Player Matchup

He Bo
He Bo
CallidusJay
He Bo
Level 16
God Stats
20W - 12L
1,744 SR
Queue Stats
169W - 161L
1,468 Elo+
Party 1
Da Ji
Da Ji
DragonLordKale
Da Ji
Level 129
God Stats
4W - 3L
1,901 SR
Queue Stats
219W - 164L
1,637 Elo+
Party 1
Bacchus
Bacchus
yun6bl00d91
Bacchus
Level 154
God Stats
3W - 6L
1,539 SR
Queue Stats
191W - 158L
1,625 Elo+
Party 1
Team Averages
Level 100
1,728 SR
1,577 Elo+

VS

Team Averages
Level 64
1,411 SR
1,438 Elo+
Baron Samedi
Baron Samedi
PutridPariah8
Baron Samedi
Level 160
God Stats
3W - 1L
1,518 SR
Queue Stats
172W - 198L
1,508 Elo+
Party 2
Medusa
Medusa
Ruyver
Medusa
Level 16
God Stats
10W - 6L
1,336 SR
Queue Stats
220W - 203L
1,477 Elo+
Solo
Guan Yu
Guan Yu
allah_christ_909
Guan Yu
Level 15
God Stats
16W - 25L
1,379 SR
Queue Stats
52W - 58L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,291
629
1,404
7,277
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 6 / 0
7,887
789
4,520
10,247
3,961
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
yun6bl00d91
Bacchus
9
0 / 6 / 1
6,337
634
3,966
12,759
6,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PutridPariah8
Baron Samedi
12
5 / 1 / 9
8,122
812
8,142
4,060
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Ruyver
Medusa
13
12 / 2 / 4
9,422
942
12,226
6,238
2,356
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 12
7,660
766
4,352
4,709
3,231
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
3
Kills
19
19
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
3
6
0
0.5
W
Baron Samedi
PutridPariah8
Baron Samedi
5
1
9
9.5
W
Medusa
Ruyver
Medusa
12
2
4
7
W
2
0
12
8
L
Bacchus
yun6bl00d91
Bacchus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,890
Damage
24,720
30,283
Taken
15,007
12,739
Mitigated
7,206
2,654
Healing
4,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,404
102
0
0
7,277
1,832
0
1,949
5,303
14,625
0
L
4,520
765
0
400
10,247
3,961
0
2,867
7,280
0
11,335
W
Baron Samedi
PutridPariah8
Baron Samedi
8,142
294
1,286
1,891
4,060
1,619
723
2,190
1,734
30,154
0
W
Medusa
Ruyver
Medusa
12,226
4,831
0
24
6,238
2,356
1,657
1,853
4,373
0
39,746
W
4,352
486
418
681
4,709
3,231
549
1,123
3,506
0
7,633
L
Bacchus
yun6bl00d91
Bacchus
3,966
40
171
2,083
12,759
6,946
0
3,367
9,226
16,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,515
Gold Earned
25,204
65
Minions Killed
111
0
Camps Cleared
0
467,514
Distance Traveled
561,450
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,291
629
28
3
0
143,187
0
L
Da Ji
7,887
789
17
2
0
168,928
1
W
Baron Samedi
8,122
812
43
4
0
191,071
2
W
Medusa
9,422
942
53
5
0
182,933
2
W
Guan Yu
7,660
766
15
2
0
187,446
0
L
Bacchus
6,337
634
20
2
0
155,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role