Player Matchup

Danzaburou
Danzaburou
Amilllz224
Danzaburou
Level 18
God Stats
9W - 3L
1,481 SR
Queue Stats
25W - 19L
1,456 Elo+
Party 1
Yemoja
Yemoja
Durant4
Yemoja
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 33L
1,438 Elo+
Party 1
Thanatos
Thanatos
EpIc PenGUinZ7
Thanatos
Level 16
God Stats
14W - 18L
1,362 SR
Queue Stats
58W - 41L
1,522 Elo+
Party 1
Pele
Pele
KaiVelazquez
Pele
Level 27
God Stats
12W - 8L
1,516 SR
Queue Stats
66W - 81L
1,668 Elo+
Solo
Artemis
Artemis
cstaVU
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,472 SR
1,517 Elo+

VS

Team Averages
Level 19
1,630 SR
1,540 Elo+
Tyr
Tyr
DARKMOON ULTIMA
Tyr
Level 27
God Stats
7W - 6L
1,947 SR
Queue Stats
66W - 62L
1,580 Elo+
Solo
Merlin
Merlin
GrumpyGrady
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,668 Elo+
Party 2
Neith
Neith
MCGxCLUTCH
Neith
Level 7
God Stats
8W - 9L
1,511 SR
Queue Stats
9W - 9L
1,519 Elo+
Solo
Olorun
Olorun
MikasaUuU
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
297W - 314L
1,427 Elo+
Solo
Kukulkan
Kukulkan
SweetKeikes
Kukulkan
Level 28
God Stats
2W - 3L
1,693 SR
Queue Stats
9W - 10L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Amilllz224
Danzaburou
20
8 / 2 / 16
15,577
1,038
41,626
19,287
9,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Durant4
Yemoja
20
1 / 1 / 17
14,346
956
9,040
14,306
12,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
20
12 / 3 / 6
16,081
1,072
16,189
13,316
6,113
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

20
13 / 2 / 11
16,603
1,107
38,407
24,863
11,458
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
cstaVU
Artemis
16
0 / 2 / 2
11,440
763
1,400
2,104
796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

201

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 3
14,888
993
21,400
32,932
46,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
20
4 / 9 / 3
14,467
964
21,357
22,105
13,522
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Neith
15
0 / 0 / 0
11,070
738
0
0
0
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
MikasaUuU
Olorun
18
0 / 11 / 3
12,324
822
7,479
27,871
10,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
SweetKeikes
Kukulkan
19
1 / 7 / 4
13,278
885
14,639
33,157
16,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
23
34
Kills
10
10
Deaths
34
52
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Amilllz224
Danzaburou
8
2
16
8
L
5
7
3
0.93
W
Yemoja
Durant4
Yemoja
1
1
17
9.5
W
Thanatos
12
3
6
5
L
Merlin
4
9
3
0.61
W
13
2
11
9.25
L
Neith
0
0
0
0
L
Olorun
MikasaUuU
Olorun
0
11
3
0.14
L
Kukulkan
SweetKeikes
Kukulkan
1
7
4
0.43
W
Artemis
cstaVU
Artemis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,662
Damage
64,875
73,876
Taken
116,065
40,931
Mitigated
86,624
26,089
Healing
14,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Amilllz224
Danzaburou
41,626
27,709
0
6,099
19,287
9,616
0
11,988
6,999
0
58,441
L
21,400
2,930
0
4,219
32,932
46,857
0
3,767
29,165
15,103
32,001
W
Yemoja
Durant4
Yemoja
9,040
1,119
1,730
501
14,306
12,948
0
11,046
3,060
34,557
0
W
Thanatos
16,189
7,384
0
7,651
13,316
6,113
0
8,786
4,405
0
30,892
L
Merlin
21,357
160
0
0
22,105
13,522
0
1,074
21,031
49,083
0
W
38,407
16,132
873
9,211
24,863
11,458
0
16,264
8,224
0
84,839
L
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
MikasaUuU
Olorun
7,479
5,186
841
5,086
27,871
10,214
0
2,512
25,359
22,958
0
L
Kukulkan
SweetKeikes
Kukulkan
14,639
960
624
3,272
33,157
16,031
0
1,687
31,470
45,328
0
W
Artemis
cstaVU
Artemis
1,400
398
0
24
2,104
796
0
964
1,088
0
2,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,047
Gold Earned
66,027
239
Minions Killed
217
12
Camps Cleared
3
1,248,476
Distance Traveled
1,098,740
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,577
1,038
39
3
0
267,946
3
L
Tyr
14,888
993
63
4
1
303,596
0
W
Yemoja
14,346
956
63
4
1
294,247
5
W
Thanatos
16,081
1,072
28
2
3
291,886
0
L
Merlin
14,467
964
60
4
0
275,317
0
W
Pele
16,603
1,107
109
7
8
356,405
2
L
Neith
11,070
738
0
0
0
0
0
L
Olorun
12,324
822
36
2
0
263,412
1
L
Kukulkan
13,278
885
58
4
2
256,415
0
W
Artemis
11,440
763
0
0
0
37,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role