Player Matchup

Ares
Ares
DeFy Underdog
Ares
Level 125
God Stats
3W - 3L
1,860 SR
Queue Stats
139W - 128L
1,531 Elo+
Party 2
Mulan
Mulan
DeFy xRebz65x
Mulan
Level 102
God Stats
7W - 9L
1,500 SR
Queue Stats
114W - 124L
1,494 Elo+
Party 2
Discordia
Discordia
Playboii Pres
Discordia
Level 140
God Stats
13W - 11L
1,434 SR
Queue Stats
63W - 66L
1,512 Elo+
Party 2
Skadi
Skadi
Tirillium
Skadi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Waalyn
Arachne
Level 66
God Stats
12W - 4L
1,624 SR
Queue Stats
121W - 114L
1,415 Elo+
Party 2
Team Averages
Level 92
1,584 SR
1,491 Elo+

VS

Team Averages
Level 66
1,695 SR
1,430 Elo+
Chiron
Chiron
 
Chiron
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Beetus403
Artio
Level 38
God Stats
1W - 1L
1,741 SR
Queue Stats
28W - 39L
1,358 Elo+
Party 3
Cu Chulainn
Cu Chulainn
DaAsianEquation
Cu Chulainn
Level 41
God Stats
9W - 10L
1,506 SR
Queue Stats
24W - 30L
1,376 Elo+
Party 3
Thanatos
Thanatos
MicHooter
Thanatos
Level 48
God Stats
3W - 6L
1,845 SR
Queue Stats
153W - 160L
1,414 Elo+
Party 1
Eset
Eset
YungxSosa420
Eset
Level 94
God Stats
1W - 2L
1,885 SR
Queue Stats
95W - 107L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 9
8,736
546
6,477
11,532
9,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
4 / 1 / 2
8,418
526
9,652
11,563
10,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Playboii Pres
Discordia
17
12 / 0 / 3
10,022
626
12,888
7,421
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Tirillium
Skadi
13
8 / 0 / 4
8,268
517
12,020
5,770
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Waalyn
Arachne
13
2 / 1 / 2
7,750
484
3,442
10,909
4,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
1 / 5 / 0
6,651
416
4,337
9,287
3,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
Beetus403
Artio
11
1 / 7 / 0
6,162
385
3,136
13,557
8,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
DaAsianEquation
Cu Chulainn
14
1 / 4 / 1
8,079
505
9,599
14,488
9,687
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
MicHooter
Thanatos
12
1 / 5 / 0
6,944
434
4,745
11,836
4,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 8 / 0
6,029
377
3,665
9,934
3,477
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
29
Kills
4
4
Deaths
29
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
5
0
0.2
L
Artio
Beetus403
Artio
1
7
0
0.14
L
Cu Chulainn
DaAsianEquation
Cu Chulainn
1
4
1
0.38
W
3
2
9
3.75
W
4
1
2
5
L
Thanatos
MicHooter
Thanatos
1
5
0
0.2
W
Discordia
Playboii Pres
Discordia
12
0
3
13.5
W
Skadi
Tirillium
Skadi
8
0
4
10
W
Arachne
Waalyn
Arachne
2
1
2
3
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,479
Damage
25,482
47,195
Taken
59,102
28,241
Mitigated
29,471
19,236
Healing
18,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,337
947
744
1,918
9,287
3,139
120
3,074
6,136
0
41,404
L
Artio
Beetus403
Artio
3,136
313
0
2,466
13,557
8,925
72
3,784
9,741
21,577
0
L
Cu Chulainn
DaAsianEquation
Cu Chulainn
9,599
2,019
0
4,696
14,488
9,687
228
1,574
12,412
7,274
41,969
W
6,477
347
0
3,166
11,532
9,113
261
2,484
9,048
29,707
0
W
9,652
913
0
4,414
11,563
10,086
0
1,065
10,498
0
47,654
L
Thanatos
MicHooter
Thanatos
4,745
1,505
0
7,767
11,836
4,243
0
3,878
7,729
0
40,190
W
Discordia
Playboii Pres
Discordia
12,888
1,108
0
3,269
7,421
2,779
404
1,791
5,630
61,212
0
W
Skadi
Tirillium
Skadi
12,020
5,750
0
1,674
5,770
2,059
559
397
5,373
0
45,681
W
Arachne
Waalyn
Arachne
3,442
1,953
0
6,713
10,909
4,204
0
2,753
8,156
0
36,856
L
3,665
130
0
1,146
9,934
3,477
126
6,306
3,231
27,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,194
Gold Earned
33,865
376
Minions Killed
334
0
Camps Cleared
0
1,470,603
Distance Traveled
1,397,655
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,651
416
76
5
0
255,143
7
L
Artio
6,162
385
36
2
0
266,445
1
L
Cu Chulainn
8,079
505
88
6
0
317,414
0
W
Ares
8,736
546
61
4
0
286,113
4
W
Mulan
8,418
526
93
6
0
267,673
4
L
Thanatos
6,944
434
80
5
0
302,857
1
W
Discordia
10,022
626
96
6
0
299,687
5
W
Skadi
8,268
517
55
3
0
270,974
0
W
Arachne
7,750
484
71
4
0
346,156
1
L
Eset
6,029
377
54
3
0
255,796
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role