
1,538 Elo+
Party 1
Neith
Neith
KuroLycanS
Neith
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 36L
1,445 Elo+
Party 1
Ao Kuang
Ao Kuang
TDaniel
Ao Kuang
Level 67
God Stats
12W - 13L
1,417 SR
Queue Stats
31W - 34L
1,378 Elo+
Party 1
Team Averages
Level 39
1,445 SR
1,443 Elo+

VS

Team Averages
Level 29
1,541 SR
1,426 Elo+
Hou Yi
Hou Yi
LeafnBeef
Hou Yi
Level 29
God Stats
9W - 5L
1,751 SR
Queue Stats
278W - 321L
1,432 Elo+
Solo
Ymir
Ymir
SPELLICUPSIMP
Ymir
Level 65
God Stats
2W - 2L
1,773 SR
Queue Stats
103W - 89L
1,527 Elo+
Party 2
Bellona
Bellona
ValidSmile
Bellona
Level 22
God Stats
8W - 14L
1,253 SR
Queue Stats
226W - 235L
1,288 Elo+
Solo
Ravana
Ravana
carlythoxsup
Ravana
Level 25
God Stats
16W - 24L
1,408 SR
Queue Stats
155W - 178L
1,401 Elo+
Solo
Ra
Ra
seanw2337
Ra
Level 5
God Stats
1W - 2L
1,522 SR
Queue Stats
24W - 19L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AVG17
Cerberus
12
2 / 1 / 8
8,212
547
5,260
11,174
6,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
JACM1109
Tiamat
13
5 / 4 / 2
8,556
570
5,542
8,026
5,900
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
JosesinTilde
Cernunnos
16
5 / 0 / 3
9,890
659
6,974
10,008
4,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
14
1 / 0 / 3
8,795
586
3,931
6,119
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
TDaniel
Ao Kuang
14
3 / 3 / 6
8,543
570
5,432
13,615
4,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
LeafnBeef
Hou Yi
10
1 / 3 / 3
6,096
406
4,286
8,730
2,157
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 6 / 2
5,841
389
4,655
13,389
4,621
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
ValidSmile
Bellona
1
0 / 0 / 0
4,309
287
0
0
0
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ravana
13
5 / 3 / 2
8,144
543
7,681
7,871
2,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
2 / 4 / 0
6,657
444
4,705
7,575
2,131
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
16
Kills
8
8
Deaths
16
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AVG17
Cerberus
2
1
8
6
W
Tiamat
JACM1109
Tiamat
5
4
2
1.5
W
Cernunnos
JosesinTilde
Cernunnos
5
0
3
6.5
W
Neith
1
0
3
2.5
L
Hou Yi
LeafnBeef
Hou Yi
1
3
3
0.83
L
0
6
2
0.17
W
Ao Kuang
TDaniel
Ao Kuang
3
3
6
2
L
Bellona
ValidSmile
Bellona
0
0
0
0
L
Ravana
5
3
2
2
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,139
Damage
21,327
48,942
Taken
37,565
23,362
Mitigated
11,849
21,122
Healing
6,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AVG17
Cerberus
5,260
559
345
3,064
11,174
6,098
281
4,014
7,160
19,719
0
W
Tiamat
JACM1109
Tiamat
5,542
579
0
1,892
8,026
5,900
1,323
1,082
6,944
33,673
0
W
Cernunnos
JosesinTilde
Cernunnos
6,974
3,218
0
6,105
10,008
4,294
4,643
1,531
8,477
0
66,598
W
Neith
3,931
1,930
0
3,569
6,119
2,260
3,715
1,015
5,104
0
56,369
L
Hou Yi
LeafnBeef
Hou Yi
4,286
1,361
0
1,759
8,730
2,157
148
4,244
4,486
0
19,114
L
4,655
1,727
0
726
13,389
4,621
168
4,201
9,188
23,954
0
W
Ao Kuang
TDaniel
Ao Kuang
5,432
1,229
0
6,147
13,615
4,810
1,448
1,718
11,897
42,615
0
L
Bellona
ValidSmile
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Ravana
7,681
2,836
0
1,276
7,871
2,940
0
5,291
2,580
0
41,797
L
4,705
1,120
318
2,534
7,575
2,131
0
2,498
5,077
34,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,996
Gold Earned
31,047
440
Minions Killed
229
0
Camps Cleared
0
1,416,879
Distance Traveled
1,080,966
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,212
547
39
3
0
321,343
3
W
Tiamat
8,556
570
72
5
0
244,691
2
W
Cernunnos
9,890
659
124
8
0
290,215
2
W
Neith
8,795
586
125
8
0
257,153
6
L
Hou Yi
6,096
406
37
2
0
294,395
2
L
Ymir
5,841
389
42
3
0
264,944
8
W
Ao Kuang
8,543
570
80
5
0
303,477
0
L
Bellona
4,309
287
0
0
0
1,403
0
L
Ravana
8,144
543
91
6
0
251,124
2
L
Ra
6,657
444
59
4
0
269,100
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role