Player Matchup

Fenrir
Fenrir
LASTPLAYER 1428
Fenrir
Level 49
God Stats
1W - 1L
1,110 SR
Queue Stats
14W - 16L
1,403 Elo+
Party 1
Ymir
Ymir
perihusky
Ymir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
zFenrirz
Danzaburou
Level 126
God Stats
13W - 11L
1,634 SR
Queue Stats
107W - 131L
1,476 Elo+
Party 1
Team Averages
Level 110
1,415 SR
1,459 Elo+

VS

Team Averages
Level 107
1,443 SR
1,547 Elo+
Danzaburou
Danzaburou
MrT__77
Danzaburou
Level 65
God Stats
14W - 9L
1,585 SR
Queue Stats
390W - 369L
1,597 Elo+
Solo
Discordia
Discordia
Rutledge57
Discordia
Level 106
God Stats
2W - 3L
1,243 SR
Queue Stats
124W - 138L
1,551 Elo+
Party 2
Terra
Terra
resolutenote
Terra
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
227W - 267L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 3
10,978
686
6,443
11,622
4,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ymir
15
4 / 7 / 8
11,449
716
11,350
19,739
10,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
zFenrirz
Danzaburou
16
8 / 5 / 5
12,635
790
13,685
17,999
6,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MrT__77
Danzaburou
16
5 / 6 / 9
12,034
752
11,319
13,899
5,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Rutledge57
Discordia
14
8 / 5 / 5
11,205
700
13,909
10,965
4,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 7 / 9
10,477
655
8,712
17,549
12,781
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
39
18
Kills
16
16
Deaths
18
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
4
3
1.88
L
Danzaburou
MrT__77
Danzaburou
5
6
9
1.58
L
Discordia
Rutledge57
Discordia
8
5
5
2.1
W
Ymir
4
7
8
1.14
L
3
7
9
1.07
W
Danzaburou
zFenrirz
Danzaburou
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,478
Damage
33,940
49,360
Taken
42,413
20,839
Mitigated
22,478
11,075
Healing
6,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,443
729
0
1,428
11,622
4,118
1,230
5,730
5,548
0
26,902
L
Danzaburou
MrT__77
Danzaburou
11,319
5,148
0
1,306
13,899
5,443
1,653
5,542
8,357
0
44,048
L
Discordia
Rutledge57
Discordia
13,909
222
0
1,083
10,965
4,254
209
3,231
7,734
34,708
0
W
Ymir
11,350
2,579
0
3,727
19,739
10,224
341
7,624
11,538
42,773
0
L
8,712
1,622
1,174
3,373
17,549
12,781
433
2,613
14,936
19,835
0
W
Danzaburou
zFenrirz
Danzaburou
13,685
5,560
0
5,920
17,999
6,497
1,012
8,277
8,644
0
69,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,062
Gold Earned
33,716
160
Minions Killed
148
0
Camps Cleared
0
856,189
Distance Traveled
750,126
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,978
686
34
2
0
320,364
0
L
Danzaburou
12,034
752
62
4
0
215,005
1
L
Discordia
11,205
700
64
4
0
258,024
2
W
Ymir
11,449
716
48
3
0
252,891
2
L
Terra
10,477
655
22
1
0
277,097
1
W
Danzaburou
12,635
790
78
5
0
282,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role