Player Matchup

Aphrodite
Aphrodite
ChaoticSoull
Aphrodite
Level 151
God Stats
41W - 45L
1,477 SR
Queue Stats
839W - 919L
1,534 Elo+
Party 1
Scylla
Scylla
JoseDuB-CS
Scylla
Level 122
God Stats
26W - 24L
1,705 SR
Queue Stats
425W - 425L
1,616 Elo+
Party 1
Ullr
Ullr
MatthewG-S
Ullr
Level 160
God Stats
8W - 7L
1,947 SR
Queue Stats
218W - 208L
1,640 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Synthetika
Tsukuyomi
Level 160
God Stats
12W - 12L
1,469 SR
Queue Stats
565W - 660L
1,576 Elo+
Party 1
Yemoja
Yemoja
Zaerife
Yemoja
Level 160
God Stats
8W - 6L
1,710 SR
Queue Stats
485W - 476L
1,607 Elo+
Party 1
Team Averages
Level 151
1,662 SR
1,595 Elo+

VS

Team Averages
Level 110
1,516 SR
1,585 Elo+
Khepri
Khepri
Alex_96_22
Khepri
Level 146
God Stats
4W - 11L
1,594 SR
Queue Stats
788W - 724L
1,578 Elo+
Solo
Zeus
Zeus
ItsmeAdam05
Zeus
Level 116
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 15L
1,747 Elo+
Solo
Bakasura
Bakasura
KingAboss15
Bakasura
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
529W - 573L
1,527 Elo+
Solo
Hercules
Hercules
Tyrant Druth
Hercules
Level 116
God Stats
62W - 69L
1,396 SR
Queue Stats
492W - 468L
1,592 Elo+
Solo
Neith
Neith
Ugur-Cobi
Neith
Level 65
God Stats
12W - 7L
1,589 SR
Queue Stats
173W - 173L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChaoticSoull
Aphrodite
9
2 / 1 / 1
5,434
679
1,430
3,346
929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
JoseDuB-CS
Scylla
8
0 / 1 / 1
4,427
553
1,805
2,035
502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
4 / 0 / 0
5,122
640
5,201
4,572
2,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Synthetika
Tsukuyomi
7
0 / 2 / 2
4,342
543
2,031
4,726
1,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
Zaerife
Yemoja
7
0 / 0 / 2
4,609
576
2,722
4,170
1,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Alex_96_22
Khepri
6
0 / 1 / 0
4,122
515
1,237
5,278
2,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
3 / 0 / 0
4,989
624
2,719
3,449
1,258
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
KingAboss15
Bakasura
7
0 / 2 / 1
4,140
518
1,911
5,251
1,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
Tyrant Druth
Hercules
3
1 / 1 / 0
3,509
439
619
1,324
540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Neith
Ugur-Cobi
Neith
6
0 / 2 / 0
3,725
466
2,905
4,749
967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
6
Kills
4
4
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Khepri
Alex_96_22
Khepri
0
1
0
0
W
Aphrodite
ChaoticSoull
Aphrodite
2
1
1
2.5
L
3
0
0
3
W
Scylla
JoseDuB-CS
Scylla
0
1
1
0.5
L
Bakasura
KingAboss15
Bakasura
0
2
1
0.25
W
4
0
0
4
W
Tsukuyomi
Synthetika
Tsukuyomi
0
2
2
0.5
L
Hercules
Tyrant Druth
Hercules
1
1
0
1
L
Neith
Ugur-Cobi
Neith
0
2
0
0
W
Yemoja
Zaerife
Yemoja
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,189
Damage
9,391
18,849
Taken
20,051
6,530
Mitigated
6,403
9,778
Healing
9,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Alex_96_22
Khepri
1,237
81
0
1,970
5,278
2,033
0
1,885
3,383
9,557
0
W
Aphrodite
ChaoticSoull
Aphrodite
1,430
224
105
2,147
3,346
929
333
114
3,172
19,981
0
L
2,719
467
0
1,948
3,449
1,258
0
941
2,440
27,719
0
W
Scylla
JoseDuB-CS
Scylla
1,805
165
0
490
2,035
502
0
931
1,104
21,774
0
L
Bakasura
KingAboss15
Bakasura
1,911
1,364
0
2,216
5,251
1,605
0
1,184
3,945
0
13,910
W
5,201
2,633
0
2,298
4,572
2,198
19
545
4,019
0
27,108
W
Tsukuyomi
Synthetika
Tsukuyomi
2,031
334
0
2,083
4,726
1,376
0
1,484
3,242
0
16,966
L
Hercules
Tyrant Druth
Hercules
619
367
0
522
1,324
540
0
608
628
0
3,727
L
Neith
Ugur-Cobi
Neith
2,905
1,196
188
2,276
4,749
967
0
1,023
3,698
0
14,512
W
Yemoja
Zaerife
Yemoja
2,722
637
572
2,083
4,170
1,525
44
882
3,128
9,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,934
Gold Earned
20,485
218
Minions Killed
159
0
Camps Cleared
0
713,971
Distance Traveled
598,063
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,122
515
8
1
0
138,225
3
W
Aphrodite
5,434
679
63
8
0
145,197
2
L
Zeus
4,989
624
65
8
0
136,354
1
W
Scylla
4,427
553
50
6
0
143,075
4
L
Bakasura
4,140
518
41
5
0
166,396
3
W
Ullr
5,122
640
54
7
0
124,756
3
W
Tsukuyomi
4,342
543
42
5
0
155,650
1
L
Hercules
3,509
439
12
2
0
30,492
0
L
Neith
3,725
466
33
4
0
126,596
2
W
Yemoja
4,609
576
9
1
0
145,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role