Player Matchup

Ravana
Ravana
CaptainBlyte
Ravana
Level 129
God Stats
3W - 1L
1,327 SR
Queue Stats
114W - 103L
1,457 Elo+
Party 3
Kuzenbo
Kuzenbo
Garganiu
Kuzenbo
Level 16
God Stats
17W - 13L
1,500 SR
Queue Stats
18W - 13L
1,500 Elo+
Party 3
Medusa
Medusa
SirNiq
Medusa
Level 28
God Stats
2W - 0L
1,646 SR
Queue Stats
3W - 4L
1,684 Elo+
Party 3
Bellona
Bellona
TheBigBadSalad
Bellona
Level 121
God Stats
8W - 4L
1,378 SR
Queue Stats
99W - 90L
1,461 Elo+
Party 3
Scylla
Scylla
coolranchsenpai
Scylla
Level 74
God Stats
24W - 22L
1,262 SR
Queue Stats
39W - 37L
1,315 Elo+
Party 3
Team Averages
Level 74
1,423 SR
1,484 Elo+

VS

Team Averages
Level 52
1,493 SR
1,388 Elo+
Amaterasu
Amaterasu
CreamingScow
Amaterasu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 27L
1,207 Elo+
Party 2
Set
Set
HoobieScoobie
Set
Level 58
God Stats
2W - 6L
1,308 SR
Queue Stats
93W - 115L
1,384 Elo+
Party 2
Kukulkan
Kukulkan
IsotopicGoose
Kukulkan
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 8L
1,272 Elo+
Party 2
Hachiman
Hachiman
Selicity
Hachiman
Level 17
God Stats
1W - 2L
1,720 SR
Queue Stats
21W - 25L
1,494 Elo+
Party 1
Athena
Athena
Setsukah
Athena
Level 127
God Stats
10W - 9L
1,436 SR
Queue Stats
462W - 447L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
3 / 2 / 2
11,572
609
5,775
9,642
4,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kuzenbo
Garganiu
Kuzenbo
13
3 / 2 / 1
9,061
477
4,334
7,710
6,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
SirNiq
Medusa
14
0 / 3 / 3
9,198
484
3,207
5,926
2,411
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
7 / 0 / 3
11,828
623
8,811
12,630
9,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
7 / 1 / 2
11,572
609
8,234
4,308
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CreamingScow
Amaterasu
13
0 / 6 / 0
7,481
394
1,011
9,803
6,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 2
7,218
380
2,619
8,654
3,183
Kukulkan
IsotopicGoose
Kukulkan
13
0 / 8 / 0
7,603
400
2,872
11,011
3,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Selicity
Hachiman
12
4 / 3 / 1
7,901
416
4,057
8,750
2,550
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
Setsukah
Athena
9
3 / 2 / 4
7,259
382
4,023
8,909
4,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
20
Kills
8
8
Deaths
22
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ravana
3
2
2
2
L
Amaterasu
CreamingScow
Amaterasu
0
6
0
0
W
Kuzenbo
Garganiu
Kuzenbo
3
2
1
1.75
L
1
3
2
0.67
L
Kukulkan
IsotopicGoose
Kukulkan
0
8
0
0
L
Hachiman
Selicity
Hachiman
4
3
1
1.5
L
Athena
Setsukah
Athena
3
2
4
2.5
W
Medusa
SirNiq
Medusa
0
3
3
0.5
W
7
0
3
8.5
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,361
Damage
14,582
40,216
Taken
47,127
24,829
Mitigated
20,302
14,702
Healing
9,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
5,775
1,264
0
5,240
9,642
4,492
1,067
1,484
8,122
0
95,994
L
Amaterasu
CreamingScow
Amaterasu
1,011
581
0
1,559
9,803
6,118
0
1,228
8,575
0
26,943
W
Kuzenbo
Garganiu
Kuzenbo
4,334
1,535
99
584
7,710
6,666
678
1,025
6,685
17,469
0
L
2,619
1,079
0
2,530
8,654
3,183
0
500
8,154
0
25,467
L
Kukulkan
IsotopicGoose
Kukulkan
2,872
272
0
576
11,011
3,459
0
4,729
6,282
40,399
0
L
Hachiman
Selicity
Hachiman
4,057
2,460
0
3,052
8,750
2,550
0
3,354
5,396
0
35,986
L
Athena
Setsukah
Athena
4,023
2,342
0
1,370
8,909
4,992
0
2,757
6,152
13,158
0
W
Medusa
SirNiq
Medusa
3,207
1,918
0
1,217
5,926
2,411
3,903
1,574
4,352
0
46,260
W
8,811
2,831
0
7,258
12,630
9,782
4,241
940
11,664
0
72,790
W
8,234
468
0
304
4,308
1,478
3,776
1,644
2,498
60,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,231
Gold Earned
37,462
518
Minions Killed
287
0
Camps Cleared
0
1,811,445
Distance Traveled
1,397,271
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,572
609
143
8
0
376,637
4
L
Amaterasu
7,481
394
59
3
0
297,394
1
W
Kuzenbo
9,061
477
26
1
0
325,703
3
L
Set
7,218
380
57
3
0
261,313
3
L
Kukulkan
7,603
400
84
4
0
253,164
0
L
Hachiman
7,901
416
65
3
0
298,367
0
L
Athena
7,259
382
22
1
0
287,033
2
W
Medusa
9,198
484
93
5
0
345,404
0
W
Bellona
11,828
623
134
7
0
395,716
5
W
Scylla
11,572
609
122
6
0
367,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role