Player Matchup

Kukulkan
Kukulkan
Duzer
Kukulkan
Level 8
God Stats
2W - 5L
1,412 SR
Queue Stats
9W - 14L
1,402 Elo+
Party 1
Ganesha
Ganesha
MikeLmaoski
Ganesha
Level 24
God Stats
1W - 2L
1,309 SR
Queue Stats
118W - 85L
1,540 Elo+
Solo
Skadi
Skadi
YesICamp2
Skadi
Level 32
God Stats
0W - 2L
1,209 SR
Queue Stats
25W - 18L
1,548 Elo+
Party 1
Da Ji
Da Ji
justEthan409
Da Ji
Level 18
God Stats
5W - 4L
1,402 SR
Queue Stats
135W - 143L
1,431 Elo+
Solo
Guan Yu
Guan Yu
pachown
Guan Yu
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 29L
1,499 Elo+
Party 1
Team Averages
Level 22
1,367 SR
1,484 Elo+

VS

Team Averages
Level 20
1,465 SR
1,440 Elo+
Danzaburou
Danzaburou
Grandcitto
Danzaburou
Level 24
God Stats
2W - 2L
1,469 SR
Queue Stats
12W - 12L
1,394 Elo+
Solo
Fenrir
Fenrir
MacNnChz
Fenrir
Level 25
God Stats
3W - 1L
1,305 SR
Queue Stats
135W - 124L
1,439 Elo+
Party 2
Nu Wa
Nu Wa
Punishh
Nu Wa
Level 13
God Stats
8W - 1L
1,500 SR
Queue Stats
217W - 173L
1,536 Elo+
Solo
Bellona
Bellona
Starburstt
Bellona
Level 24
God Stats
29W - 21L
1,552 SR
Queue Stats
144W - 129L
1,434 Elo+
Party 2
Ymir
Ymir
rockossss
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 50L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Duzer
Kukulkan
11
0 / 8 / 3
7,116
419
3,684
9,631
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
MikeLmaoski
Ganesha
11
0 / 5 / 1
7,104
418
9,116
17,056
7,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
YesICamp2
Skadi
11
0 / 6 / 1
6,766
398
5,465
13,120
3,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 9 / 3
8,033
473
6,933
13,141
6,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
pachown
Guan Yu
14
6 / 2 / 2
8,524
501
10,592
14,817
11,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Grandcitto
Danzaburou
14
10 / 0 / 6
9,821
578
12,048
11,776
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
MacNnChz
Fenrir
14
9 / 0 / 5
9,578
563
7,911
7,489
2,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Punishh
Nu Wa
14
7 / 1 / 7
9,103
535
17,478
9,697
3,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Starburstt
Bellona
13
2 / 5 / 4
8,108
477
6,113
11,203
9,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
14
1 / 2 / 14
9,333
549
9,784
13,299
10,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
8
Kills
29
30
Deaths
8
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Duzer
Kukulkan
0
8
3
0.19
W
Danzaburou
Grandcitto
Danzaburou
10
0
6
13
W
Fenrir
MacNnChz
Fenrir
9
0
5
11.5
L
Ganesha
MikeLmaoski
Ganesha
0
5
1
0.1
W
Nu Wa
Punishh
Nu Wa
7
1
7
10.5
W
Bellona
Starburstt
Bellona
2
5
4
0.8
L
Skadi
YesICamp2
Skadi
0
6
1
0.08
L
2
9
3
0.39
L
Guan Yu
pachown
Guan Yu
6
2
2
3.5
W
Ymir
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,790
Damage
53,334
67,765
Taken
53,464
31,984
Mitigated
29,438
16,285
Healing
17,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Duzer
Kukulkan
3,684
566
0
0
9,631
2,575
74
4,626
4,793
32,187
0
W
Danzaburou
Grandcitto
Danzaburou
12,048
3,438
696
6,261
11,776
3,267
1,140
4,169
7,557
0
51,561
W
Fenrir
MacNnChz
Fenrir
7,911
1,854
0
1,099
7,489
2,625
702
1,724
5,740
0
49,448
L
Ganesha
MikeLmaoski
Ganesha
9,116
818
0
4,850
17,056
7,529
88
7,917
8,795
26,571
0
W
Nu Wa
Punishh
Nu Wa
17,478
4,865
0
3,286
9,697
3,252
293
3,377
6,295
58,764
0
W
Bellona
Starburstt
Bellona
6,113
2,738
0
2,025
11,203
9,334
2,310
867
10,094
0
37,193
L
Skadi
YesICamp2
Skadi
5,465
3,643
0
2,578
13,120
3,880
1,482
4,756
8,118
0
39,181
L
6,933
2,325
0
1,238
13,141
6,593
0
4,152
8,839
0
49,506
L
Guan Yu
pachown
Guan Yu
10,592
1,489
2,321
5,298
14,817
11,407
277
4,649
9,958
0
40,531
W
Ymir
9,784
860
0
3,674
13,299
10,960
417
2,663
10,519
38,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,543
Gold Earned
45,943
324
Minions Killed
379
0
Camps Cleared
0
1,479,764
Distance Traveled
1,526,903
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,116
419
71
4
0
307,512
0
W
Danzaburou
9,821
578
73
4
0
274,859
1
W
Fenrir
9,578
563
86
5
0
317,830
3
L
Ganesha
7,104
418
9
1
0
312,213
4
W
Nu Wa
9,103
535
69
4
0
290,113
0
W
Bellona
8,108
477
79
5
0
327,933
0
L
Skadi
6,766
398
103
6
0
266,188
3
L
Da Ji
8,033
473
69
4
0
297,158
3
L
Guan Yu
8,524
501
72
4
0
296,693
0
W
Ymir
9,333
549
72
4
0
316,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role