Player Matchup

Hun Batz
Hun Batz
Bowjobz
Hun Batz
Level 29
God Stats
0W - 3L
1,235 SR
Queue Stats
109W - 104L
1,701 Elo+
Solo
Ullr
Ullr
Bunyinzz
Ullr
Level 29
God Stats
2W - 2L
1,295 SR
Queue Stats
129W - 92L
1,684 Elo+
Party 3
Amaterasu
Amaterasu
FrostysHD
Amaterasu
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Ic3C0ldBlu3
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 21L
1,891 Elo+
Party 3
Scylla
Scylla
Itstickleqt
Scylla
Level 11
God Stats
24W - 22L
1,609 SR
Queue Stats
149W - 154L
1,628 Elo+
Solo
Team Averages
Level 23
1,428 SR
1,681 Elo+

VS

Team Averages
Level 19
1,595 SR
1,707 Elo+
Khepri
Khepri
KHlvl100ELXRPOT
Khepri
Level 28
God Stats
37W - 31L
1,557 SR
Queue Stats
187W - 158L
1,698 Elo+
Party 2
Hercules
Hercules
PuppetTyrFarm1
Hercules
Level 13
God Stats
2W - 0L
1,741 SR
Queue Stats
21W - 10L
1,779 Elo+
Party 1
Ymir
Ymir
PuppetTyrFarm2
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 9L
1,667 Elo+
Party 1
Apollo
Apollo
Tanre
Apollo
Level 22
God Stats
25W - 12L
1,575 SR
Queue Stats
205W - 152L
1,711 Elo+
Solo
Janus
Janus
gbaby730
Janus
Level 26
God Stats
24W - 17L
1,602 SR
Queue Stats
128W - 105L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bowjobz
Hun Batz
10
1 / 4 / 2
6,279
449
6,409
11,704
3,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
11
1 / 2 / 1
6,265
448
3,596
6,626
1,819
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
FrostysHD
Amaterasu
13
0 / 4 / 1
6,943
496
4,631
11,732
6,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 7 / 0
6,325
452
4,700
13,479
6,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Scylla
10
1 / 6 / 1
6,499
464
3,518
8,252
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 11
8,196
585
5,327
7,948
5,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
15
4 / 1 / 2
8,962
640
6,131
9,554
4,413
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
8 / 0 / 4
9,010
644
10,030
10,169
4,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Tanre
Apollo
16
9 / 1 / 3
9,312
665
13,622
8,157
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
gbaby730
Janus
6
0 / 1 / 1
5,444
389
736
2,070
495
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
23
23
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Bowjobz
Hun Batz
1
4
2
0.5
L
Ullr
1
2
1
0.75
L
Amaterasu
FrostysHD
Amaterasu
0
4
1
0.13
L
1
7
0
0.14
L
Scylla
1
6
1
0.25
W
2
1
11
7.5
W
Hercules
4
1
2
5
W
8
0
4
10
W
Apollo
Tanre
Apollo
9
1
3
10.5
W
Janus
gbaby730
Janus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,854
Damage
35,846
51,793
Taken
37,898
20,606
Mitigated
19,743
12,225
Healing
9,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Bowjobz
Hun Batz
6,409
2,749
0
3,563
11,704
3,962
0
5,418
6,260
0
41,526
L
Ullr
3,596
1,781
0
1,647
6,626
1,819
0
2,069
4,557
0
29,182
L
Amaterasu
FrostysHD
Amaterasu
4,631
2,465
0
3,804
11,732
6,447
0
1,610
10,122
0
34,888
L
4,700
1,421
0
1,987
13,479
6,260
0
4,468
9,011
20,318
0
L
Scylla
3,518
460
0
1,224
8,252
2,118
0
2,458
5,750
28,480
0
W
5,327
829
0
961
7,948
5,841
6
2,230
5,718
23,104
0
W
Hercules
6,131
2,106
0
2,874
9,554
4,413
304
409
9,145
0
46,036
W
10,030
3,655
0
829
10,169
4,891
0
2,668
7,501
52,241
0
W
Apollo
Tanre
Apollo
13,622
9,172
0
4,660
8,157
4,103
2,692
2,223
5,934
0
78,671
W
Janus
gbaby730
Janus
736
0
0
601
2,070
495
0
688
1,382
9,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,311
Gold Earned
40,924
290
Minions Killed
371
0
Camps Cleared
0
1,282,990
Distance Traveled
1,221,682
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,279
449
69
5
0
288,246
9
L
Ullr
6,265
448
62
4
0
249,107
1
L
Amaterasu
6,943
496
72
5
0
270,567
0
L
Ymir
6,325
452
27
2
0
230,304
0
L
Scylla
6,499
464
60
4
0
244,766
6
W
Khepri
8,196
585
35
3
0
304,978
3
W
Hercules
8,962
640
105
8
0
246,535
3
W
Ymir
9,010
644
89
6
0
301,376
3
W
Apollo
9,312
665
120
9
0
263,240
2
W
Janus
5,444
389
22
2
0
105,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role